Player Matchup

Serqet
Serqet
BenKatzzi
Serqet
Level 79
God Stats
3W - 1L
1,462 SR
Queue Stats
288W - 319L
1,267 Elo+
Party 2
Ra
Ra
D4rk_Ph03n1x99
Ra
Level 53
God Stats
5W - 9L
1,381 SR
Queue Stats
513W - 589L
1,347 Elo+
Party 2
Bacchus
Bacchus
Lulu1010857
Bacchus
Level 85
God Stats
12W - 8L
1,439 SR
Queue Stats
278W - 308L
1,261 Elo+
Party 2
Chiron
Chiron
smolkini108
Chiron
Level 59
God Stats
11W - 8L
1,551 SR
Queue Stats
199W - 257L
1,254 Elo+
Party 2
Cu Chulainn
Cu Chulainn
xWolfSik--
Cu Chulainn
Level 109
God Stats
12W - 9L
1,446 SR
Queue Stats
380W - 398L
1,400 Elo+
Solo
Team Averages
Level 77
1,456 SR
1,306 Elo+

VS

Team Averages
Level 51
1,373 SR
1,325 Elo+
Hades
Hades
 
Hades
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Arroless
Ne Zha
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 147L
1,386 Elo+
Party 1
Heimdallr
Heimdallr
Ik4mi
Heimdallr
Level 41
God Stats
6W - 10L
1,407 SR
Queue Stats
92W - 82L
1,463 Elo+
Solo
Arachne
Arachne
Ogerzoom
Arachne
Level 43
God Stats
0W - 4L
1,159 SR
Queue Stats
3W - 17L
1,121 Elo+
Solo
Nu Wa
Nu Wa
tusuma
Nu Wa
Level 22
God Stats
4W - 11L
1,299 SR
Queue Stats
8W - 21L
1,155 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BenKatzzi
Serqet
17
5 / 3 / 6
10,837
516
5,792
14,691
5,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
2 / 4 / 9
10,541
502
7,426
10,441
3,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Lulu1010857
Bacchus
17
13 / 0 / 12
11,413
543
15,776
11,029
5,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
19
7 / 1 / 3
12,393
590
11,801
12,951
4,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
xWolfSik--
Cu Chulainn
19
9 / 5 / 2
11,977
570
14,202
18,313
16,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
18
4 / 2 / 3
10,674
508
13,207
14,436
12,734
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
Arroless
Ne Zha
15
2 / 7 / 3
9,522
453
3,984
16,405
6,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Ik4mi
Heimdallr
13
1 / 10 / 1
8,544
407
8,499
16,966
6,451
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
Ogerzoom
Arachne
11
2 / 12 / 1
8,086
385
7,182
16,427
6,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
tusuma
Nu Wa
16
3 / 7 / 4
9,494
452
10,634
12,267
4,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
24
36
Kills
12
13
Deaths
38
32
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
4
2
3
2.75
L
Ne Zha
Arroless
Ne Zha
2
7
3
0.5
W
Serqet
BenKatzzi
Serqet
5
3
6
2.67
W
2
4
9
1.63
L
Heimdallr
Ik4mi
Heimdallr
1
10
1
0.15
W
Bacchus
Lulu1010857
Bacchus
13
0
12
19
L
Arachne
Ogerzoom
Arachne
2
12
1
0.21
W
Chiron
7
1
3
8.5
L
Nu Wa
tusuma
Nu Wa
3
7
4
0.71
W
Cu Chulainn
xWolfSik--
Cu Chulainn
9
5
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,997
Damage
43,506
67,425
Taken
76,501
36,502
Mitigated
36,826
21,806
Healing
20,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
13,207
1,361
398
8,296
14,436
12,734
525
2,177
12,227
70,388
0
L
Ne Zha
Arroless
Ne Zha
3,984
445
0
3,997
16,405
6,549
640
2,924
13,353
0
48,406
W
Serqet
BenKatzzi
Serqet
5,792
1,300
0
5,546
14,691
5,628
0
2,973
11,554
0
71,509
W
7,426
1,067
1,468
2,473
10,441
3,810
1,318
5,120
5,111
63,656
0
L
Heimdallr
Ik4mi
Heimdallr
8,499
5,579
0
4,532
16,966
6,451
345
4,219
12,205
0
49,585
W
Bacchus
Lulu1010857
Bacchus
15,776
1,884
0
1,549
11,029
5,971
520
3,710
7,091
40,152
0
L
Arachne
Ogerzoom
Arachne
7,182
4,191
0
2,836
16,427
6,275
4
6,478
9,047
0
22,714
W
Chiron
11,801
5,260
583
4,573
12,951
4,858
4,689
2,627
10,130
0
87,202
L
Nu Wa
tusuma
Nu Wa
10,634
2,039
0
16
12,267
4,817
0
6,409
5,716
50,911
0
W
Cu Chulainn
xWolfSik--
Cu Chulainn
14,202
3,399
0
5,614
18,313
16,235
817
8,410
9,698
0
80,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,161
Gold Earned
46,320
613
Minions Killed
447
0
Camps Cleared
0
1,972,782
Distance Traveled
1,712,233
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,674
508
142
7
0
375,879
0
L
Ne Zha
9,522
453
97
5
0
367,156
0
W
Serqet
10,837
516
121
6
0
401,430
0
W
Ra
10,541
502
130
6
0
380,038
0
L
Heimdallr
8,544
407
82
4
0
281,092
3
W
Bacchus
11,413
543
61
3
0
418,366
4
L
Arachne
8,086
385
32
2
0
348,373
3
W
Chiron
12,393
590
163
8
0
429,289
0
L
Nu Wa
9,494
452
94
4
0
339,733
0
W
Cu Chulainn
11,977
570
138
7
0
343,659
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role