Player Matchup

Neith
Neith
 
Neith
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
SashUnited
The Morrigan
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 5L
1,500 Elo+
Party 2
Izanami
Izanami
Schmusanne
Izanami
Level 49
God Stats
53W - 58L
1,489 SR
Queue Stats
365W - 388L
1,366 Elo+
Party 2
Set
Set
VitoHuito6202
Set
Level 12
God Stats
6W - 8L
1,512 SR
Queue Stats
14W - 20L
1,340 Elo+
Solo
Zeus
Zeus
traulich_Kulanz
Zeus
Level 28
God Stats
7W - 8L
1,371 SR
Queue Stats
87W - 110L
1,310 Elo+
Solo
Team Averages
Level 21
1,475 SR
1,403 Elo+

VS

Team Averages
Level 21
1,423 SR
1,302 Elo+
Ra
Ra
Mistic M
Ra
Level 27
God Stats
10W - 12L
1,399 SR
Queue Stats
59W - 58L
1,417 Elo+
Solo
Neith
Neith
RC2825
Neith
Level 18
God Stats
3W - 3L
1,414 SR
Queue Stats
122W - 114L
1,284 Elo+
Solo
Kukulkan
Kukulkan
barbarabeauty
Kukulkan
Level 18
God Stats
1W - 4L
1,281 SR
Queue Stats
89W - 158L
1,286 Elo+
Party 1
Tiamat
Tiamat
claudionavalha
Tiamat
Level 17
God Stats
1W - 2L
1,521 SR
Queue Stats
57W - 101L
1,286 Elo+
Party 1
Jormungandr
Jormungandr
sh4d0wsh4nk86
Jormungandr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 1 / 3
7,751
388
1,997
3,322
1,111
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

The Morrigan
SashUnited
The Morrigan
17
12 / 1 / 7
10,836
542
14,939
9,175
3,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
Schmusanne
Izanami
17
3 / 0 / 6
10,546
527
5,960
6,471
2,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
14 / 1 / 6
11,912
596
11,203
14,795
6,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
2 / 5 / 7
8,486
424
7,523
6,633
2,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 0
9,345
467
5,171
13,126
4,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
RC2825
Neith
12
2 / 10 / 0
8,032
402
5,915
13,387
4,147
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
barbarabeauty
Kukulkan
12
0 / 5 / 0
7,498
375
1,748
8,974
2,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 9 / 1
7,477
374
5,571
13,100
6,404
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
sh4d0wsh4nk86
Jormungandr
9
0 / 4 / 0
6,648
332
801
8,326
5,450
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
8
32
Kills
7
8
Deaths
33
29
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
1
3
2.5
L
5
5
0
1
L
Neith
RC2825
Neith
2
10
0
0.2
W
The Morrigan
SashUnited
The Morrigan
12
1
7
15.5
W
Izanami
Schmusanne
Izanami
3
0
6
6
W
14
1
6
17
L
Kukulkan
barbarabeauty
Kukulkan
0
5
0
0
L
0
9
1
0.06
L
Jormungandr
sh4d0wsh4nk86
Jormungandr
0
4
0
0
W
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,622
Damage
19,206
40,396
Taken
56,913
16,526
Mitigated
23,239
11,219
Healing
9,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
1,997
202
0
534
3,322
1,111
0
1,571
1,639
0
20,355
L
5,171
405
1,060
2,764
13,126
4,553
688
7,016
5,462
45,673
0
L
Neith
RC2825
Neith
5,915
4,367
0
1,861
13,387
4,147
1,338
5,410
7,673
0
42,852
W
The Morrigan
SashUnited
The Morrigan
14,939
996
0
2,722
9,175
3,705
344
1,269
7,816
60,626
0
W
Izanami
Schmusanne
Izanami
5,960
2,851
0
2,160
6,471
2,832
6,502
1,713
4,754
0
67,539
W
11,203
5,900
0
5,389
14,795
6,683
1,625
5,639
8,940
0
92,267
L
Kukulkan
barbarabeauty
Kukulkan
1,748
218
0
1,512
8,974
2,685
317
1,875
6,983
30,809
0
L
5,571
500
0
1,751
13,100
6,404
1,085
5,982
6,811
27,149
0
L
Jormungandr
sh4d0wsh4nk86
Jormungandr
801
118
0
103
8,326
5,450
0
755
7,522
23,233
0
W
7,523
125
0
414
6,633
2,195
242
2,533
3,956
28,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,531
Gold Earned
39,000
465
Minions Killed
326
0
Camps Cleared
0
1,696,740
Distance Traveled
1,496,449
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,751
388
32
2
0
201,273
0
L
Ra
9,345
467
102
5
0
335,430
3
L
Neith
8,032
402
64
3
0
317,507
0
W
The Morrigan
10,836
542
92
5
0
354,827
6
W
Izanami
10,546
527
129
6
0
373,594
5
W
Set
11,912
596
150
8
0
415,060
0
L
Kukulkan
7,498
375
66
3
0
288,261
1
L
Tiamat
7,477
374
58
3
0
349,268
1
L
Jormungandr
6,648
332
36
2
0
205,983
0
W
Zeus
8,486
424
62
3
0
351,986
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role