Player Matchup

Chernobog
Chernobog
Makkinlli
Chernobog
Level 22
God Stats
17W - 20L
1,292 SR
Queue Stats
45W - 44L
1,315 Elo+
Solo
Olorun
Olorun
Minuslll
Olorun
Level 17
God Stats
3W - 2L
1,719 SR
Queue Stats
95W - 67L
1,316 Elo+
Solo
Hera
Hera
Pinater
Hera
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,508 Elo+
Solo
Pele
Pele
Slepeis
Pele
Level 6
God Stats
0W - 1L
1,394 SR
Queue Stats
3W - 4L
1,497 Elo+
Solo
Odin
Odin
Udalryk
Odin
Level 17
God Stats
5W - 7L
1,429 SR
Queue Stats
17W - 24L
1,425 Elo+
Solo
Team Averages
Level 18
1,467 SR
1,412 Elo+

VS

Team Averages
Level 22
1,519 SR
1,390 Elo+
Tsukuyomi
Tsukuyomi
AestraZ
Tsukuyomi
Level 21
God Stats
5W - 3L
1,494 SR
Queue Stats
24W - 16L
1,542 Elo+
Solo
Ratatoskr
Ratatoskr
CHINAHongZheLiu
Ratatoskr
Level 24
God Stats
20W - 22L
1,643 SR
Queue Stats
75W - 70L
1,475 Elo+
Solo
Rama
Rama
Janinie
Rama
Level 25
God Stats
12W - 14L
1,394 SR
Queue Stats
121W - 187L
1,301 Elo+
Party 1
Yemoja
Yemoja
jahonna
Yemoja
Level 24
God Stats
26W - 23L
1,563 SR
Queue Stats
117W - 176L
1,331 Elo+
Party 1
He Bo
He Bo
jamescrti
He Bo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 132L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Makkinlli
Chernobog
20
7 / 10 / 11
14,106
1,085
16,111
20,305
6,696
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
Minuslll
Olorun
19
0 / 11 / 14
12,176
937
10,100
19,134
7,013
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes

Shoes

+6%
Movement Speed

Hera
Pinater
Hera
20
6 / 7 / 15
13,806
1,062
10,761
14,058
5,369
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
Slepeis
Pele
20
14 / 7 / 10
16,708
1,285
28,401
19,790
7,564
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odin
Udalryk
Odin
20
2 / 15 / 15
12,759
981
11,528
29,119
26,889
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

54

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AestraZ
Tsukuyomi
20
22 / 9 / 13
16,086
1,237
44,134
22,673
11,614
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ratatoskr
CHINAHongZheLiu
Ratatoskr
20
21 / 7 / 17
16,388
1,261
25,651
18,111
8,231
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rama
Janinie
Rama
20
5 / 4 / 17
13,045
1,003
13,777
15,072
6,512
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
jahonna
Yemoja
20
2 / 2 / 23
14,031
1,079
8,314
13,859
19,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

He Bo
jamescrti
He Bo
20
0 / 7 / 22
12,469
959
5,228
13,082
4,789
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
142
29
Kills
50
50
Deaths
29
65
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AestraZ
Tsukuyomi
22
9
13
3.17
W
Ratatoskr
CHINAHongZheLiu
Ratatoskr
21
7
17
4.21
W
Rama
Janinie
Rama
5
4
17
3.38
L
Chernobog
Makkinlli
Chernobog
7
10
11
1.25
L
Olorun
Minuslll
Olorun
0
11
14
0.64
L
Hera
Pinater
Hera
6
7
15
1.93
L
Pele
Slepeis
Pele
14
7
10
2.71
L
Odin
Udalryk
Odin
2
15
15
0.63
W
Yemoja
jahonna
Yemoja
2
2
23
6.75
W
He Bo
jamescrti
He Bo
0
7
22
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,901
Damage
97,104
102,406
Taken
82,797
53,531
Mitigated
50,879
4,961
Healing
8,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AestraZ
Tsukuyomi
44,134
14,348
0
422
22,673
11,614
0
5,937
16,736
0
72,204
W
Ratatoskr
CHINAHongZheLiu
Ratatoskr
25,651
9,509
291
2,029
18,111
8,231
0
3,021
15,090
0
33,048
W
Rama
Janinie
Rama
13,777
9,098
0
2,192
15,072
6,512
0
3,029
12,043
0
45,195
L
Chernobog
Makkinlli
Chernobog
16,111
8,637
0
833
20,305
6,696
0
2,046
18,259
0
51,367
L
Olorun
Minuslll
Olorun
10,100
4,869
1,358
1,857
19,134
7,013
0
2,586
16,548
37,118
0
L
Hera
Pinater
Hera
10,761
1,977
0
0
14,058
5,369
0
1,507
12,551
26,328
0
L
Pele
Slepeis
Pele
28,401
9,062
0
913
19,790
7,564
0
1,764
18,026
0
56,524
L
Odin
Udalryk
Odin
11,528
5,092
0
0
29,119
26,889
0
5,639
23,480
160
24,136
W
Yemoja
jahonna
Yemoja
8,314
1,350
2,716
1,259
13,859
19,733
0
4,791
9,068
27,619
0
W
He Bo
jamescrti
He Bo
5,228
386
0
0
13,082
4,789
0
4,243
8,839
15,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,555
Gold Earned
72,019
246
Minions Killed
217
8
Camps Cleared
6
1,072,554
Distance Traveled
1,028,363
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
16,086
1,237
56
4
2
255,180
2
W
Ratatoskr
16,388
1,261
17
1
0
243,558
1
W
Rama
13,045
1,003
69
5
2
171,465
4
L
Chernobog
14,106
1,085
76
6
2
208,484
2
L
Olorun
12,176
937
44
3
5
182,763
1
L
Hera
13,806
1,062
43
3
0
188,237
0
L
Pele
16,708
1,285
66
5
1
268,728
3
L
Odin
12,759
981
17
1
0
224,342
1
W
Yemoja
14,031
1,079
47
4
0
196,866
1
W
He Bo
12,469
959
28
2
2
161,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role