Player Matchup

Athena
Athena
Silver I
Fire Purple Hz
Athena
Silver I
Level 144
God Stats
8W - 12L
1,345 SR
Queue Stats
320W - 324L
1,001 MMR
Party 3
Loki
Loki
Silver V
LombaxisRatchet
Loki
Silver V
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
998 MMR
Party 2
Poseidon
Poseidon
Bronze I
Merci1993
Poseidon
Bronze I
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
998 MMR
Party 2
Izanami
Izanami
Silver V
Pistoleroo-0
Izanami
Silver V
Level 113
God Stats
0W - 1L
1,773 SR
Queue Stats
61W - 62L
704 MMR
Solo
Hachiman
Hachiman
Silver II
SkotchDegenerus
Hachiman
Silver II
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Team Averages
Silver IV
Silver IV
Average Tier
Level 84
1,524 SR
1,040 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 89
1,470 SR
1,053 MMR
Baron Samedi
Baron Samedi
Silver III
SpookyBagpiper
Baron Samedi
Silver III
Level 62
God Stats
8W - 21L
1,455 SR
Queue Stats
65W - 66L
880 MMR
Solo
Artemis
Artemis
Silver II
SuzieBone
Artemis
Silver II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
elpapasitodelamo
Zhong Kui
Silver II
Level 85
God Stats
1W - 0L
1,593 SR
Queue Stats
34W - 42L
1,168 MMR
Party 1
Cerberus
Cerberus
Silver III
fonso999
Cerberus
Silver III
Level 65
God Stats
14W - 16L
1,300 SR
Queue Stats
428W - 445L
831 MMR
Solo
Hun Batz
Hun Batz
Silver II
mclosape
Hun Batz
Silver II
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 79L
888 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 5
9,074
432
7,152
26,069
28,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
5 / 6 / 1
10,870
518
6,444
16,643
6,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
Merci1993
Poseidon
16
1 / 13 / 0
10,324
492
6,258
17,300
7,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
Pistoleroo-0
Izanami
19
4 / 5 / 2
11,919
568
13,030
18,021
7,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
15
2 / 8 / 4
9,194
438
12,580
17,863
6,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ScyllaArachneTiamatNu WaSet

VS

Bans
CthulhuMercuryDanzaburouTyrCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SpookyBagpiper
Baron Samedi
19
9 / 4 / 7
12,186
580
16,507
15,712
9,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
SuzieBone
Artemis
16
5 / 3 / 3
10,421
496
17,365
17,804
7,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
19
7 / 1 / 16
12,719
606
20,752
13,972
10,488
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
fonso999
Cerberus
17
1 / 2 / 11
11,403
543
9,756
15,098
12,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
mclosape
Hun Batz
20
14 / 3 / 4
13,812
658
16,275
17,091
7,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
77
13
Kills
36
36
Deaths
13
12
Assists
41
Player
Kills
Deaths
Assists
KDA
L
1
4
5
0.88
L
5
6
1
0.92
L
Poseidon
Merci1993
Poseidon
1
13
0
0.08
L
Izanami
Pistoleroo-0
Izanami
4
5
2
1
L
Hachiman
2
8
4
0.5
W
Baron Samedi
SpookyBagpiper
Baron Samedi
9
4
7
3.13
W
Artemis
SuzieBone
Artemis
5
3
3
2.17
W
Zhong Kui
7
1
16
15
W
Cerberus
fonso999
Cerberus
1
2
11
3.25
W
Hun Batz
mclosape
Hun Batz
14
3
4
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,464
Damage
80,655
95,896
Taken
79,677
55,518
Mitigated
48,040
15,815
Healing
36,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,152
2,365
0
2,251
26,069
28,664
0
9,773
16,296
21,858
0
L
6,444
829
0
1,911
16,643
6,388
0
8,440
8,203
0
31,557
L
Poseidon
Merci1993
Poseidon
6,258
1,314
498
1,976
17,300
7,017
504
10,179
7,121
61,226
0
L
Izanami
Pistoleroo-0
Izanami
13,030
10,294
0
4,417
18,021
7,167
711
10,461
7,560
0
82,561
L
Hachiman
12,580
4,909
0
4,762
17,863
6,282
400
8,162
9,701
0
49,301
W
Baron Samedi
SpookyBagpiper
Baron Samedi
16,507
608
715
5,940
15,712
9,825
1,294
1,143
14,526
68,315
0
W
Artemis
SuzieBone
Artemis
17,365
9,434
1,333
9,407
17,804
7,678
4,246
2,884
14,902
0
70,702
W
Zhong Kui
20,752
2,816
0
8,417
13,972
10,488
3,965
3,791
9,837
80,530
0
W
Cerberus
fonso999
Cerberus
9,756
477
0
3,336
15,098
12,536
255
3,253
11,769
52,092
0
W
Hun Batz
mclosape
Hun Batz
16,275
4,940
0
7,373
17,091
7,513
0
1,778
15,233
0
131,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,381
Gold Earned
60,541
448
Minions Killed
630
0
Camps Cleared
0
1,678,822
Distance Traveled
1,934,143
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,074
432
17
1
0
365,661
6
L
Loki
10,870
518
66
3
0
354,146
5
L
Poseidon
10,324
492
140
7
0
309,265
0
L
Izanami
11,919
568
152
7
0
322,244
1
L
Hachiman
9,194
438
73
3
0
327,506
1
W
Baron Samedi
12,186
580
125
6
0
334,854
4
W
Artemis
10,421
496
111
5
0
308,027
4
W
Zhong Kui
12,719
606
130
6
0
398,436
0
W
Cerberus
11,403
543
91
4
0
430,829
2
W
Hun Batz
13,812
658
173
8
0
461,997
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role