Player Matchup

Mercury
Mercury
 
Mercury
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Aesthix
Ratatoskr
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Muzza96
Ra
Level 39
God Stats
1W - 3L
1,500 SR
Queue Stats
99W - 89L
1,527 Elo+
Party 2
Bacchus
Bacchus
Yodå
Bacchus
Level 29
God Stats
56W - 41L
1,659 SR
Queue Stats
69W - 60L
1,541 Elo+
Party 2
Neith
Neith
tag537
Neith
Level 17
God Stats
7W - 7L
1,573 SR
Queue Stats
12W - 11L
1,478 Elo+
Party 2
Team Averages
Level 27
1,546 SR
1,509 Elo+

VS

Team Averages
Level 19
1,472 SR
1,560 Elo+
Chaac
Chaac
ItzFr3zE
Chaac
Level 5
God Stats
4W - 2L
1,700 SR
Queue Stats
5W - 5L
1,599 Elo+
Solo
Apollo
Apollo
NENTHEON
Apollo
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
SkillFailed
Hercules
Level 28
God Stats
2W - 1L
1,373 SR
Queue Stats
20W - 12L
1,600 Elo+
Party 1
Scylla
Scylla
Zoseidon
Scylla
Level 29
God Stats
2W - 1L
1,288 SR
Queue Stats
21W - 16L
1,600 Elo+
Party 1
Da Ji
Da Ji
swherpy
Da Ji
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
0 / 7 / 0
6,865
429
2,061
11,503
3,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
Aesthix
Ratatoskr
11
1 / 7 / 0
7,160
448
4,298
13,739
6,952
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
1 / 6 / 0
7,429
464
3,584
8,327
3,037
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Yodå
Bacchus
11
4 / 3 / 2
7,630
477
6,948
12,271
12,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
tag537
Neith
12
2 / 6 / 3
7,335
458
5,862
8,937
2,686
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ItzFr3zE
Chaac
15
6 / 1 / 5
9,060
566
12,371
10,956
10,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
NENTHEON
Apollo
12
2 / 3 / 4
7,360
460
4,489
6,661
2,125
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
SkillFailed
Hercules
11
2 / 1 / 6
7,598
475
4,710
10,582
6,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Scylla
Zoseidon
Scylla
17
13 / 0 / 0
10,490
656
11,341
5,543
1,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
swherpy
Da Ji
14
5 / 3 / 6
8,744
547
5,999
11,290
4,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
8
Kills
28
29
Deaths
8
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
7
0
0
L
Ratatoskr
Aesthix
Ratatoskr
1
7
0
0.14
W
Chaac
ItzFr3zE
Chaac
6
1
5
8.5
L
1
6
0
0.17
W
Apollo
NENTHEON
Apollo
2
3
4
1.33
W
Hercules
SkillFailed
Hercules
2
1
6
5
L
Bacchus
Yodå
Bacchus
4
3
2
1.67
W
Scylla
Zoseidon
Scylla
13
0
0
13
W
Da Ji
swherpy
Da Ji
5
3
6
2.67
L
Neith
tag537
Neith
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,753
Damage
38,910
54,777
Taken
45,032
28,501
Mitigated
26,098
11,479
Healing
15,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,061
811
0
1,309
11,503
3,654
945
2,094
9,300
0
48,666
L
Ratatoskr
Aesthix
Ratatoskr
4,298
785
0
4,400
13,739
6,952
0
2,787
10,411
0
28,387
W
Chaac
ItzFr3zE
Chaac
12,371
2,473
0
5,996
10,956
10,833
445
524
10,107
8,107
49,239
L
3,584
242
68
865
8,327
3,037
192
4,546
3,509
37,299
0
W
Apollo
NENTHEON
Apollo
4,489
1,721
0
0
6,661
2,125
1,450
2,636
4,025
0
31,317
W
Hercules
SkillFailed
Hercules
4,710
850
0
2,924
10,582
6,900
225
3,870
6,712
3,339
12,059
L
Bacchus
Yodå
Bacchus
6,948
841
87
2,781
12,271
12,172
0
3,976
8,103
21,604
0
W
Scylla
Zoseidon
Scylla
11,341
1,381
0
1,942
5,543
1,987
766
1,560
3,958
68,552
0
W
Da Ji
swherpy
Da Ji
5,999
1,422
0
4,276
11,290
4,253
504
1,942
9,323
0
45,925
L
Neith
tag537
Neith
5,862
2,002
0
1,969
8,937
2,686
33
253
8,684
0
33,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,419
Gold Earned
43,252
291
Minions Killed
422
0
Camps Cleared
0
1,409,099
Distance Traveled
1,546,493
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,865
429
75
5
0
300,074
2
L
Ratatoskr
7,160
448
47
3
0
275,544
1
W
Chaac
9,060
566
107
7
0
318,178
1
L
Ra
7,429
464
86
5
0
249,073
2
W
Apollo
7,360
460
52
3
0
321,034
1
W
Hercules
7,598
475
35
2
0
318,551
1
L
Bacchus
7,630
477
30
2
0
327,925
1
W
Scylla
10,490
656
142
9
0
305,556
4
W
Da Ji
8,744
547
86
5
0
283,174
0
L
Neith
7,335
458
53
3
0
256,483
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role