Player Matchup

Tiamat
Tiamat
ChurroVoador
Tiamat
Level 29
God Stats
7W - 8L
1,483 SR
Queue Stats
362W - 339L
1,593 Elo+
Solo
Loki
Loki
Enemigo269
Loki
Level 26
God Stats
4W - 3L
1,456 SR
Queue Stats
88W - 58L
1,640 Elo+
Solo
Nemesis
Nemesis
Epson01
Nemesis
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,314 Elo+
Party 1
Yemoja
Yemoja
RevengeSixx
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,464 Elo+
Solo
Ares
Ares
pin0gu
Ares
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,314 Elo+
Party 1
Team Averages
Level 19
1,488 SR
1,465 Elo+

VS

Team Averages
Level 17
1,553 SR
1,567 Elo+
Skadi
Skadi
NeWBANTCC
Skadi
Level 26
God Stats
2W - 2L
1,252 SR
Queue Stats
246W - 216L
1,564 Elo+
Solo
Nox
Nox
Procazt
Nox
Level 27
God Stats
17W - 16L
1,652 SR
Queue Stats
111W - 88L
1,582 Elo+
Solo
Nemesis
Nemesis
Six9Balla
Nemesis
Level 8
God Stats
3W - 2L
1,698 SR
Queue Stats
24W - 19L
1,618 Elo+
Solo
Mulan
Mulan
Ze_manelho
Mulan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 161L
1,419 Elo+
Solo
Aphrodite
Aphrodite
ZeldaXB
Aphrodite
Level 2
God Stats
1W - 2L
1,664 SR
Queue Stats
1W - 2L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
12 / 0 / 9
15,806
687
21,886
16,923
17,427
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

20
12 / 4 / 7
13,911
605
17,392
17,556
7,779
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
Epson01
Nemesis
16
4 / 8 / 5
11,350
493
8,839
17,545
7,598
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yemoja
17
1 / 3 / 16
12,271
534
6,406
11,557
10,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ares
pin0gu
Ares
18
3 / 6 / 9
11,871
516
6,917
15,822
14,682
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
NeWBANTCC
Skadi
19
2 / 8 / 4
11,867
516
11,166
20,070
7,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nox
20
9 / 7 / 2
12,787
556
16,057
15,727
6,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Six9Balla
Nemesis
15
8 / 5 / 2
11,095
482
9,782
14,424
5,644
Mulan
17
2 / 9 / 5
10,603
461
11,848
22,239
21,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
ZeldaXB
Aphrodite
7
0 / 3 / 0
7,201
313
591
7,310
2,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
34
32
Kills
21
21
Deaths
32
46
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tiamat
12
0
9
16.5
W
12
4
7
3.88
W
Nemesis
Epson01
Nemesis
4
8
5
0.81
L
Skadi
NeWBANTCC
Skadi
2
8
4
0.5
L
Nox
9
7
2
1.43
W
Yemoja
1
3
16
3
L
Nemesis
Six9Balla
Nemesis
8
5
2
1.8
L
Mulan
2
9
5
0.5
L
Aphrodite
ZeldaXB
Aphrodite
0
3
0
0
W
Ares
pin0gu
Ares
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,440
Damage
49,444
79,403
Taken
79,770
58,176
Mitigated
43,538
22,873
Healing
15,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
21,886
3,220
1,141
8,856
16,923
17,427
5,290
2,026
14,756
133,089
0
W
17,392
3,457
0
4,311
17,556
7,779
6,059
4,054
13,283
0
86,290
W
Nemesis
Epson01
Nemesis
8,839
4,714
0
2,756
17,545
7,598
2,238
5,463
11,675
0
49,218
L
Skadi
NeWBANTCC
Skadi
11,166
6,179
0
4,517
20,070
7,717
1,858
7,203
12,867
0
89,539
L
Nox
16,057
795
0
1,719
15,727
6,534
254
7,797
7,904
80,231
0
W
Yemoja
6,406
1,493
4,366
1,443
11,557
10,690
1,624
3,463
7,806
31,894
0
L
Nemesis
Six9Balla
Nemesis
9,782
6,152
0
4,317
14,424
5,644
0
6,160
8,264
0
48,658
L
Mulan
11,848
2,735
0
2,645
22,239
21,024
1,746
11,127
11,112
0
62,527
L
Aphrodite
ZeldaXB
Aphrodite
591
89
502
1,756
7,310
2,619
79
2,880
4,414
10,696
0
W
Ares
pin0gu
Ares
6,917
731
0
0
15,822
14,682
878
829
14,760
45,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,209
Gold Earned
53,553
564
Minions Killed
518
0
Camps Cleared
0
2,090,923
Distance Traveled
1,448,337
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
15,806
687
221
10
0
448,967
0
W
Loki
13,911
605
143
6
0
448,289
3
W
Nemesis
11,350
493
75
3
0
390,391
1
L
Skadi
11,867
516
141
6
0
336,932
6
L
Nox
12,787
556
162
7
0
396,457
2
W
Yemoja
12,271
534
55
2
0
404,685
0
L
Nemesis
11,095
482
81
4
0
313,085
3
L
Mulan
10,603
461
114
5
0
291,415
0
L
Aphrodite
7,201
313
20
1
0
110,448
0
W
Ares
11,871
516
70
3
0
398,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role