Player Matchup

Amaterasu
Amaterasu
CHopn
Amaterasu
Level 117
God Stats
3W - 8L
1,227 SR
Queue Stats
271W - 290L
1,407 Elo+
Solo
Awilix
Awilix
Killed_BY__Vity
Awilix
Level 42
God Stats
4W - 8L
1,387 SR
Queue Stats
135W - 161L
1,441 Elo+
Party 3
Hou Yi
Hou Yi
Killed_BY__caio
Hou Yi
Level 28
God Stats
1W - 3L
1,457 SR
Queue Stats
69W - 88L
1,418 Elo+
Party 3
Terra
Terra
Narkyz
Terra
Level 35
God Stats
2W - 1L
1,693 SR
Queue Stats
81W - 83L
1,429 Elo+
Solo
Baba Yaga
Baba Yaga
PUDIN_TRISTE
Baba Yaga
Level 65
God Stats
3W - 3L
1,423 SR
Queue Stats
97W - 110L
1,459 Elo+
Solo
Team Averages
Level 57
1,437 SR
1,431 Elo+

VS

Team Averages
Level 47
1,401 SR
1,432 Elo+
Bastet
Bastet
Federco
Bastet
Level 35
God Stats
5W - 10L
1,144 SR
Queue Stats
90W - 113L
1,441 Elo+
Party 2
Hou Yi
Hou Yi
Rakuunnn
Hou Yi
Level 64
God Stats
23W - 36L
1,526 SR
Queue Stats
449W - 660L
1,407 Elo+
Party 1
Guan Yu
Guan Yu
SmokyLS
Guan Yu
Level 38
God Stats
1W - 1L
1,279 SR
Queue Stats
26W - 56L
1,379 Elo+
Party 2
Ra
Ra
XxAguSxX2
Ra
Level 37
God Stats
4W - 1L
1,500 SR
Queue Stats
78W - 88L
1,472 Elo+
Party 2
Izanami
Izanami
santyYT-_-2006
Izanami
Level 60
God Stats
30W - 22L
1,556 SR
Queue Stats
533W - 746L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CHopn
Amaterasu
20
15 / 3 / 2
13,086
569
21,130
18,924
20,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
2 / 7 / 4
10,478
456
9,902
18,391
7,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
1 / 9 / 4
9,467
412
7,081
17,883
5,735
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
Narkyz
Terra
7
0 / 2 / 0
7,031
306
3,309
6,936
3,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
PUDIN_TRISTE
Baba Yaga
20
5 / 6 / 9
12,801
557
17,517
16,843
8,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Federco
Bastet
18
6 / 4 / 3
11,503
500
11,439
20,083
6,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
Rakuunnn
Hou Yi
20
11 / 3 / 5
12,539
545
15,784
19,056
7,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
SmokyLS
Guan Yu
17
2 / 3 / 2
10,063
438
4,408
11,064
10,586
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
3 / 8 / 6
10,874
473
10,179
15,473
6,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
5 / 5 / 11
10,877
473
13,135
20,842
7,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
54
23
Kills
27
27
Deaths
23
19
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
CHopn
Amaterasu
15
3
2
5.33
W
Bastet
Federco
Bastet
6
4
3
1.88
L
2
7
4
0.57
L
1
9
4
0.33
L
Terra
Narkyz
Terra
0
2
0
0
L
Baba Yaga
PUDIN_TRISTE
Baba Yaga
5
6
9
1.58
W
Hou Yi
Rakuunnn
Hou Yi
11
3
5
4.5
W
Guan Yu
SmokyLS
Guan Yu
2
3
2
1
W
3
8
6
0.75
W
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,939
Damage
54,945
78,977
Taken
86,518
45,747
Mitigated
38,278
22,125
Healing
27,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
CHopn
Amaterasu
21,130
11,505
0
6,617
18,924
20,924
1,332
2,625
16,299
0
80,980
W
Bastet
Federco
Bastet
11,439
4,971
0
4,664
20,083
6,947
0
5,025
14,758
0
59,989
L
9,902
3,170
255
6,622
18,391
7,349
0
1,630
16,761
0
76,202
L
7,081
2,504
314
1,800
17,883
5,735
1,064
2,255
15,628
0
47,948
L
Terra
Narkyz
Terra
3,309
495
322
1,466
6,936
3,590
0
0
6,936
8,742
0
L
Baba Yaga
PUDIN_TRISTE
Baba Yaga
17,517
405
0
4,729
16,843
8,149
533
3,669
13,174
97,695
0
W
Hou Yi
Rakuunnn
Hou Yi
15,784
7,652
585
7,860
19,056
7,386
2,524
6,640
12,266
0
81,746
W
Guan Yu
SmokyLS
Guan Yu
4,408
802
220
2,274
11,064
10,586
0
590
10,428
0
42,193
W
10,179
517
659
3,798
15,473
6,123
189
3,277
11,864
69,205
0
W
13,135
9,350
306
7,441
20,842
7,236
689
4,352
16,376
0
83,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,863
Gold Earned
55,856
498
Minions Killed
550
0
Camps Cleared
0
1,997,717
Distance Traveled
1,959,975
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
13,086
569
126
5
0
486,246
4
W
Bastet
11,503
500
90
4
0
404,389
0
L
Awilix
10,478
456
113
5
0
502,653
4
L
Hou Yi
9,467
412
78
3
0
375,721
1
L
Terra
7,031
306
13
1
0
211,095
3
L
Baba Yaga
12,801
557
168
7
0
422,002
0
W
Hou Yi
12,539
545
113
5
0
368,368
3
W
Guan Yu
10,063
438
94
4
0
456,300
0
W
Ra
10,874
473
120
5
0
376,210
3
W
Izanami
10,877
473
133
6
0
354,708
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role