Player Matchup

Zeus
Zeus
PaTToluscri
Zeus
Level 8
God Stats
1W - 3L
1,260 SR
Queue Stats
4W - 14L
1,175 Elo+
Solo
Nemesis
Nemesis
Prates10
Nemesis
Level 4
God Stats
1W - 2L
1,301 SR
Queue Stats
2W - 2L
1,293 Elo+
Solo
Nox
Nox
Victoris
Nox
Level 28
God Stats
22W - 21L
1,609 SR
Queue Stats
107W - 110L
1,464 Elo+
Party 1
King Arthur
King Arthur
ZeNegao
King Arthur
Level 28
God Stats
17W - 18L
1,584 SR
Queue Stats
85W - 87L
1,466 Elo+
Party 1
Thor
Thor
caiofortier
Thor
Level 26
God Stats
19W - 20L
1,494 SR
Queue Stats
84W - 80L
1,453 Elo+
Party 1
Team Averages
Level 19
1,449 SR
1,370 Elo+

VS

Team Averages
Level 17
1,546 SR
1,493 Elo+
Anubis
Anubis
Garcacio
Anubis
Level 25
God Stats
24W - 12L
1,645 SR
Queue Stats
260W - 229L
1,580 Elo+
Party 3
Cernunnos
Cernunnos
MatiDefra
Cernunnos
Level 28
God Stats
60W - 48L
1,583 SR
Queue Stats
156W - 156L
1,587 Elo+
Party 3
Neith
Neith
fehferraz21
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,241 Elo+
Party 2
Nike
Nike
juanchotron
Nike
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 64L
1,556 Elo+
Party 3
Thanatos
Thanatos
mathezuhcc
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 5
6,684
477
3,460
3,735
905
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Prates10
Nemesis
11
7 / 5 / 3
7,333
524
7,176
8,861
2,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
4 / 0 / 13
7,649
546
7,980
4,988
2,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
ZeNegao
King Arthur
12
5 / 1 / 1
7,207
515
7,006
13,805
6,169
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
7 / 1 / 6
7,818
558
5,301
9,082
2,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Garcacio
Anubis
13
4 / 4 / 2
8,028
573
9,063
9,605
4,425
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
MatiDefra
Cernunnos
11
0 / 3 / 1
6,865
490
4,663
7,240
2,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

9
1 / 8 / 3
6,336
453
3,276
8,114
2,221
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 3 / 2
7,307
522
7,167
10,605
7,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thanatos
mathezuhcc
Thanatos
8
1 / 10 / 1
5,811
415
2,084
11,811
3,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
16
27
Kills
7
7
Deaths
28
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
Garcacio
Anubis
4
4
2
1.25
L
Cernunnos
MatiDefra
Cernunnos
0
3
1
0.17
W
4
0
5
6.5
W
Nemesis
Prates10
Nemesis
7
5
3
1.7
W
4
0
13
10.5
W
King Arthur
ZeNegao
King Arthur
5
1
1
5.5
W
7
1
6
10
L
1
8
3
0.31
L
1
3
2
0.67
L
Thanatos
mathezuhcc
Thanatos
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,923
Damage
26,253
40,471
Taken
47,375
14,977
Mitigated
19,795
12,055
Healing
11,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Garcacio
Anubis
9,063
871
0
4,389
9,605
4,425
1,044
1,923
7,682
43,255
0
L
Cernunnos
MatiDefra
Cernunnos
4,663
1,005
0
1,318
7,240
2,222
1,195
1,992
5,248
0
35,855
W
3,460
878
0
1,866
3,735
905
0
0
3,735
30,388
0
W
Nemesis
Prates10
Nemesis
7,176
3,064
0
1,289
8,861
2,539
395
3,164
5,697
0
26,677
W
7,980
633
0
1,346
4,988
2,487
34
1,878
3,085
22,290
0
W
King Arthur
ZeNegao
King Arthur
7,006
715
0
5,088
13,805
6,169
62
3,740
9,588
0
33,483
W
5,301
1,812
0
2,466
9,082
2,877
0
1,118
7,889
0
29,084
L
3,276
2,067
0
908
8,114
2,221
1,004
3,521
4,593
0
18,423
L
7,167
796
0
1,706
10,605
7,590
129
156
10,449
2,988
31,247
L
Thanatos
mathezuhcc
Thanatos
2,084
838
0
3,336
11,811
3,337
230
3,848
7,963
0
15,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,691
Gold Earned
34,347
258
Minions Killed
277
0
Camps Cleared
0
1,378,231
Distance Traveled
1,238,378
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,028
573
94
7
0
236,878
5
L
Cernunnos
6,865
490
64
5
0
237,766
3
W
Zeus
6,684
477
48
3
0
246,419
2
W
Nemesis
7,333
524
47
3
0
288,851
1
W
Nox
7,649
546
32
2
0
285,737
3
W
King Arthur
7,207
515
74
5
0
279,527
2
W
Thor
7,818
558
57
4
0
277,697
1
L
Neith
6,336
453
25
2
0
261,700
0
L
Nike
7,307
522
63
5
0
229,207
2
L
Thanatos
5,811
415
31
2
0
272,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role