Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
AtlasWarMachine1
King Arthur
Level 29
God Stats
18W - 11L
1,645 SR
Queue Stats
310W - 288L
1,486 Elo+
Solo
Bastet
Bastet
IAmNinjaButters
Bastet
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
301W - 324L
1,572 Elo+
Solo
Ares
Ares
MateuzCarvalho
Ares
Level 28
God Stats
6W - 6L
1,458 SR
Queue Stats
21W - 18L
1,540 Elo+
Solo
Izanami
Izanami
PsychoTheoi
Izanami
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 18L
1,661 Elo+
Solo
Team Averages
Level 22
1,521 SR
1,552 Elo+

VS

Team Averages
Level 15
1,502 SR
1,476 Elo+
Skadi
Skadi
EpicLN1234
Skadi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,245 Elo+
Solo
Ra
Ra
IsaGP2009
Ra
Level 3
God Stats
1W - 1L
1,717 SR
Queue Stats
1W - 2L
1,652 Elo+
Solo
Kukulkan
Kukulkan
Narindite
Kukulkan
Level 26
God Stats
1W - 3L
1,302 SR
Queue Stats
369W - 401L
1,575 Elo+
Solo
Cerberus
Cerberus
Notlebowski3503
Cerberus
Level 29
God Stats
67W - 76L
1,494 SR
Queue Stats
168W - 197L
1,406 Elo+
Solo
Fenrir
Fenrir
kathatbat
Fenrir
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
10
3 / 1 / 4
6,193
619
4,121
3,919
1,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

King Arthur
AtlasWarMachine1
King Arthur
11
3 / 1 / 2
6,372
637
3,635
8,058
3,671
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
5 / 2 / 1
6,313
631
3,113
7,230
2,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 0 / 4
5,235
524
1,407
4,949
2,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Izanami
PsychoTheoi
Izanami
10
2 / 0 / 1
5,946
595
832
2,741
759
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
4
0 / 4 / 0
3,578
358
854
3,669
738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

1
0 / 2 / 0
3,356
336
96
952
175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kukulkan
Narindite
Kukulkan
9
1 / 4 / 1
4,736
474
3,103
5,148
1,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
4
0 / 1 / 0
3,786
379
333
3,113
972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
kathatbat
Fenrir
7
1 / 3 / 0
4,408
441
1,438
5,976
1,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
13
Kills
2
4
Deaths
14
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
3
1
4
5
W
King Arthur
AtlasWarMachine1
King Arthur
3
1
2
4
L
Skadi
0
4
0
0
W
5
2
1
2.75
L
0
2
0
0
W
0
0
4
2
L
Kukulkan
Narindite
Kukulkan
1
4
1
0.38
L
Cerberus
0
1
0
0
W
Izanami
PsychoTheoi
Izanami
2
0
1
2.5
L
Fenrir
kathatbat
Fenrir
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,108
Damage
5,824
26,897
Taken
18,858
10,523
Mitigated
5,244
9,348
Healing
1,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
4,121
863
0
1,000
3,919
1,282
0
723
3,054
30,689
1,624
W
King Arthur
AtlasWarMachine1
King Arthur
3,635
530
0
2,575
8,058
3,671
468
604
7,418
0
32,558
L
Skadi
854
411
0
0
3,669
738
0
976
2,651
0
4,788
W
3,113
1,324
0
3,013
7,230
2,322
364
406
6,768
0
28,251
L
96
96
0
0
952
175
0
302
632
1,237
0
W
1,407
195
0
1,324
4,949
2,489
538
995
3,852
7,096
0
L
Kukulkan
Narindite
Kukulkan
3,103
353
0
885
5,148
1,668
0
2,052
2,910
20,725
0
L
Cerberus
333
0
0
544
3,113
972
0
683
2,430
2,694
0
W
Izanami
PsychoTheoi
Izanami
832
457
0
1,436
2,741
759
3,432
430
2,273
0
31,897
L
Fenrir
kathatbat
Fenrir
1,438
54
0
439
5,976
1,691
0
369
5,571
0
13,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,059
Gold Earned
19,864
297
Minions Killed
82
0
Camps Cleared
0
899,673
Distance Traveled
630,309
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
6,193
619
59
6
0
169,867
1
W
King Arthur
6,372
637
76
8
0
176,565
0
L
Skadi
3,578
358
6
1
0
116,696
0
W
Bastet
6,313
631
60
6
0
188,511
3
L
Ra
3,356
336
3
0
0
50,625
0
W
Ares
5,235
524
18
2
0
180,317
4
L
Kukulkan
4,736
474
35
4
0
171,411
0
L
Cerberus
3,786
379
5
1
0
121,238
1
W
Izanami
5,946
595
84
8
0
184,413
4
L
Fenrir
4,408
441
33
3
0
170,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role