Player Matchup

King Arthur
King Arthur
Protos56
King Arthur
Level 18
God Stats
18W - 13L
1,550 SR
Queue Stats
25W - 22L
1,511 Elo+
Party 3
Thanatos
Thanatos
Renzaku71
Thanatos
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
TboVC01
Anhur
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
142W - 87L
1,497 Elo+
Solo
Zeus
Zeus
Vardgard
Zeus
Level 25
God Stats
4W - 2L
1,534 SR
Queue Stats
55W - 47L
1,557 Elo+
Party 3
Kuzenbo
Kuzenbo
XDTimoHD
Kuzenbo
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
70W - 59L
1,552 Elo+
Solo
Team Averages
Level 22
1,517 SR
1,524 Elo+

VS

Team Averages
Level 30
1,634 SR
1,605 Elo+
Izanami
Izanami
ADCARRYisBACK
Izanami
Level 15
God Stats
5W - 2L
1,755 SR
Queue Stats
18W - 7L
1,665 Elo+
Party 1
Loki
Loki
GodCham3leon
Loki
Level 28
God Stats
14W - 11L
1,658 SR
Queue Stats
296W - 270L
1,478 Elo+
Solo
Geb
Geb
SUPisBACK
Geb
Level 15
God Stats
1W - 1L
1,755 SR
Queue Stats
23W - 12L
1,665 Elo+
Party 1
Bellona
Bellona
SinsiDomates
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,687 Elo+
Party 2
Discordia
Discordia
seasonsapart
Discordia
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 41L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Protos56
King Arthur
12
4 / 3 / 1
7,084
590
5,322
9,014
6,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Renzaku71
Thanatos
10
3 / 1 / 4
6,291
524
4,229
7,281
2,173
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anhur
TboVC01
Anhur
12
7 / 0 / 5
7,163
597
11,497
6,178
2,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Zeus
11
2 / 2 / 0
6,719
560
4,379
5,661
1,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
XDTimoHD
Kuzenbo
11
3 / 0 / 9
6,881
573
3,921
4,890
4,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
8
0 / 6 / 0
4,908
409
2,855
7,975
1,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
3 / 6 / 1
6,319
527
6,166
8,366
2,134
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 4 / 0
4,783
399
3,040
10,708
3,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
SinsiDomates
Bellona
8
2 / 4 / 1
5,601
467
2,917
5,423
3,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Discordia
seasonsapart
Discordia
10
1 / 0 / 1
5,587
466
4,330
5,020
1,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
19
Kills
6
6
Deaths
20
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
0
6
0
0
L
3
6
1
0.58
W
King Arthur
Protos56
King Arthur
4
3
1
1.5
W
Thanatos
Renzaku71
Thanatos
3
1
4
5
L
0
4
0
0
L
Bellona
SinsiDomates
Bellona
2
4
1
0.63
W
Anhur
TboVC01
Anhur
7
0
5
9.5
W
Zeus
2
2
0
1
W
Kuzenbo
XDTimoHD
Kuzenbo
3
0
9
7.5
L
Discordia
seasonsapart
Discordia
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,348
Damage
19,308
33,024
Taken
37,492
16,696
Mitigated
12,728
11,990
Healing
5,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
2,855
2,018
0
803
7,975
1,715
0
1,465
6,510
0
24,744
L
6,166
1,665
0
862
8,366
2,134
0
1,808
6,349
105
26,463
W
King Arthur
Protos56
King Arthur
5,322
926
0
1,492
9,014
6,497
243
0
9,014
0
33,528
W
Thanatos
Renzaku71
Thanatos
4,229
1,543
342
4,732
7,281
2,173
52
1,317
5,842
0
26,815
L
3,040
466
0
1,150
10,708
3,967
0
2,043
8,665
9,374
0
L
Bellona
SinsiDomates
Bellona
2,917
1,362
0
938
5,423
3,521
0
0
5,123
0
15,740
W
Anhur
TboVC01
Anhur
11,497
6,499
0
2,854
6,178
2,038
2,083
1,530
4,648
0
45,416
W
Zeus
4,379
949
0
970
5,661
1,663
217
2,638
2,521
31,361
0
W
Kuzenbo
XDTimoHD
Kuzenbo
3,921
1,350
0
1,600
4,890
4,325
753
1,350
3,540
12,844
0
L
Discordia
seasonsapart
Discordia
4,330
347
0
2,012
5,020
1,391
0
2,654
2,150
24,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,138
Gold Earned
27,198
297
Minions Killed
208
0
Camps Cleared
0
1,040,467
Distance Traveled
1,010,561
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,908
409
61
5
0
182,266
0
L
Loki
6,319
527
56
5
0
233,689
0
W
King Arthur
7,084
590
82
7
0
213,264
2
W
Thanatos
6,291
524
47
4
0
225,578
0
L
Geb
4,783
399
11
1
0
209,258
2
L
Bellona
5,601
467
35
3
0
191,487
0
W
Anhur
7,163
597
73
6
0
188,578
2
W
Zeus
6,719
560
78
7
0
181,310
3
W
Kuzenbo
6,881
573
17
1
0
231,737
3
L
Discordia
5,587
466
45
4
0
193,861
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role