Player Matchup

Ullr
Ullr
Crelizar
Ullr
Level 28
God Stats
6W - 6L
1,478 SR
Queue Stats
33W - 27L
1,404 Elo+
Solo
Anubis
Anubis
JustZdrav4o
Anubis
Level 18
God Stats
12W - 10L
1,200 SR
Queue Stats
148W - 164L
1,385 Elo+
Party 2
Loki
Loki
SourBounty
Loki
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
The_Lone_Ghost13
Sun Wukong
Level 23
God Stats
7W - 11L
1,500 SR
Queue Stats
220W - 257L
1,358 Elo+
Party 2
Yemoja
Yemoja
TjSurvivor
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,500 Elo+
Solo
Team Averages
Level 20
1,436 SR
1,430 Elo+

VS

Team Averages
Level 8
1,528 SR
1,491 Elo+
Horus
Horus
Arcchaonn
Horus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Choicee
Cthulhu
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Fafnir
Fafnir
Erdlinq
Fafnir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
ROODBWOI
Nu Wa
Level 21
God Stats
23W - 16L
1,641 SR
Queue Stats
78W - 87L
1,453 Elo+
Solo
Chernobog
Chernobog
Redlyr
Chernobog
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
17
3 / 8 / 2
12,079
465
7,904
22,333
10,031
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
18
4 / 7 / 9
11,519
443
10,788
15,486
7,549
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
8 / 5 / 8
12,343
475
15,486
20,258
7,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
The_Lone_Ghost13
Sun Wukong
20
7 / 2 / 8
12,978
499
12,290
19,536
17,452
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
TjSurvivor
Yemoja
15
1 / 8 / 2
9,994
384
4,757
16,713
10,964
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Arcchaonn
Horus
15
1 / 6 / 16
10,294
396
5,369
22,390
16,405
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
Choicee
Cthulhu
17
5 / 4 / 13
11,746
452
10,426
21,815
20,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fafnir
Erdlinq
Fafnir
17
9 / 5 / 9
12,746
490
13,730
21,476
24,774
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nu Wa
ROODBWOI
Nu Wa
19
4 / 2 / 10
12,376
476
20,889
9,765
4,502
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
Redlyr
Chernobog
20
10 / 8 / 7
13,521
520
20,171
19,182
9,311
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
84
23
Kills
29
30
Deaths
25
29
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Horus
Arcchaonn
Horus
1
6
16
1.5
W
Cthulhu
Choicee
Cthulhu
5
4
13
2.88
L
Ullr
3
8
2
0.5
W
Fafnir
Erdlinq
Fafnir
9
5
9
2.7
L
Anubis
4
7
9
1.21
W
Nu Wa
ROODBWOI
Nu Wa
4
2
10
4.5
W
Chernobog
Redlyr
Chernobog
10
8
7
1.69
L
8
5
8
2.4
L
Sun Wukong
The_Lone_Ghost13
Sun Wukong
7
2
8
5.5
L
Yemoja
TjSurvivor
Yemoja
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,225
Damage
70,585
94,326
Taken
94,628
53,689
Mitigated
75,077
17,209
Healing
30,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Arcchaonn
Horus
5,369
3,508
4,562
6,796
22,390
16,405
1,814
5,891
16,468
0
21,238
W
Cthulhu
Choicee
Cthulhu
10,426
688
499
3,987
21,815
20,085
1,421
6,808
14,928
44,927
0
L
Ullr
7,904
4,707
0
4,676
22,333
10,031
3,628
7,280
14,903
0
78,574
W
Fafnir
Erdlinq
Fafnir
13,730
3,956
1,702
5,615
21,476
24,774
1,625
6,506
14,970
36,621
0
L
Anubis
10,788
1,845
0
3,842
15,486
7,549
102
9,280
6,081
66,030
0
W
Nu Wa
ROODBWOI
Nu Wa
20,889
2,549
1,200
4,550
9,765
4,502
2,549
968
8,714
91,356
0
W
Chernobog
Redlyr
Chernobog
20,171
13,498
0
1,903
19,182
9,311
223
4,229
14,666
0
109,855
L
15,486
3,088
0
4,234
20,258
7,693
0
11,380
8,756
0
81,595
L
Sun Wukong
The_Lone_Ghost13
Sun Wukong
12,290
2,373
0
3,345
19,536
17,452
690
11,212
8,049
0
70,710
L
Yemoja
TjSurvivor
Yemoja
4,757
1,437
126
986
16,713
10,964
748
5,171
11,492
38,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,913
Gold Earned
60,683
535
Minions Killed
400
0
Camps Cleared
0
2,049,576
Distance Traveled
2,209,173
21
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,294
396
27
1
0
471,423
0
W
Cthulhu
11,746
452
69
3
0
462,069
0
L
Ullr
12,079
465
150
6
0
345,690
2
W
Fafnir
12,746
490
55
2
0
448,946
1
L
Anubis
11,519
443
98
4
0
404,022
7
W
Nu Wa
12,376
476
106
4
0
388,337
2
W
Chernobog
13,521
520
143
6
0
438,398
0
L
Loki
12,343
475
105
4
0
491,750
0
L
Sun Wukong
12,978
499
124
5
0
506,797
7
L
Yemoja
9,994
384
58
2
0
301,317
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role