Player Matchup

Guan Yu
Guan Yu
BlinkSobek
Guan Yu
Level 129
God Stats
0W - 2L
1,547 SR
Queue Stats
107W - 116L
1,548 Elo+
Party 1
Da Ji
Da Ji
CarpetBagColt9
Da Ji
Level 103
God Stats
9W - 5L
1,531 SR
Queue Stats
94W - 99L
1,498 Elo+
Party 1
Jing Wei
Jing Wei
PeterEaterChuck
Jing Wei
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,305 Elo+
Solo
Ymir
Ymir
Ts x Angelo
Ymir
Level 128
God Stats
3W - 5L
1,731 SR
Queue Stats
350W - 311L
1,530 Elo+
Solo
Agni
Agni
birdieboi23
Agni
Level 129
God Stats
10W - 10L
1,714 SR
Queue Stats
384W - 366L
1,550 Elo+
Solo
Team Averages
Level 120
1,605 SR
1,486 Elo+

VS

Team Averages
Level 112
1,465 SR
1,510 Elo+
Tsukuyomi
Tsukuyomi
AlmightyVitko
Tsukuyomi
Level 89
God Stats
16W - 23L
1,618 SR
Queue Stats
958W - 927L
1,563 Elo+
Solo
Chang'e
Chang'e
Clak4
Chang'e
Level 127
God Stats
2W - 1L
1,312 SR
Queue Stats
82W - 79L
1,539 Elo+
Solo
Ymir
Ymir
Iaqam
Ymir
Level 38
God Stats
9W - 10L
1,544 SR
Queue Stats
377W - 361L
1,445 Elo+
Solo
Cernunnos
Cernunnos
ItsJiaboo
Cernunnos
Level 158
God Stats
1W - 1L
1,524 SR
Queue Stats
53W - 48L
1,469 Elo+
Solo
Tiamat
Tiamat
SmaugTheDread666
Tiamat
Level 148
God Stats
13W - 22L
1,328 SR
Queue Stats
535W - 518L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BlinkSobek
Guan Yu
15
0 / 3 / 0
9,017
501
5,499
17,365
11,908
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
6 / 3 / 1
9,824
546
6,929
11,725
4,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jing Wei
14
1 / 4 / 2
8,252
458
6,851
13,248
4,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 3 / 5
9,544
530
10,186
11,777
9,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 8 / 2
7,831
435
7,608
12,163
3,944
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AlmightyVitko
Tsukuyomi
18
12 / 2 / 4
11,289
627
10,755
11,103
5,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
Clak4
Chang'e
16
5 / 4 / 5
9,491
527
11,072
13,174
4,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Iaqam
Ymir
13
2 / 1 / 6
8,402
467
5,783
15,443
12,983
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
ItsJiaboo
Cernunnos
16
2 / 3 / 5
9,559
531
8,828
13,065
5,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 0 / 3
9,631
535
8,758
6,367
9,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
10
Kills
21
21
Deaths
10
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AlmightyVitko
Tsukuyomi
12
2
4
7
L
Guan Yu
BlinkSobek
Guan Yu
0
3
0
0
L
6
3
1
2.17
W
Chang'e
Clak4
Chang'e
5
4
5
1.88
W
Ymir
Iaqam
Ymir
2
1
6
5
W
Cernunnos
ItsJiaboo
Cernunnos
2
3
5
1.5
L
Jing Wei
1
4
2
0.5
W
0
0
3
1.5
L
3
3
5
1.83
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,073
Damage
45,196
66,278
Taken
59,152
33,399
Mitigated
37,328
20,683
Healing
24,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AlmightyVitko
Tsukuyomi
10,755
3,529
0
4,286
11,103
5,149
709
3,412
7,691
0
75,781
L
Guan Yu
BlinkSobek
Guan Yu
5,499
1,315
0
8,886
17,365
11,908
0
8,171
8,371
0
59,344
L
6,929
1,664
0
743
11,725
4,256
528
3,281
8,230
0
58,529
W
Chang'e
Clak4
Chang'e
11,072
912
2,524
5,529
13,174
4,686
767
4,098
9,076
56,342
0
W
Ymir
Iaqam
Ymir
5,783
1,907
0
2,020
15,443
12,983
224
6,879
8,564
27,041
0
W
Cernunnos
ItsJiaboo
Cernunnos
8,828
3,920
0
5,692
13,065
5,384
1,809
3,405
9,660
0
63,609
L
Jing Wei
6,851
5,345
0
5,264
13,248
4,272
185
2,492
10,702
0
48,827
W
8,758
1,595
0
4,238
6,367
9,126
0
0
6,367
56,569
0
L
10,186
1,619
0
3,472
11,777
9,019
0
3,850
7,853
51,131
0
L
7,608
707
0
2,318
12,163
3,944
0
6,312
5,509
47,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,468
Gold Earned
48,372
503
Minions Killed
495
0
Camps Cleared
0
1,676,931
Distance Traveled
1,637,731
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,289
627
114
6
0
365,154
5
L
Guan Yu
9,017
501
152
8
0
370,314
4
L
Da Ji
9,824
546
97
5
0
363,029
3
W
Chang'e
9,491
527
95
5
0
324,340
0
W
Ymir
8,402
467
39
2
0
341,555
6
W
Cernunnos
9,559
531
112
6
0
298,871
5
L
Jing Wei
8,252
458
78
4
0
343,141
2
W
Tiamat
9,631
535
135
8
0
307,811
4
L
Ymir
9,544
530
84
5
0
310,634
5
L
Agni
7,831
435
92
5
0
289,813
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role