Player Matchup

Danzaburou
Danzaburou
DookieFloss
Danzaburou
Level 21
God Stats
1W - 0L
1,713 SR
Queue Stats
22W - 19L
1,573 Elo+
Party 1
Eset
Eset
Geeb Kubz
Eset
Level 86
God Stats
6W - 1L
1,909 SR
Queue Stats
132W - 119L
1,548 Elo+
Party 1
Chaac
Chaac
McKanye
Chaac
Level 66
God Stats
17W - 11L
1,902 SR
Queue Stats
125W - 91L
1,651 Elo+
Party 1
He Bo
He Bo
OmahaBuckShank
He Bo
Level 86
God Stats
23W - 8L
1,715 SR
Queue Stats
104W - 79L
1,650 Elo+
Party 1
Athena
Athena
WoahVicky
Athena
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 40L
1,659 Elo+
Party 1
Team Averages
Level 75
1,748 SR
1,616 Elo+

VS

Team Averages
Level 106
1,401 SR
1,577 Elo+
Ra
Ra
CaptainCareBear
Ra
Level 149
God Stats
5W - 7L
1,139 SR
Queue Stats
339W - 322L
1,516 Elo+
Party 2
Sobek
Sobek
Downloadl8r
Sobek
Level 142
God Stats
0W - 2L
1,506 SR
Queue Stats
7W - 5L
1,672 Elo+
Party 2
Skadi
Skadi
ExoticPotato282
Skadi
Level 128
God Stats
0W - 1L
1,248 SR
Queue Stats
49W - 46L
1,628 Elo+
Party 2
Amaterasu
Amaterasu
JadedJenn
Amaterasu
Level 41
God Stats
0W - 1L
1,610 SR
Queue Stats
35W - 32L
1,571 Elo+
Party 2
Kukulkan
Kukulkan
PrincessOak
Kukulkan
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DookieFloss
Danzaburou
16
1 / 2 / 8
11,099
617
4,733
11,538
6,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Eset
19
3 / 2 / 10
12,838
713
13,640
12,707
5,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
McKanye
Chaac
20
5 / 3 / 13
13,917
773
21,376
21,616
33,822
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
8 / 4 / 5
13,689
761
16,352
11,117
4,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
WoahVicky
Athena
20
5 / 0 / 12
14,289
794
16,110
18,546
28,283
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 2
12,200
678
17,597
14,458
6,648
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

18
1 / 7 / 6
12,200
678
7,529
31,646
36,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
6 / 6 / 3
12,712
706
18,271
16,139
6,777
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
JadedJenn
Amaterasu
10
0 / 0 / 0
8,321
462
0
378
110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
PrincessOak
Kukulkan
18
1 / 7 / 4
10,575
588
6,140
15,733
7,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
26
22
Kills
11
11
Deaths
22
48
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
2
2
2
W
Danzaburou
DookieFloss
Danzaburou
1
2
8
2.5
L
1
7
6
0.57
L
6
6
3
1.25
W
Eset
3
2
10
4
L
Amaterasu
JadedJenn
Amaterasu
0
0
0
0
W
Chaac
McKanye
Chaac
5
3
13
3.83
W
8
4
5
2.63
L
Kukulkan
PrincessOak
Kukulkan
1
7
4
0.43
W
Athena
WoahVicky
Athena
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,211
Damage
49,537
75,524
Taken
78,354
79,153
Mitigated
57,510
22,812
Healing
20,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,597
506
3,644
4,147
14,458
6,648
1
8,558
5,541
67,739
0
W
Danzaburou
DookieFloss
Danzaburou
4,733
1,254
0
4,614
11,538
6,499
1,677
3,453
7,947
0
15,431
L
7,529
785
313
9,085
31,646
36,880
0
18,565
12,126
20,762
0
L
18,271
6,404
0
1,401
16,139
6,777
1
9,663
6,198
0
63,968
W
Eset
13,640
1,282
1,364
3,214
12,707
5,670
1,962
6,594
5,911
55,127
0
L
Amaterasu
JadedJenn
Amaterasu
0
0
0
95
378
110
0
0
378
0
1,220
W
Chaac
McKanye
Chaac
21,376
3,133
0
9,211
21,616
33,822
1,121
7,807
13,381
0
52,703
W
16,352
365
0
2,590
11,117
4,879
1,118
4,058
6,849
44,914
0
L
Kukulkan
PrincessOak
Kukulkan
6,140
295
0
1,432
15,733
7,095
0
8,402
7,099
25,085
0
W
Athena
WoahVicky
Athena
16,110
5,749
0
1,819
18,546
28,283
1,129
8,261
9,535
45,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,832
Gold Earned
56,008
320
Minions Killed
348
10
Camps Cleared
5
1,772,266
Distance Traveled
1,263,042
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,200
678
146
8
2
349,142
3
W
Danzaburou
11,099
617
18
1
0
342,404
0
L
Sobek
12,200
678
24
1
1
314,175
0
L
Skadi
12,712
706
93
5
1
298,574
1
W
Eset
12,838
713
97
5
2
353,988
1
L
Amaterasu
8,321
462
3
0
1
7,397
0
W
Chaac
13,917
773
86
5
3
377,402
4
W
He Bo
13,689
761
45
3
3
304,484
3
L
Kukulkan
10,575
588
82
5
0
293,754
5
W
Athena
14,289
794
74
4
2
393,988
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role