Player Matchup

Neith
Neith
Creamypotatoo
Neith
Level 17
God Stats
7W - 9L
1,457 SR
Queue Stats
27W - 45L
1,347 Elo+
Party 2
Tiamat
Tiamat
Jinlhou
Tiamat
Level 28
God Stats
5W - 6L
1,510 SR
Queue Stats
19W - 24L
1,316 Elo+
Solo
Fafnir
Fafnir
TheyCallMeBriar
Fafnir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 22L
1,347 Elo+
Party 2
Team Averages
Level 17
1,489 SR
1,336 Elo+

VS

Team Averages
Level 66
1,606 SR
1,422 Elo+
Zhong Kui
Zhong Kui
DRSupportinUrHP
Zhong Kui
Level 126
God Stats
2W - 3L
1,576 SR
Queue Stats
204W - 199L
1,589 Elo+
Party 1
Merlin
Merlin
FALKOMOON
Merlin
Level 67
God Stats
5W - 2L
1,742 SR
Queue Stats
195W - 157L
1,584 Elo+
Party 1
Thor
Thor
ry1375le
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
1,094 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 11 / 6
12,978
590
8,882
20,446
8,726
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Jinlhou
Tiamat
17
7 / 8 / 3
13,903
632
23,032
24,022
25,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
2 / 4 / 5
12,812
582
4,827
24,099
37,624
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DRSupportinUrHP
Zhong Kui
19
4 / 4 / 17
14,885
677
15,171
22,907
19,728
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
FALKOMOON
Merlin
20
18 / 3 / 4
16,958
771
34,501
14,498
5,788
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
6
0 / 4 / 2
10,297
468
1,004
5,263
1,629
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
45
11
Kills
22
23
Deaths
11
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
11
6
0.45
W
Zhong Kui
DRSupportinUrHP
Zhong Kui
4
4
17
3.13
W
Merlin
FALKOMOON
Merlin
18
3
4
6.67
L
Tiamat
Jinlhou
Tiamat
7
8
3
1.06
L
2
4
5
1.13
W
Thor
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,741
Damage
50,676
68,567
Taken
42,668
71,963
Mitigated
27,145
12,607
Healing
12,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,882
5,228
513
1,142
20,446
8,726
2,121
15,016
4,907
0
46,541
W
Zhong Kui
DRSupportinUrHP
Zhong Kui
15,171
1,193
0
10,656
22,907
19,728
1,065
14,795
7,487
57,723
0
W
Merlin
FALKOMOON
Merlin
34,501
2,632
0
1,426
14,498
5,788
1,338
9,684
4,514
129,102
0
L
Tiamat
Jinlhou
Tiamat
23,032
1,438
1,752
7,536
24,022
25,613
562
16,067
7,559
87,915
0
L
4,827
2,090
0
1,664
24,099
37,624
452
17,014
6,367
22,121
0
W
Thor
1,004
586
0
80
5,263
1,629
206
2,625
2,505
0
2,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,693
Gold Earned
42,140
223
Minions Killed
241
0
Camps Cleared
0
1,008,197
Distance Traveled
824,341
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,978
590
77
4
0
312,696
0
W
Zhong Kui
14,885
677
70
3
0
351,800
0
W
Merlin
16,958
771
170
8
0
366,423
1
L
Tiamat
13,903
632
123
6
0
313,869
0
L
Fafnir
12,812
582
23
1
0
381,632
2
W
Thor
10,297
468
1
0
0
106,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role