Player Matchup

The Morrigan
The Morrigan
BayCthulhu
The Morrigan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,300 Elo+
Party 1
Ratatoskr
Ratatoskr
FreedomInHouse
Ratatoskr
Level 28
God Stats
1W - 2L
1,337 SR
Queue Stats
136W - 108L
1,623 Elo+
Party 2
Anubis
Anubis
TAHSINBABA
Anubis
Level 27
God Stats
3W - 6L
1,412 SR
Queue Stats
3W - 6L
1,344 Elo+
Party 1
Medusa
Medusa
elchai2
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,407 Elo+
Solo
Sun Wukong
Sun Wukong
napalmjkee
Sun Wukong
Level 11
God Stats
6W - 2L
2,004 SR
Queue Stats
21W - 16L
1,529 Elo+
Party 2
Team Averages
Level 19
1,551 SR
1,441 Elo+

VS

Team Averages
Level 20
1,406 SR
1,434 Elo+
Loki
Loki
DarkSnack
Loki
Level 5
God Stats
1W - 1L
1,263 SR
Queue Stats
4W - 6L
1,270 Elo+
Solo
Anubis
Anubis
Dracaha
Anubis
Level 24
God Stats
8W - 8L
1,487 SR
Queue Stats
265W - 278L
1,571 Elo+
Solo
Thor
Thor
FRIZZINATOR
Thor
Level 20
God Stats
9W - 8L
1,328 SR
Queue Stats
45W - 57L
1,450 Elo+
Solo
Terra
Terra
GRoGRES
Terra
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
TonDarron
Danzaburou
Level 28
God Stats
45W - 41L
1,450 SR
Queue Stats
370W - 317L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BayCthulhu
The Morrigan
10
2 / 6 / 0
6,524
435
2,364
8,282
2,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ratatoskr
FreedomInHouse
Ratatoskr
11
6 / 4 / 0
7,401
493
4,713
8,805
2,457
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
TAHSINBABA
Anubis
8
1 / 7 / 1
5,911
394
6,239
7,932
2,671
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Medusa
elchai2
Medusa
9
0 / 7 / 0
6,109
407
2,680
8,069
1,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
napalmjkee
Sun Wukong
14
0 / 3 / 3
7,715
514
6,629
12,089
5,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
2 / 3 / 2
7,309
487
4,261
9,661
2,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
Dracaha
Anubis
15
15 / 0 / 2
9,399
627
13,810
6,710
3,122
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
3 / 3 / 7
6,486
432
2,777
6,986
1,912
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Terra
GRoGRES
Terra
11
2 / 3 / 5
6,874
458
3,552
9,338
5,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
TonDarron
Danzaburou
12
5 / 1 / 6
7,741
516
6,508
7,328
1,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
9
Kills
27
27
Deaths
10
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
BayCthulhu
The Morrigan
2
6
0
0.33
W
Loki
2
3
2
1
W
Anubis
Dracaha
Anubis
15
0
2
16
W
3
3
7
2.17
L
Ratatoskr
FreedomInHouse
Ratatoskr
6
4
0
1.5
W
Terra
GRoGRES
Terra
2
3
5
1.5
L
Anubis
TAHSINBABA
Anubis
1
7
1
0.21
W
Danzaburou
TonDarron
Danzaburou
5
1
6
8
L
Medusa
elchai2
Medusa
0
7
0
0
L
Sun Wukong
napalmjkee
Sun Wukong
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,625
Damage
30,908
45,177
Taken
40,023
13,976
Mitigated
15,040
8,550
Healing
13,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
BayCthulhu
The Morrigan
2,364
264
381
1,129
8,282
2,169
167
1,497
6,693
21,238
0
W
Loki
4,261
1,302
0
3,118
9,661
2,781
0
621
9,000
0
47,621
W
Anubis
Dracaha
Anubis
13,810
337
0
4,692
6,710
3,122
787
1,400
5,284
50,467
0
W
2,777
649
0
1,280
6,986
1,912
0
1,867
4,931
0
19,121
L
Ratatoskr
FreedomInHouse
Ratatoskr
4,713
1,546
0
2,297
8,805
2,457
0
3,874
4,880
0
30,810
W
Terra
GRoGRES
Terra
3,552
980
223
2,317
9,338
5,522
114
153
9,185
18,224
0
L
Anubis
TAHSINBABA
Anubis
6,239
830
0
676
7,932
2,671
26
1,690
6,123
24,968
0
W
Danzaburou
TonDarron
Danzaburou
6,508
3,209
0
1,688
7,328
1,703
1,454
4,160
3,020
0
41,629
L
Medusa
elchai2
Medusa
2,680
1,322
0
806
8,069
1,546
36
6,075
1,994
0
20,026
L
Sun Wukong
napalmjkee
Sun Wukong
6,629
2,220
0
3,261
12,089
5,133
934
3,798
7,939
0
44,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,660
Gold Earned
37,809
277
Minions Killed
289
0
Camps Cleared
0
1,228,020
Distance Traveled
1,390,419
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,524
435
48
3
0
222,090
2
W
Loki
7,309
487
86
6
0
296,599
0
W
Anubis
9,399
627
86
6
0
253,795
0
W
Thor
6,486
432
36
2
0
276,539
0
L
Ratatoskr
7,401
493
60
4
0
288,842
2
W
Terra
6,874
458
23
2
0
283,150
3
L
Anubis
5,911
394
40
3
0
226,857
0
W
Danzaburou
7,741
516
58
4
0
280,336
4
L
Medusa
6,109
407
41
3
0
214,109
3
L
Sun Wukong
7,715
514
88
6
0
276,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role