Player Matchup

Vulcan
Vulcan
AndySam98
Vulcan
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
HappyShadow117
Bacchus
Level 74
God Stats
6W - 1L
1,735 SR
Queue Stats
105W - 70L
1,634 Elo+
Party 3
Izanami
Izanami
IzBeenCreepin
Izanami
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,370 Elo+
Party 3
Fenrir
Fenrir
iKindOfTry
Fenrir
Level 35
God Stats
5W - 2L
1,561 SR
Queue Stats
100W - 92L
1,580 Elo+
Solo
Odin
Odin
xxpeanut124
Odin
Level 109
God Stats
3W - 3L
1,500 SR
Queue Stats
189W - 151L
1,609 Elo+
Party 3
Team Averages
Level 54
1,559 SR
1,538 Elo+

VS

Team Averages
Level 49
1,465 SR
1,560 Elo+
Yemoja
Yemoja
 
Yemoja
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
CHELOELCAOS
Mulan
Level 89
God Stats
5W - 5L
1,500 SR
Queue Stats
96W - 85L
1,597 Elo+
Party 1
Zeus
Zeus
Edior
Zeus
Level 26
God Stats
2W - 2L
1,300 SR
Queue Stats
18W - 21L
1,712 Elo+
Party 1
Danzaburou
Danzaburou
TheSmiteBully
Danzaburou
Level 38
God Stats
46W - 38L
1,526 SR
Queue Stats
103W - 102L
1,459 Elo+
Solo
Bastet
Bastet
unleashedbeast95
Bastet
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AndySam98
Vulcan
18
5 / 4 / 6
11,624
581
11,911
12,439
6,003
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 3 / 4
10,367
518
8,276
12,547
14,145
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
18
1 / 1 / 2
10,727
536
4,188
10,113
3,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
iKindOfTry
Fenrir
17
7 / 3 / 6
10,950
548
9,526
15,487
8,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
1 / 3 / 3
10,481
524
7,953
13,075
15,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
0 / 3 / 2
7,665
383
2,395
11,732
6,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
5 / 4 / 4
10,843
542
18,686
21,037
18,028
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zeus
Edior
Zeus
18
5 / 4 / 0
10,909
545
8,620
9,266
3,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
TheSmiteBully
Danzaburou
13
3 / 4 / 2
8,903
445
6,945
12,514
3,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 6 / 5
8,420
421
5,223
12,642
4,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
27
20
Kills
14
14
Deaths
21
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
3
2
0.33
W
Vulcan
AndySam98
Vulcan
5
4
6
2
L
5
4
4
1.75
L
Zeus
Edior
Zeus
5
4
0
1.25
W
6
3
4
2.67
W
Izanami
1
1
2
2
L
Danzaburou
TheSmiteBully
Danzaburou
3
4
2
1
W
Fenrir
iKindOfTry
Fenrir
7
3
6
3.33
L
1
6
5
0.58
W
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,854
Damage
41,869
63,661
Taken
67,191
47,710
Mitigated
35,792
18,996
Healing
16,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
2,395
958
1,455
1,201
11,732
6,658
0
3,935
7,797
17,652
0
W
Vulcan
AndySam98
Vulcan
11,911
5,167
0
3,562
12,439
6,003
750
5,594
6,845
70,365
0
L
18,686
2,878
0
5,655
21,037
18,028
818
5,100
15,512
0
70,933
L
Zeus
Edior
Zeus
8,620
654
0
1,270
9,266
3,051
142
3,822
5,444
74,188
0
W
8,276
958
536
2,517
12,547
14,145
0
1,843
10,704
40,218
0
W
Izanami
4,188
3,182
0
2,972
10,113
3,814
1,786
645
9,468
0
83,937
L
Danzaburou
TheSmiteBully
Danzaburou
6,945
2,884
198
4,747
12,514
3,687
1,157
4,901
7,613
0
42,300
W
Fenrir
iKindOfTry
Fenrir
9,526
1,899
1,203
5,851
15,487
8,214
0
2,114
13,373
0
67,520
L
5,223
1,478
0
2,108
12,642
4,368
985
2,429
10,138
56
32,389
W
7,953
2,447
0
2,355
13,075
15,534
566
875
12,200
0
60,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,149
Gold Earned
46,740
615
Minions Killed
460
0
Camps Cleared
0
1,879,270
Distance Traveled
1,687,199
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,665
383
40
2
0
320,159
2
W
Vulcan
11,624
581
158
8
0
319,228
3
L
Mulan
10,843
542
127
6
0
324,973
9
L
Zeus
10,909
545
159
8
0
337,197
1
W
Bacchus
10,367
518
50
3
0
403,809
0
W
Izanami
10,727
536
163
8
0
389,552
2
L
Danzaburou
8,903
445
63
3
0
283,496
1
W
Fenrir
10,950
548
118
6
0
395,748
4
L
Bastet
8,420
421
71
4
0
421,374
2
W
Odin
10,481
524
126
6
0
370,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role