Player Matchup

Set
Set
DraxXEZ
Set
Level 27
God Stats
6W - 6L
1,630 SR
Queue Stats
29W - 21L
1,603 Elo+
Solo
Sol
Sol
ElCioconda
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 42L
1,540 Elo+
Solo
Cthulhu
Cthulhu
Enot1002
Cthulhu
Level 14
God Stats
1W - 2L
1,712 SR
Queue Stats
23W - 19L
1,543 Elo+
Party 2
Apollo
Apollo
GodCham3leon
Apollo
Level 28
God Stats
23W - 22L
1,463 SR
Queue Stats
296W - 270L
1,489 Elo+
Solo
Chaac
Chaac
Unterlud
Chaac
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 17L
1,543 Elo+
Party 2
Team Averages
Level 18
1,561 SR
1,543 Elo+

VS

Team Averages
Level 16
1,502 SR
1,568 Elo+
Izanami
Izanami
ADCARRYisBACK
Izanami
Level 14
God Stats
5W - 2L
1,500 SR
Queue Stats
18W - 7L
1,646 Elo+
Party 1
Kukulkan
Kukulkan
LordYolomeus
Kukulkan
Level 8
God Stats
2W - 1L
1,687 SR
Queue Stats
10W - 18L
1,510 Elo+
Solo
King Arthur
King Arthur
Protos56
King Arthur
Level 18
God Stats
18W - 13L
1,529 SR
Queue Stats
25W - 22L
1,495 Elo+
Party 3
Geb
Geb
SUPisBACK
Geb
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 12L
1,646 Elo+
Party 1
Thanatos
Thanatos
Vardgard
Thanatos
Level 25
God Stats
7W - 4L
1,295 SR
Queue Stats
55W - 47L
1,545 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
10
3 / 4 / 2
7,310
385
6,091
8,648
3,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
5 / 8 / 1
8,723
459
11,332
13,436
4,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Enot1002
Cthulhu
14
6 / 4 / 4
8,980
473
7,245
14,034
12,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Apollo
12
1 / 6 / 2
7,646
402
5,240
9,411
3,096
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chaac
Unterlud
Chaac
15
3 / 3 / 5
9,051
476
10,507
19,916
18,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
4 / 4 / 1
9,466
498
13,482
12,218
5,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
LordYolomeus
Kukulkan
14
3 / 5 / 6
8,976
472
9,485
8,345
2,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Protos56
King Arthur
16
3 / 5 / 6
10,052
529
11,345
15,404
12,605
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
2 / 4 / 6
8,464
445
5,902
16,306
15,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Vardgard
Thanatos
18
12 / 0 / 1
11,409
600
9,993
16,904
6,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
44
18
Kills
24
25
Deaths
18
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Izanami
4
4
1
1.13
L
Set
3
4
2
1
L
5
8
1
0.69
L
Cthulhu
Enot1002
Cthulhu
6
4
4
2
L
Apollo
1
6
2
0.33
W
Kukulkan
LordYolomeus
Kukulkan
3
5
6
1.2
W
King Arthur
Protos56
King Arthur
3
5
6
1.2
W
2
4
6
1.25
L
Chaac
Unterlud
Chaac
3
3
5
1.83
W
Thanatos
Vardgard
Thanatos
12
0
1
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,415
Damage
50,207
65,445
Taken
69,177
42,359
Mitigated
43,033
11,538
Healing
25,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
13,482
9,230
0
4,030
12,218
5,912
3,219
3,070
9,023
0
70,360
L
Set
6,091
2,809
0
984
8,648
3,250
0
1,049
7,549
0
28,259
L
11,332
4,244
0
2,384
13,436
4,977
678
4,246
9,115
40,754
3,797
L
Cthulhu
Enot1002
Cthulhu
7,245
788
0
1,655
14,034
12,120
316
3,410
10,554
33,530
0
L
Apollo
5,240
3,721
0
0
9,411
3,096
30
1,275
7,986
0
37,271
W
Kukulkan
LordYolomeus
Kukulkan
9,485
1,423
0
1,850
8,345
2,943
0
3,887
4,405
39,936
0
W
King Arthur
Protos56
King Arthur
11,345
2,870
0
940
15,404
12,605
1,457
3,954
10,985
296
58,764
W
5,902
341
0
1,122
16,306
15,047
679
4,542
11,514
29,313
0
L
Chaac
Unterlud
Chaac
10,507
3,498
0
6,515
19,916
18,916
0
5,259
14,282
0
51,002
W
Thanatos
Vardgard
Thanatos
9,993
2,778
0
17,505
16,904
6,526
0
2,038
14,716
0
94,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,710
Gold Earned
48,367
322
Minions Killed
487
0
Camps Cleared
0
1,506,521
Distance Traveled
1,693,274
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,466
498
134
7
0
303,597
1
L
Set
7,310
385
51
3
0
220,326
4
L
Sol
8,723
459
77
4
0
284,035
0
L
Cthulhu
8,980
473
46
2
0
357,205
2
L
Apollo
7,646
402
71
4
0
276,907
0
W
Kukulkan
8,976
472
83
4
0
305,728
0
W
King Arthur
10,052
529
111
6
0
323,938
1
W
Geb
8,464
445
38
2
0
357,088
1
L
Chaac
9,051
476
77
4
0
368,048
0
W
Thanatos
11,409
600
121
6
0
402,923
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role