Player Matchup

Thor
Thor
DavesSmallhand
Thor
Level 6
God Stats
3W - 17L
1,171 SR
Queue Stats
81W - 108L
1,210 Elo+
Party 1
Chernobog
Chernobog
JFKsrearmirror
Chernobog
Level 22
God Stats
15W - 11L
1,880 SR
Queue Stats
532W - 562L
1,374 Elo+
Party 1
Sun Wukong
Sun Wukong
JJScxtt
Sun Wukong
Level 29
God Stats
16W - 8L
1,669 SR
Queue Stats
213W - 184L
1,479 Elo+
Party 3
The Morrigan
The Morrigan
RVS_ARCTICWOLF
The Morrigan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 37L
1,360 Elo+
Party 1
Cthulhu
Cthulhu
TheLavaDragon
Cthulhu
Level 29
God Stats
7W - 4L
1,387 SR
Queue Stats
99W - 103L
1,388 Elo+
Party 3
Team Averages
Level 18
1,521 SR
1,362 Elo+

VS

Team Averages
Level 20
1,517 SR
1,445 Elo+
Susano
Susano
 
Susano
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Egyptianprince0
Anhur
Level 16
God Stats
1W - 2L
1,302 SR
Queue Stats
20W - 20L
1,441 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SharkBateWhoha
Kumbhakarna
Level 29
God Stats
25W - 11L
1,710 SR
Queue Stats
155W - 157L
1,490 Elo+
Solo
Scylla
Scylla
mdk9391
Scylla
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,372 Elo+
Solo
Neith
Neith
zahmed4
Neith
Level 18
God Stats
5W - 3L
1,574 SR
Queue Stats
143W - 118L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 11 / 4
7,798
371
2,120
12,982
3,514
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
JFKsrearmirror
Chernobog
19
6 / 3 / 2
11,563
551
10,124
13,239
4,625
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
JJScxtt
Sun Wukong
15
9 / 4 / 4
10,439
497
13,177
16,958
15,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
RVS_ARCTICWOLF
The Morrigan
6
0 / 8 / 0
6,444
307
1,279
6,618
1,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
12
2 / 3 / 6
9,373
446
11,126
13,723
9,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
18
11 / 2 / 4
11,651
555
13,525
16,003
6,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
5 / 4 / 4
9,669
460
4,063
11,327
4,921
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kumbhakarna
SharkBateWhoha
Kumbhakarna
12
0 / 3 / 6
8,263
393
2,779
13,668
10,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
mdk9391
Scylla
18
9 / 1 / 6
11,667
556
14,597
8,222
3,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
zahmed4
Neith
12
0 / 8 / 5
8,249
393
8,413
10,948
5,008
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
50
17
Kills
25
29
Deaths
18
16
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
11
2
4
6.5
L
0
11
4
0.18
W
5
4
4
1.75
L
Chernobog
JFKsrearmirror
Chernobog
6
3
2
2.33
L
Sun Wukong
JJScxtt
Sun Wukong
9
4
4
2.75
L
The Morrigan
RVS_ARCTICWOLF
The Morrigan
0
8
0
0
W
Kumbhakarna
SharkBateWhoha
Kumbhakarna
0
3
6
1
L
Cthulhu
2
3
6
1.67
W
Scylla
mdk9391
Scylla
9
1
6
12
W
Neith
zahmed4
Neith
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,826
Damage
43,377
63,520
Taken
60,168
35,104
Mitigated
30,111
13,899
Healing
14,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
13,525
5,637
147
7,197
16,003
6,689
1,078
1,771
14,132
0
85,836
L
2,120
355
0
0
12,982
3,514
0
3,071
9,769
0
25,336
W
4,063
2,947
0
1,437
11,327
4,921
880
504
10,708
0
31,847
L
Chernobog
JFKsrearmirror
Chernobog
10,124
7,782
0
6,563
13,239
4,625
1,885
3,556
9,525
0
87,663
L
Sun Wukong
JJScxtt
Sun Wukong
13,177
2,862
0
2,930
16,958
15,342
712
5,337
11,459
0
45,732
L
The Morrigan
RVS_ARCTICWOLF
The Morrigan
1,279
1,003
0
0
6,618
1,731
144
1,137
5,423
10,933
0
W
Kumbhakarna
SharkBateWhoha
Kumbhakarna
2,779
175
0
1,818
13,668
10,159
0
4,644
8,949
25,242
0
L
Cthulhu
11,126
616
755
3,651
13,723
9,892
165
3,587
9,958
43,011
0
W
Scylla
mdk9391
Scylla
14,597
835
0
3,000
8,222
3,334
562
2,271
5,771
72,007
0
W
Neith
zahmed4
Neith
8,413
3,921
0
947
10,948
5,008
1,837
3,095
7,628
0
40,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,617
Gold Earned
49,499
360
Minions Killed
446
0
Camps Cleared
0
1,773,560
Distance Traveled
1,980,523
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
11,651
555
128
6
0
455,925
0
L
Thor
7,798
371
50
2
0
382,717
2
W
Anhur
9,669
460
71
3
0
354,898
0
L
Chernobog
11,563
551
156
7
0
402,991
3
L
Sun Wukong
10,439
497
79
4
0
404,363
1
L
The Morrigan
6,444
307
16
1
0
205,607
0
W
Kumbhakarna
8,263
393
33
2
0
383,921
0
L
Cthulhu
9,373
446
59
3
0
377,882
1
W
Scylla
11,667
556
140
7
0
406,329
3
W
Neith
8,249
393
74
4
0
379,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role