Player Matchup

Anhur
Anhur
BigHigs
Anhur
Level 102
God Stats
9W - 14L
1,526 SR
Queue Stats
98W - 109L
1,506 Elo+
Party 2
Bacchus
Bacchus
Marth21115
Bacchus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
SirAngelOfYork
Chaac
Level 66
God Stats
9W - 12L
1,587 SR
Queue Stats
100W - 95L
1,563 Elo+
Solo
Nox
Nox
SpartanCr0oSss
Nox
Level 108
God Stats
2W - 7L
1,500 SR
Queue Stats
75W - 84L
1,533 Elo+
Solo
Loki
Loki
theomegarose
Loki
Level 86
God Stats
2W - 3L
1,500 SR
Queue Stats
127W - 115L
1,667 Elo+
Solo
Team Averages
Level 90
1,523 SR
1,554 Elo+

VS

Team Averages
Level 94
1,577 SR
1,553 Elo+
Bellona
Bellona
AperonPloto
Bellona
Level 31
God Stats
4W - 3L
1,489 SR
Queue Stats
108W - 96L
1,570 Elo+
Solo
Erlang Shen
Erlang Shen
Roxnx
Erlang Shen
Level 117
God Stats
22W - 10L
1,702 SR
Queue Stats
592W - 468L
1,594 Elo+
Party 1
Artemis
Artemis
TheIvoryCrow
Artemis
Level 139
God Stats
34W - 25L
1,693 SR
Queue Stats
322W - 270L
1,553 Elo+
Party 1
Sol
Sol
Wingdingler
Sol
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 59L
1,548 Elo+
Solo
Ares
Ares
snappleapplepie
Ares
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BigHigs
Anhur
9
0 / 7 / 2
5,342
411
5,729
10,132
2,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
Marth21115
Bacchus
9
2 / 3 / 1
6,125
471
3,013
7,144
5,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 2 / 0
6,168
474
3,187
6,893
3,008
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 2 / 1
5,903
454
1,883
5,608
2,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
2 / 1 / 2
6,781
522
5,893
7,791
2,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AperonPloto
Bellona
14
1 / 1 / 1
7,831
602
4,204
7,005
5,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Erlang Shen
Roxnx
Erlang Shen
12
5 / 0 / 2
7,386
568
5,193
7,987
4,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
TheIvoryCrow
Artemis
12
3 / 2 / 3
7,091
545
5,388
6,682
2,437
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 1 / 0
7,275
560
5,330
5,248
1,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
3 / 1 / 2
6,269
482
3,454
8,904
6,296
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
5
Kills
15
15
Deaths
5
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
AperonPloto
Bellona
1
1
1
1.5
L
Anhur
BigHigs
Anhur
0
7
2
0.14
L
Bacchus
Marth21115
Bacchus
2
3
1
0.83
W
Erlang Shen
Roxnx
Erlang Shen
5
0
2
6
L
1
2
0
0.5
L
0
2
1
0.25
W
Artemis
TheIvoryCrow
Artemis
3
2
3
2.25
W
3
1
0
3
W
3
1
2
4
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,705
Damage
23,569
37,568
Taken
35,826
15,865
Mitigated
20,949
9,268
Healing
10,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AperonPloto
Bellona
4,204
789
135
2,481
7,005
5,940
0
0
7,005
0
45,933
L
Anhur
BigHigs
Anhur
5,729
2,398
0
1,697
10,132
2,468
0
2,559
7,573
0
30,192
L
Bacchus
Marth21115
Bacchus
3,013
737
0
999
7,144
5,924
0
671
5,980
16,323
0
W
Erlang Shen
Roxnx
Erlang Shen
5,193
2,622
0
1,674
7,987
4,395
866
725
7,262
0
44,739
L
3,187
143
0
2,544
6,893
3,008
0
0
6,893
0
28,460
L
1,883
225
0
1,225
5,608
2,012
0
3,952
1,656
27,656
0
W
Artemis
TheIvoryCrow
Artemis
5,388
2,322
0
1,004
6,682
2,437
0
448
6,234
0
43,520
W
5,330
2,535
0
1,978
5,248
1,881
523
1,612
3,636
38,049
2,498
W
3,454
194
178
2,605
8,904
6,296
0
2,111
6,793
11,611
0
L
5,893
2,283
0
2,803
7,791
2,453
0
1,255
6,536
0
42,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,319
Gold Earned
35,852
286
Minions Killed
364
0
Camps Cleared
0
1,144,256
Distance Traveled
1,206,395
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,831
602
100
8
0
237,946
0
L
Anhur
5,342
411
46
4
0
210,328
2
L
Bacchus
6,125
471
33
3
0
227,447
1
W
Erlang Shen
7,386
568
84
6
0
264,592
5
L
Chaac
6,168
474
62
5
0
230,643
4
L
Nox
5,903
454
64
5
0
205,777
1
W
Artemis
7,091
545
79
6
0
222,277
5
W
Sol
7,275
560
86
7
0
247,117
2
W
Ares
6,269
482
15
1
0
234,463
2
L
Loki
6,781
522
81
6
0
270,061
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role