Player Matchup

Neith
Neith
JumperQQ
Neith
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
197W - 167L
1,505 Elo+
Party 1
Ares
Ares
NebirosCze
Ares
Level 27
God Stats
18W - 12L
1,377 SR
Queue Stats
72W - 59L
1,555 Elo+
Party 1
Zhong Kui
Zhong Kui
WolfirMatt
Zhong Kui
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
237W - 217L
1,510 Elo+
Party 1
Team Averages
Level 68
1,459 SR
1,523 Elo+

VS

Team Averages
Level 27
1,540 SR
1,485 Elo+
Medusa
Medusa
Ferdibrandt
Medusa
Level 48
God Stats
21W - 14L
1,583 SR
Queue Stats
22W - 18L
1,483 Elo+
Party 2
Anubis
Anubis
Marden
Anubis
Level 27
God Stats
24W - 21L
1,535 SR
Queue Stats
24W - 21L
1,472 Elo+
Party 2
Achilles
Achilles
MorteRisonha
Achilles
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JumperQQ
Neith
16
4 / 3 / 10
12,261
721
12,325
12,190
4,718
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
3 / 6 / 8
11,266
663
3,287
16,297
13,307
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
WolfirMatt
Zhong Kui
17
8 / 5 / 6
13,076
769
16,012
16,932
10,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
3 / 4 / 8
10,758
633
15,153
10,463
3,884
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Anubis
Marden
Anubis
15
7 / 5 / 7
12,259
721
13,555
13,465
6,752
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
MorteRisonha
Achilles
14
4 / 6 / 9
11,420
672
8,131
14,690
18,442
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
38
15
Kills
14
14
Deaths
15
24
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Medusa
3
4
8
1.75
W
Neith
JumperQQ
Neith
4
3
10
3
L
Anubis
Marden
Anubis
7
5
7
2.1
L
Achilles
MorteRisonha
Achilles
4
6
9
1.42
W
3
6
8
1.17
W
Zhong Kui
WolfirMatt
Zhong Kui
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,624
Damage
36,839
45,419
Taken
38,618
28,817
Mitigated
29,078
13,512
Healing
5,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
15,153
5,178
0
578
10,463
3,884
837
4,201
6,262
0
51,306
W
Neith
JumperQQ
Neith
12,325
6,612
0
5,318
12,190
4,718
810
2,560
9,630
0
65,373
L
Anubis
Marden
Anubis
13,555
1,597
0
4,311
13,465
6,752
801
8,150
5,315
48,927
0
L
Achilles
MorteRisonha
Achilles
8,131
942
123
277
14,690
18,442
262
6,522
8,168
0
22,907
W
3,287
233
0
1,031
16,297
13,307
200
6,154
10,143
16,236
0
W
Zhong Kui
WolfirMatt
Zhong Kui
16,012
2,933
0
7,163
16,932
10,792
2,096
4,981
11,951
61,972
3,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,603
Gold Earned
34,437
194
Minions Killed
172
0
Camps Cleared
0
886,703
Distance Traveled
809,069
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,758
633
78
5
0
243,245
1
W
Neith
12,261
721
91
5
0
303,642
2
L
Anubis
12,259
721
56
3
0
262,704
1
L
Achilles
11,420
672
38
2
0
303,120
1
W
Ares
11,266
663
14
1
0
293,183
3
W
Zhong Kui
13,076
769
89
5
0
289,878
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role