Player Matchup

Nemesis
Nemesis
HenokucT
Nemesis
Level 16
God Stats
5W - 6L
1,448 SR
Queue Stats
214W - 225L
1,283 Elo+
Solo
Susano
Susano
JackDWR
Susano
Level 26
God Stats
3W - 1L
1,678 SR
Queue Stats
6W - 6L
1,294 Elo+
Party 1
Cthulhu
Cthulhu
SgtMaksoni
Cthulhu
Level 8
God Stats
5W - 4L
1,678 SR
Queue Stats
11W - 13L
1,559 Elo+
Party 1
Sun Wukong
Sun Wukong
kunglkk
Sun Wukong
Level 14
God Stats
8W - 7L
1,507 SR
Queue Stats
8W - 7L
1,451 Elo+
Party 1
Kukulkan
Kukulkan
the_gurkpotatis
Kukulkan
Level 4
God Stats
5W - 2L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 1
Team Averages
Level 14
1,562 SR
1,417 Elo+

VS

Team Averages
Level 17
1,449 SR
1,376 Elo+
Izanami
Izanami
HaZe Executor
Izanami
Level 27
God Stats
41W - 33L
1,617 SR
Queue Stats
69W - 61L
1,510 Elo+
Solo
Agni
Agni
Soul187Reaper
Agni
Level 22
God Stats
4W - 5L
1,253 SR
Queue Stats
16W - 19L
1,268 Elo+
Solo
Fenrir
Fenrir
TopNotchOtter
Fenrir
Level 12
God Stats
15W - 7L
1,403 SR
Queue Stats
27W - 27L
1,281 Elo+
Solo
Ra
Ra
ebal-tvou-rot-ok
Ra
Level 8
God Stats
4W - 6L
1,472 SR
Queue Stats
46W - 48L
1,397 Elo+
Solo
The Morrigan
The Morrigan
superantuan08
The Morrigan
Level 15
God Stats
2W - 4L
1,500 SR
Queue Stats
47W - 68L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HenokucT
Nemesis
17
5 / 5 / 3
11,164
1,015
7,489
12,782
5,344
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Susano
JackDWR
Susano
16
2 / 4 / 8
10,480
953
9,492
11,639
4,745
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
SgtMaksoni
Cthulhu
17
2 / 1 / 6
11,288
1,026
6,172
12,422
12,424
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
kunglkk
Sun Wukong
17
3 / 2 / 4
10,956
996
9,509
16,450
11,175
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
17
0 / 2 / 7
10,326
939
7,204
6,595
2,996
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

208

VS

Team 2 Tickets

184

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
5 / 3 / 5
11,439
1,040
18,161
12,032
5,439
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
1 / 5 / 8
10,511
956
6,823
9,946
4,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 1 / 7
11,345
1,031
13,413
14,336
9,363
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 2 / 4
11,165
1,015
14,557
7,884
5,469
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
superantuan08
The Morrigan
13
0 / 1 / 0
8,666
788
737
691
190
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
38
12
Kills
14
14
Deaths
12
28
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Izanami
5
3
5
2.5
W
Nemesis
HenokucT
Nemesis
5
5
3
1.3
W
Susano
JackDWR
Susano
2
4
8
1.5
W
Cthulhu
SgtMaksoni
Cthulhu
2
1
6
5
L
1
5
8
1
L
5
1
7
8.5
L
3
2
4
2.5
W
Sun Wukong
kunglkk
Sun Wukong
3
2
4
2.5
L
The Morrigan
superantuan08
The Morrigan
0
1
0
0
W
Kukulkan
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,866
Damage
53,691
59,888
Taken
44,889
36,684
Mitigated
24,589
7,168
Healing
6,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
18,161
14,549
0
1,882
12,032
5,439
0
3,711
8,321
0
38,951
W
Nemesis
HenokucT
Nemesis
7,489
3,942
0
2,098
12,782
5,344
0
5,904
6,878
0
19,026
W
Susano
JackDWR
Susano
9,492
2,009
0
590
11,639
4,745
0
3,221
8,418
0
19,453
W
Cthulhu
SgtMaksoni
Cthulhu
6,172
698
0
1,726
12,422
12,424
0
4,392
8,030
28,264
0
L
6,823
1,195
0
540
9,946
4,128
0
2,635
7,311
28,262
0
L
13,413
1,881
0
2,275
14,336
9,363
0
3,892
10,444
0
20,982
L
14,557
636
1,008
931
7,884
5,469
0
2,908
4,976
49,719
0
W
Sun Wukong
kunglkk
Sun Wukong
9,509
2,213
0
2,754
16,450
11,175
0
5,112
11,338
0
37,477
L
The Morrigan
superantuan08
The Morrigan
737
0
0
3
691
190
0
230
458
2,966
0
W
Kukulkan
7,204
710
0
0
6,595
2,996
0
3,488
3,107
30,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,214
Gold Earned
53,126
206
Minions Killed
193
7
Camps Cleared
8
1,046,401
Distance Traveled
823,285
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,439
1,040
42
4
2
191,343
0
W
Nemesis
11,164
1,015
26
2
0
201,846
0
W
Susano
10,480
953
20
2
0
216,012
0
W
Cthulhu
11,288
1,026
35
3
0
219,050
1
L
Agni
10,511
956
47
4
2
158,804
0
L
Fenrir
11,345
1,031
16
1
3
250,898
0
L
Ra
11,165
1,015
84
8
1
190,383
0
W
Sun Wukong
10,956
996
62
6
3
220,448
1
L
The Morrigan
8,666
788
4
0
0
31,857
0
W
Kukulkan
10,326
939
63
6
4
189,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role