Player Matchup

Tiamat
Tiamat
FrozenIvan14
Tiamat
Level 24
God Stats
12W - 8L
1,585 SR
Queue Stats
37W - 36L
1,571 Elo+
Party 1
Izanami
Izanami
GR1M_JEST3R
Izanami
Level 18
God Stats
7W - 2L
1,547 SR
Queue Stats
23W - 22L
1,522 Elo+
Solo
Khepri
Khepri
Pearl985
Khepri
Level 8
God Stats
4W - 3L
1,500 SR
Queue Stats
98W - 56L
1,897 Elo+
Solo
Bacchus
Bacchus
Scooby1189
Bacchus
Level 22
God Stats
2W - 0L
1,693 SR
Queue Stats
29W - 36L
1,525 Elo+
Solo
Bellona
Bellona
Sunshine8797
Bellona
Level 25
God Stats
22W - 22L
1,520 SR
Queue Stats
183W - 192L
1,554 Elo+
Party 1
Team Averages
Level 19
1,569 SR
1,614 Elo+

VS

Team Averages
Level 18
1,577 SR
1,495 Elo+
Tsukuyomi
Tsukuyomi
ApDuLtH
Tsukuyomi
Level 7
God Stats
0W - 3L
1,727 SR
Queue Stats
34W - 53L
1,342 Elo+
Solo
Neith
Neith
IgorLyubek
Neith
Level 29
God Stats
1W - 3L
1,414 SR
Queue Stats
28W - 36L
1,511 Elo+
Solo
Hades
Hades
Stigmat1989
Hades
Level 17
God Stats
10W - 9L
1,530 SR
Queue Stats
28W - 26L
1,570 Elo+
Solo
Ao Kuang
Ao Kuang
taciturn-over5
Ao Kuang
Level 29
God Stats
4W - 2L
1,714 SR
Queue Stats
176W - 144L
1,551 Elo+
Solo
Set
Set
uzumaki_gam3r13
Set
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
4 / 0 / 0
5,858
837
2,970
3,205
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes

Shoes

+6%
Movement Speed

Izanami
GR1M_JEST3R
Izanami
8
5 / 2 / 2
5,395
771
2,572
3,223
762
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Khepri
Pearl985
Khepri
9
0 / 0 / 0
5,212
745
3,864
4,719
2,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bacchus
Scooby1189
Bacchus
8
2 / 1 / 6
5,442
777
2,479
4,498
2,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Sunshine8797
Bellona
7
1 / 1 / 0
4,564
652
2,982
4,739
2,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ApDuLtH
Tsukuyomi
1
0 / 0 / 0
2,940
420
0
0
0
Neith
6
1 / 5 / 1
3,917
560
2,790
5,000
1,043
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 1 / 1
3,658
523
2,276
3,741
1,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Ao Kuang
8
1 / 0 / 0
4,383
626
2,771
6,473
1,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
1 / 7 / 0
3,748
535
1,843
5,568
1,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
12
Kills
3
4
Deaths
13
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
ApDuLtH
Tsukuyomi
0
0
0
0
W
Tiamat
4
0
0
4
W
Izanami
GR1M_JEST3R
Izanami
5
2
2
3
L
Neith
1
5
1
0.3
W
Khepri
Pearl985
Khepri
0
0
0
0
W
Bacchus
Scooby1189
Bacchus
2
1
6
5
L
0
1
1
0.5
W
Bellona
Sunshine8797
Bellona
1
1
0
1
L
Ao Kuang
1
0
0
1
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,867
Damage
9,680
20,384
Taken
20,782
9,508
Mitigated
5,409
7,841
Healing
7,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
ApDuLtH
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
W
Tiamat
2,970
645
0
1,180
3,205
2,004
1,859
0
3,205
32,852
0
W
Izanami
GR1M_JEST3R
Izanami
2,572
1,781
0
0
3,223
762
496
0
3,223
0
22,323
L
Neith
2,790
910
0
1,095
5,000
1,043
260
1,828
3,172
0
11,451
W
Khepri
Pearl985
Khepri
3,864
869
0
2,632
4,719
2,157
0
2,869
1,850
27,672
0
W
Bacchus
Scooby1189
Bacchus
2,479
708
0
2,059
4,498
2,191
154
0
4,498
5,520
0
L
2,276
546
334
1,255
3,741
1,218
0
1,350
2,269
11,360
0
W
Bellona
Sunshine8797
Bellona
2,982
1,565
0
1,970
4,739
2,394
0
2,178
2,561
0
21,226
L
Ao Kuang
2,771
1,216
0
4,382
6,473
1,785
0
2,209
4,040
20,152
0
L
1,843
975
0
85
5,568
1,363
210
3,580
1,988
0
7,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,471
Gold Earned
18,646
253
Minions Killed
104
0
Camps Cleared
0
710,028
Distance Traveled
554,852
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
2,940
420
0
0
0
0
0
W
Tiamat
5,858
837
74
11
0
132,087
2
W
Izanami
5,395
771
48
7
0
147,536
2
L
Neith
3,917
560
23
3
0
128,144
0
W
Khepri
5,212
745
71
10
0
145,895
2
W
Bacchus
5,442
777
12
2
0
145,706
1
L
Hades
3,658
523
29
4
0
129,736
0
W
Bellona
4,564
652
48
7
0
138,804
2
L
Ao Kuang
4,383
626
39
6
0
138,885
1
L
Set
3,748
535
13
2
0
158,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role