Player Matchup

Neith
Neith
Artillero12
Neith
Level 68
God Stats
32W - 22L
1,586 SR
Queue Stats
104W - 73L
1,719 Elo+
Party 2
Ymir
Ymir
Seninji26
Ymir
Level 101
God Stats
8W - 6L
1,603 SR
Queue Stats
325W - 319L
1,493 Elo+
Solo
Ra
Ra
TheJohnnyGargano
Ra
Level 68
God Stats
4W - 3L
1,857 SR
Queue Stats
468W - 423L
1,588 Elo+
Party 2
Set
Set
deprssion
Set
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
la25
Tsukuyomi
Level 139
God Stats
15W - 4L
1,922 SR
Queue Stats
251W - 172L
1,664 Elo+
Party 2
Team Averages
Level 97
1,694 SR
1,593 Elo+

VS

Team Averages
Level 108
1,538 SR
1,511 Elo+
Ao Kuang
Ao Kuang
TheUndert4ker
Ao Kuang
Level 107
God Stats
1W - 1L
1,835 SR
Queue Stats
9W - 8L
1,521 Elo+
Party 1
Heimdallr
Heimdallr
diversao-fofa3
Heimdallr
Level 66
God Stats
4W - 10L
1,343 SR
Queue Stats
592W - 623L
1,440 Elo+
Party 3
Poseidon
Poseidon
llPunchLinell
Poseidon
Level 155
God Stats
1W - 4L
1,743 SR
Queue Stats
119W - 127L
1,497 Elo+
Party 1
Chang'e
Chang'e
spy_murtyBR
Chang'e
Level 106
God Stats
1W - 2L
1,267 SR
Queue Stats
172W - 156L
1,566 Elo+
Party 3
Horus
Horus
the_otton1
Horus
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
335W - 321L
1,531 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 3
10,351
575
13,909
8,386
3,169
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
14
1 / 3 / 11
8,938
497
8,647
14,727
13,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
3 / 3 / 1
10,245
569
4,770
9,035
3,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
3 / 2 / 2
10,554
586
13,291
13,904
5,833
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tsukuyomi
la25
Tsukuyomi
17
8 / 2 / 5
10,971
610
12,889
12,263
5,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
TheUndert4ker
Ao Kuang
14
2 / 3 / 0
8,468
470
7,106
19,101
8,379
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
diversao-fofa3
Heimdallr
13
1 / 5 / 3
7,648
425
5,009
12,607
4,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
llPunchLinell
Poseidon
15
1 / 5 / 3
9,129
507
7,195
9,894
3,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
spy_murtyBR
Chang'e
16
6 / 5 / 2
9,377
521
10,755
16,661
5,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Horus
11
1 / 3 / 3
7,297
405
4,375
13,783
7,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
21
Kills
11
11
Deaths
21
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
1
3
7.5
W
Ymir
1
3
11
2.17
W
3
3
1
1.17
L
Ao Kuang
TheUndert4ker
Ao Kuang
2
3
0
0.67
W
3
2
2
2
L
Heimdallr
diversao-fofa3
Heimdallr
1
5
3
0.5
W
Tsukuyomi
la25
Tsukuyomi
8
2
5
5.25
L
Poseidon
llPunchLinell
Poseidon
1
5
3
0.5
L
Chang'e
spy_murtyBR
Chang'e
6
5
2
1.4
L
Horus
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,506
Damage
34,440
58,315
Taken
72,046
31,792
Mitigated
30,302
23,553
Healing
23,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,909
6,755
0
4,391
8,386
3,169
2,146
962
7,408
0
78,104
W
Ymir
8,647
1,285
0
1,766
14,727
13,666
0
5,941
8,657
17,828
0
W
4,770
765
911
2,367
9,035
3,446
271
5,223
3,538
75,741
0
L
Ao Kuang
TheUndert4ker
Ao Kuang
7,106
1,505
0
7,675
19,101
8,379
0
353
18,748
50,357
0
W
13,291
7,545
0
7,368
13,904
5,833
716
6,978
6,926
0
85,381
L
Heimdallr
diversao-fofa3
Heimdallr
5,009
2,231
0
2,643
12,607
4,807
780
1,306
11,301
0
47,412
W
Tsukuyomi
la25
Tsukuyomi
12,889
3,301
0
6,750
12,263
5,678
0
5,402
6,725
0
76,357
L
Poseidon
llPunchLinell
Poseidon
7,195
932
0
862
9,894
3,233
0
4,201
5,569
71,497
0
L
Chang'e
spy_murtyBR
Chang'e
10,755
1,001
1,791
6,752
16,661
5,930
0
2,940
13,611
57,438
0
L
Horus
4,375
1,860
638
2,771
13,783
7,953
0
4,245
9,400
0
16,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,059
Gold Earned
41,919
592
Minions Killed
468
0
Camps Cleared
0
1,799,644
Distance Traveled
1,559,635
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,351
575
133
7
0
323,268
7
W
Ymir
8,938
497
11
1
0
386,020
4
W
Ra
10,245
569
171
10
0
363,846
4
L
Ao Kuang
8,468
470
111
6
0
295,022
3
W
Set
10,554
586
157
9
0
315,619
3
L
Heimdallr
7,648
425
89
5
0
303,654
1
W
Tsukuyomi
10,971
610
120
7
0
410,891
2
L
Poseidon
9,129
507
136
8
0
333,703
9
L
Chang'e
9,377
521
103
6
0
297,934
1
L
Horus
7,297
405
29
2
0
329,322
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role