Player Matchup

Neith
Neith
FjakeS
Neith
Level 16
God Stats
13W - 6L
1,390 SR
Queue Stats
35W - 28L
1,478 Elo+
Party 3
Arachne
Arachne
Kaheshi
Arachne
Level 27
God Stats
6W - 3L
1,764 SR
Queue Stats
203W - 202L
1,468 Elo+
Party 2
Kukulkan
Kukulkan
Kännikala
Kukulkan
Level 4
God Stats
3W - 5L
1,353 SR
Queue Stats
3W - 6L
1,325 Elo+
Party 3
Olorun
Olorun
kimonokira
Olorun
Level 11
God Stats
12W - 8L
1,526 SR
Queue Stats
18W - 20L
1,441 Elo+
Party 2
Ares
Ares
tygross
Ares
Level 16
God Stats
1W - 3L
1,124 SR
Queue Stats
163W - 174L
1,409 Elo+
Party 2
Team Averages
Level 15
1,432 SR
1,424 Elo+

VS

Team Averages
Level 11
1,418 SR
1,465 Elo+
Hachiman
Hachiman
Catalinbaros
Hachiman
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 2L
1,685 Elo+
Party 1
King Arthur
King Arthur
radamantis444
King Arthur
Level 19
God Stats
25W - 36L
1,312 SR
Queue Stats
106W - 128L
1,387 Elo+
Solo
Scylla
Scylla
roovear
Scylla
Level 22
God Stats
46W - 29L
1,663 SR
Queue Stats
52W - 41L
1,494 Elo+
Solo
Ao Kuang
Ao Kuang
sweetchedda
Ao Kuang
Level 6
God Stats
3W - 5L
1,116 SR
Queue Stats
3W - 5L
1,260 Elo+
Solo
Fenrir
Fenrir
zisperal
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FjakeS
Neith
20
5 / 5 / 19
13,244
1,104
20,067
12,102
4,624
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Arachne
Kaheshi
Arachne
19
10 / 8 / 9
13,888
1,157
18,985
22,288
9,972
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Kännikala
Kukulkan
20
2 / 4 / 15
12,643
1,054
17,291
7,730
2,565
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
kimonokira
Olorun
20
13 / 6 / 14
15,099
1,258
23,722
20,507
8,491
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ares
tygross
Ares
19
4 / 8 / 18
12,561
1,047
11,461
23,133
25,571
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

138

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Catalinbaros
Hachiman
20
7 / 10 / 20
14,555
1,213
22,238
25,034
10,668
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
radamantis444
King Arthur
14
0 / 4 / 8
10,581
882
1,077
9,362
3,429
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
roovear
Scylla
20
16 / 4 / 12
16,857
1,405
30,992
17,664
7,161
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
sweetchedda
Ao Kuang
19
6 / 9 / 12
12,602
1,050
19,255
32,169
13,658
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
zisperal
Fenrir
19
2 / 7 / 17
12,389
1,032
7,499
13,691
10,681
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
100
34
Kills
31
31
Deaths
34
75
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Catalinbaros
Hachiman
7
10
20
1.7
W
Neith
FjakeS
Neith
5
5
19
2.9
W
Arachne
Kaheshi
Arachne
10
8
9
1.81
W
Kukulkan
Kännikala
Kukulkan
2
4
15
2.38
W
Olorun
kimonokira
Olorun
13
6
14
3.33
L
King Arthur
radamantis444
King Arthur
0
4
8
1
L
Scylla
roovear
Scylla
16
4
12
5.5
L
Ao Kuang
sweetchedda
Ao Kuang
6
9
12
1.33
W
Ares
tygross
Ares
4
8
18
1.63
L
Fenrir
zisperal
Fenrir
2
7
17
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,526
Damage
81,061
85,760
Taken
97,920
51,223
Mitigated
45,597
14,625
Healing
9,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Catalinbaros
Hachiman
22,238
11,750
0
2,459
25,034
10,668
0
14,961
10,073
0
55,517
W
Neith
FjakeS
Neith
20,067
7,964
0
2,594
12,102
4,624
0
8,033
4,069
0
47,454
W
Arachne
Kaheshi
Arachne
18,985
12,880
0
3,357
22,288
9,972
0
11,011
11,277
0
39,326
W
Kukulkan
Kännikala
Kukulkan
17,291
255
0
0
7,730
2,565
0
5,568
2,162
53,272
0
W
Olorun
kimonokira
Olorun
23,722
12,553
1,086
7,588
20,507
8,491
0
11,840
8,667
43,244
0
L
King Arthur
radamantis444
King Arthur
1,077
42
0
237
9,362
3,429
0
4,712
4,650
10
8,014
L
Scylla
roovear
Scylla
30,992
1,955
0
254
17,664
7,161
0
9,493
8,171
58,355
0
L
Ao Kuang
sweetchedda
Ao Kuang
19,255
4,170
0
6,076
32,169
13,658
0
16,603
15,566
38,455
0
W
Ares
tygross
Ares
11,461
1,463
0
0
23,133
25,571
0
13,805
9,328
16,208
0
L
Fenrir
zisperal
Fenrir
7,499
1,124
0
88
13,691
10,681
0
6,705
6,986
0
16,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,435
Gold Earned
66,984
243
Minions Killed
207
4
Camps Cleared
8
1,145,396
Distance Traveled
970,384
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
14,555
1,213
72
6
0
220,873
0
W
Neith
13,244
1,104
52
4
0
203,641
0
W
Arachne
13,888
1,157
36
3
3
240,464
0
W
Kukulkan
12,643
1,054
102
9
0
273,941
3
W
Olorun
15,099
1,258
47
4
0
208,404
1
L
King Arthur
10,581
882
11
1
0
81,024
0
L
Scylla
16,857
1,405
62
5
5
241,650
0
L
Ao Kuang
12,602
1,050
40
3
0
219,044
0
W
Ares
12,561
1,047
6
1
1
218,946
2
L
Fenrir
12,389
1,032
22
2
3
207,793
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role