Player Matchup

Chaac
Chaac
Kriegër
Chaac
Level 21
God Stats
20W - 2L
2,007 SR
Queue Stats
238W - 77L
1,947 Elo+
Party 2
Ra
Ra
Wolfrt94
Ra
Level 34
God Stats
57W - 30L
2,140 SR
Queue Stats
1,037W - 617L
1,886 Elo+
Party 2
Cthulhu
Cthulhu
potes0415
Cthulhu
Level 60
God Stats
84W - 34L
1,750 SR
Queue Stats
1,306W - 948L
1,884 Elo+
Party 2
Team Averages
Level 38
1,965 SR
1,906 Elo+

VS

Team Averages
Level 88
1,597 SR
1,551 Elo+
Ymir
Ymir
Goosetavo
Ymir
Level 29
God Stats
1W - 1L
1,527 SR
Queue Stats
24W - 22L
1,595 Elo+
Party 1
Danzaburou
Danzaburou
OIimpo
Danzaburou
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
stahpwatchwins
Thor
Level 127
God Stats
0W - 1L
1,764 SR
Queue Stats
156W - 200L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kriegër
Chaac
16
17 / 0 / 11
13,590
849
24,914
19,675
23,173
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
3 / 3 / 21
11,384
712
11,050
9,630
4,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
potes0415
Cthulhu
15
9 / 0 / 18
12,141
759
13,451
13,611
12,242
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
0 / 9 / 2
9,519
595
8,794
23,202
26,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Danzaburou
OIimpo
Danzaburou
12
3 / 9 / 0
10,132
633
9,182
16,790
6,699
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
0 / 11 / 2
8,662
541
7,445
20,308
10,073
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
7
29
Kills
3
3
Deaths
29
50
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
9
2
0.11
W
Chaac
Kriegër
Chaac
17
0
11
22.5
L
Danzaburou
OIimpo
Danzaburou
3
9
0
0.33
W
3
3
21
4.5
W
Cthulhu
potes0415
Cthulhu
9
0
18
18
L
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,415
Damage
25,421
42,916
Taken
60,300
39,999
Mitigated
43,080
15,306
Healing
5,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
8,794
1,734
0
1,441
23,202
26,308
0
11,782
10,987
32,838
0
W
Chaac
Kriegër
Chaac
24,914
5,035
0
5,803
19,675
23,173
189
3,851
15,824
10,685
39,028
L
Danzaburou
OIimpo
Danzaburou
9,182
2,923
819
3,654
16,790
6,699
0
7,648
8,985
0
51,949
W
11,050
782
2,554
3,032
9,630
4,584
572
2,407
7,223
48,743
0
W
Cthulhu
potes0415
Cthulhu
13,451
1,020
660
3,257
13,611
12,242
415
2,602
11,009
38,912
0
L
7,445
1,892
0
0
20,308
10,073
0
8,570
11,470
0
28,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,115
Gold Earned
28,313
171
Minions Killed
137
0
Camps Cleared
0
954,501
Distance Traveled
726,923
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,519
595
34
2
0
231,239
1
W
Chaac
13,590
849
41
3
0
324,550
1
L
Danzaburou
10,132
633
55
3
0
247,468
1
W
Ra
11,384
712
90
6
0
313,508
3
W
Cthulhu
12,141
759
40
3
0
316,443
1
L
Thor
8,662
541
48
3
0
248,216
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role