Player Matchup

Merlin
Merlin
Msrocco
Merlin
Level 25
God Stats
1W - 3L
1,473 SR
Queue Stats
6W - 14L
1,240 Elo+
Party 1
Zhong Kui
Zhong Kui
RequestaDePace
Zhong Kui
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,332 Elo+
Party 1
Geb
Geb
SirMaque
Geb
Level 57
God Stats
1W - 2L
1,566 SR
Queue Stats
11W - 19L
1,291 Elo+
Party 1
Team Averages
Level 35
1,513 SR
1,288 Elo+

VS

Team Averages
Level 55
1,417 SR
1,360 Elo+
Tyr
Tyr
NabZero
Tyr
Level 121
God Stats
23W - 27L
1,442 SR
Queue Stats
116W - 127L
1,412 Elo+
Party 2
Mercury
Mercury
TyHajzle
Mercury
Level 29
God Stats
88W - 103L
1,437 SR
Queue Stats
162W - 189L
1,392 Elo+
Party 2
Tiamat
Tiamat
hayate04
Tiamat
Level 14
God Stats
1W - 1L
1,373 SR
Queue Stats
5W - 4L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Msrocco
Merlin
11
1 / 6 / 3
8,234
588
6,907
8,646
3,223
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
RequestaDePace
Zhong Kui
11
3 / 4 / 2
8,693
621
10,669
12,505
7,652
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 3 / 4
8,550
611
2,872
8,617
9,460
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
14
8 / 1 / 4
10,403
743
7,595
10,788
10,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mercury
TyHajzle
Mercury
13
4 / 3 / 7
9,934
710
7,557
11,561
3,860
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
hayate04
Tiamat
13
1 / 1 / 10
9,109
651
8,098
7,615
5,562
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
5
Kills
13
13
Deaths
5
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Merlin
Msrocco
Merlin
1
6
3
0.42
W
Tyr
8
1
4
10
L
Zhong Kui
RequestaDePace
Zhong Kui
3
4
2
1
L
1
3
4
1
W
Mercury
TyHajzle
Mercury
4
3
7
2.5
W
Tiamat
hayate04
Tiamat
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,448
Damage
23,250
29,768
Taken
29,964
20,335
Mitigated
19,679
3,812
Healing
11,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Msrocco
Merlin
6,907
590
0
533
8,646
3,223
0
2,119
6,402
34,121
0
W
Tyr
7,595
562
0
4,374
10,788
10,257
78
6,833
3,955
0
29,953
L
Zhong Kui
RequestaDePace
Zhong Kui
10,669
1,414
0
2,523
12,505
7,652
69
3,180
9,125
29,929
0
L
2,872
182
0
756
8,617
9,460
0
2,856
5,686
6,304
0
W
Mercury
TyHajzle
Mercury
7,557
5,349
0
4,929
11,561
3,860
1,108
7,486
4,075
0
46,841
W
Tiamat
hayate04
Tiamat
8,098
1,019
0
2,568
7,615
5,562
0
6,213
1,402
27,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,477
Gold Earned
29,446
115
Minions Killed
130
0
Camps Cleared
0
656,530
Distance Traveled
812,020
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,234
588
57
4
0
245,754
4
W
Tyr
10,403
743
26
2
0
284,831
4
L
Zhong Kui
8,693
621
45
3
0
216,759
1
L
Geb
8,550
611
13
1
0
194,017
1
W
Mercury
9,934
710
62
4
0
274,385
2
W
Tiamat
9,109
651
42
3
0
252,804
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role