Player Matchup

Nu Wa
Nu Wa
AwesomeFerk
Nu Wa
Level 26
God Stats
46W - 39L
1,419 SR
Queue Stats
166W - 153L
1,370 Elo+
Solo
Izanami
Izanami
DimaKaashuis
Izanami
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 90L
1,324 Elo+
Solo
Mulan
Mulan
IbiDMonkey1855
Mulan
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 28L
1,429 Elo+
Solo
Set
Set
VitoHuito6202
Set
Level 12
God Stats
6W - 8L
1,445 SR
Queue Stats
14W - 20L
1,320 Elo+
Solo
Cthulhu
Cthulhu
conconsonfire
Cthulhu
Level 16
God Stats
21W - 16L
1,590 SR
Queue Stats
27W - 29L
1,353 Elo+
Solo
Team Averages
Level 21
1,491 SR
1,359 Elo+

VS

Team Averages
Level 22
1,458 SR
1,303 Elo+
Sobek
Sobek
Brix1989
Sobek
Level 29
God Stats
12W - 8L
1,607 SR
Queue Stats
143W - 157L
1,351 Elo+
Solo
Pele
Pele
Purdie78
Pele
Level 22
God Stats
16W - 20L
1,492 SR
Queue Stats
38W - 47L
1,287 Elo+
Solo
Tiamat
Tiamat
meji_llon
Tiamat
Level 26
God Stats
7W - 15L
1,366 SR
Queue Stats
184W - 233L
1,240 Elo+
Solo
Neith
Neith
nachoykary
Neith
Level 26
God Stats
17W - 25L
1,441 SR
Queue Stats
68W - 83L
1,353 Elo+
Solo
Olorun
Olorun
tuhtibeissi
Olorun
Level 8
God Stats
6W - 12L
1,384 SR
Queue Stats
9W - 16L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 3
4,293
613
2,038
2,196
586
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
DimaKaashuis
Izanami
7
1 / 0 / 0
4,073
582
838
2,455
916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 0 / 0
4,565
652
3,187
3,023
1,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
3 / 1 / 0
4,710
673
1,723
4,477
1,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cthulhu
6
0 / 0 / 1
3,639
520
1,119
2,780
883
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Brix1989
Sobek
7
0 / 0 / 1
3,923
560
1,083
5,295
2,166
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
4
0 / 0 / 0
3,347
478
241
2,112
424
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
meji_llon
Tiamat
7
0 / 2 / 1
4,030
576
1,184
2,987
1,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Neith
6
0 / 2 / 0
3,442
492
1,992
3,395
851
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
6
1 / 2 / 0
3,941
563
1,336
3,544
951
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
6
Kills
1
2
Deaths
6
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
L
Sobek
Brix1989
Sobek
0
0
1
0.5
W
Izanami
DimaKaashuis
Izanami
1
0
0
1
W
1
0
0
1
L
Pele
0
0
0
0
W
3
1
0
3
W
Cthulhu
0
0
1
0.5
L
Tiamat
meji_llon
Tiamat
0
2
1
0.25
L
Neith
0
2
0
0
L
Olorun
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,905
Damage
5,836
14,931
Taken
17,333
5,044
Mitigated
5,645
5,387
Healing
4,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,038
842
0
606
2,196
586
33
1,364
580
10,216
0
L
Sobek
Brix1989
Sobek
1,083
31
87
1,063
5,295
2,166
0
173
4,872
11,863
0
W
Izanami
DimaKaashuis
Izanami
838
489
0
500
2,455
916
512
0
2,455
0
21,915
W
3,187
660
0
1,086
3,023
1,385
204
1,284
1,739
0
14,334
L
Pele
241
76
0
646
2,112
424
0
190
1,922
0
8,110
W
1,723
840
0
1,860
4,477
1,274
0
429
4,030
0
20,464
W
Cthulhu
1,119
79
0
1,335
2,780
883
0
256
2,524
9,143
0
L
Tiamat
meji_llon
Tiamat
1,184
144
0
822
2,987
1,253
93
1,388
1,599
13,814
0
L
Neith
1,992
392
0
891
3,395
851
58
1,007
2,388
0
13,925
L
Olorun
1,336
526
128
1,309
3,544
951
0
399
3,095
11,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,280
Gold Earned
18,683
183
Minions Killed
117
0
Camps Cleared
0
620,298
Distance Traveled
507,924
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
4,293
613
22
3
0
114,763
3
L
Sobek
3,923
560
25
4
0
121,384
0
W
Izanami
4,073
582
49
7
0
109,425
1
W
Mulan
4,565
652
47
7
0
127,043
1
L
Pele
3,347
478
21
3
0
63,624
1
W
Set
4,710
673
52
7
0
142,677
0
W
Cthulhu
3,639
520
13
2
0
126,390
1
L
Tiamat
4,030
576
23
3
0
104,067
0
L
Neith
3,442
492
21
3
0
109,152
0
L
Olorun
3,941
563
27
4
0
109,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role