Player Matchup

Neith
Neith
 
Neith
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Nalathni_DK
Baron Samedi
Level 123
God Stats
254W - 265L
1,447 SR
Queue Stats
681W - 689L
1,488 Elo+
Solo
Zhong Kui
Zhong Kui
OneEyedBIue
Zhong Kui
Level 68
God Stats
36W - 45L
1,455 SR
Queue Stats
739W - 771L
1,488 Elo+
Solo
Chaac
Chaac
Samsweatpants
Chaac
Level 100
God Stats
15W - 8L
1,743 SR
Queue Stats
116W - 123L
1,544 Elo+
Solo
Danzaburou
Danzaburou
Vinage
Danzaburou
Level 105
God Stats
16W - 29L
1,218 SR
Queue Stats
315W - 305L
1,442 Elo+
Solo
Team Averages
Level 109
1,473 SR
1,492 Elo+

VS

Team Averages
Level 94
1,704 SR
1,533 Elo+
Fenrir
Fenrir
JBlitzkrieg3
Fenrir
Level 87
God Stats
29W - 23L
1,590 SR
Queue Stats
59W - 48L
1,524 Elo+
Party 1
Ra
Ra
Marley436
Ra
Level 122
God Stats
5W - 1L
1,818 SR
Queue Stats
163W - 174L
1,503 Elo+
Solo
Hou Yi
Hou Yi
NYC Hoosier
Hou Yi
Level 55
God Stats
48W - 47L
1,586 SR
Queue Stats
51W - 55L
1,537 Elo+
Party 1
Athena
Athena
NightBeret52101
Athena
Level 95
God Stats
23W - 8L
1,757 SR
Queue Stats
67W - 59L
1,540 Elo+
Party 1
Aphrodite
Aphrodite
ShakyCreature65
Aphrodite
Level 109
God Stats
3W - 2L
1,768 SR
Queue Stats
96W - 94L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
5 / 4 / 4
10,210
1,021
16,587
11,735
5,529
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Nalathni_DK
Baron Samedi
15
0 / 9 / 5
9,116
912
9,707
15,854
7,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
OneEyedBIue
Zhong Kui
15
4 / 4 / 5
10,197
1,020
18,754
18,070
21,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 3 / 6
10,877
1,088
13,186
15,933
12,248
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Vinage
Danzaburou
16
0 / 5 / 6
9,320
932
13,085
11,839
6,045
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

136

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
7 / 6 / 13
10,660
1,066
13,504
13,608
7,829
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
6 / 4 / 14
11,476
1,148
14,281
11,381
5,057
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
18
9 / 1 / 12
11,818
1,182
15,092
14,777
7,516
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
1 / 2 / 17
10,326
1,033
11,581
25,006
27,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
ShakyCreature65
Aphrodite
16
2 / 0 / 15
10,070
1,007
13,494
11,873
7,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
96
13
Kills
25
25
Deaths
13
26
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
5
4
4
1.75
W
Fenrir
7
6
13
2.25
W
6
4
14
3.25
W
Hou Yi
9
1
12
15
L
Baron Samedi
Nalathni_DK
Baron Samedi
0
9
5
0.28
W
1
2
17
4.75
L
Zhong Kui
OneEyedBIue
Zhong Kui
4
4
5
1.63
L
4
3
6
2.33
W
Aphrodite
ShakyCreature65
Aphrodite
2
0
15
9.5
L
Danzaburou
Vinage
Danzaburou
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,319
Damage
67,952
73,431
Taken
76,645
52,688
Mitigated
55,482
15,764
Healing
24,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
16,587
7,584
0
1,898
11,735
5,529
0
6,063
5,672
0
35,298
W
Fenrir
13,504
3,409
0
618
13,608
7,829
0
6,621
6,675
0
17,700
W
14,281
153
3,421
1,279
11,381
5,057
0
3,472
7,715
53,868
0
W
Hou Yi
15,092
8,480
0
262
14,777
7,516
0
6,025
8,556
0
26,344
L
Baron Samedi
Nalathni_DK
Baron Samedi
9,707
1,091
2,750
2,342
15,854
7,316
0
7,341
8,513
31,711
0
W
11,581
2,933
0
923
25,006
27,849
0
8,547
16,029
21,007
0
L
Zhong Kui
OneEyedBIue
Zhong Kui
18,754
2,637
0
1,231
18,070
21,550
0
9,014
9,056
26,453
0
L
13,186
2,154
0
6,261
15,933
12,248
0
10,509
5,424
3,992
32,005
W
Aphrodite
ShakyCreature65
Aphrodite
13,494
331
9,346
9,130
11,873
7,231
0
3,888
7,817
29,150
0
L
Danzaburou
Vinage
Danzaburou
13,085
7,470
0
1,282
11,839
6,045
0
6,429
5,410
0
33,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,720
Gold Earned
54,350
202
Minions Killed
200
7
Camps Cleared
5
891,721
Distance Traveled
999,342
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,210
1,021
38
4
2
177,493
1
W
Fenrir
10,660
1,066
5
1
2
211,993
2
W
Ra
11,476
1,148
109
11
0
191,654
0
W
Hou Yi
11,818
1,182
25
3
1
186,830
0
L
Baron Samedi
9,116
912
59
6
1
153,882
1
W
Athena
10,326
1,033
14
1
0
203,297
1
L
Zhong Kui
10,197
1,020
11
1
0
182,709
1
L
Chaac
10,877
1,088
68
7
3
206,324
2
W
Aphrodite
10,070
1,007
47
5
2
205,568
1
L
Danzaburou
9,320
932
26
3
1
171,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role