Player Matchup

Izanami
Izanami
 
Izanami
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
TheUndert4ker
Anubis
Level 107
God Stats
0W - 3L
1,410 SR
Queue Stats
9W - 8L
1,556 Elo+
Party 2
Chaac
Chaac
l1 JuNiOr l1
Chaac
Level 113
God Stats
17W - 9L
1,762 SR
Queue Stats
356W - 352L
1,496 Elo+
Solo
Sobek
Sobek
lemillion73
Sobek
Level 114
God Stats
3W - 5L
1,431 SR
Queue Stats
824W - 879L
1,453 Elo+
Solo
Tsukuyomi
Tsukuyomi
llPunchLinell
Tsukuyomi
Level 155
God Stats
3W - 1L
1,448 SR
Queue Stats
119W - 127L
1,510 Elo+
Party 2
Team Averages
Level 123
1,510 SR
1,503 Elo+

VS

Team Averages
Level 81
1,502 SR
1,523 Elo+
Tyr
Tyr
Seninji26
Tyr
Level 101
God Stats
15W - 8L
1,728 SR
Queue Stats
325W - 319L
1,481 Elo+
Solo
Kuzenbo
Kuzenbo
TiagoPelle
Kuzenbo
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 45L
1,564 Elo+
Party 1
Ra
Ra
fadashao
Ra
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
faicke
Arachne
Level 67
God Stats
1W - 1L
1,284 SR
Queue Stats
56W - 52L
1,569 Elo+
Party 1
Izanami
Izanami
kyulucas
Izanami
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
0 / 0 / 0
3,775
755
567
1,748
352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

6
1 / 1 / 0
3,639
728
1,538
2,197
898
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

1
0 / 0 / 0
1,038
208
0
0
0
6
0 / 1 / 1
3,477
695
1,988
5,235
2,400
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
llPunchLinell
Tsukuyomi
7
1 / 1 / 1
3,839
768
1,091
2,688
661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
4,024
805
2,363
4,207
1,360
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kuzenbo
TiagoPelle
Kuzenbo
4
0 / 0 / 1
3,310
662
588
2,005
891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
1 / 1 / 1
3,854
771
908
2,438
434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
faicke
Arachne
6
1 / 0 / 1
3,759
752
526
2,494
598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
kyulucas
Izanami
7
0 / 0 / 0
3,932
786
627
1,846
541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
2
Kills
3
3
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
0
0
0
W
1
1
0
1
L
1
1
0
1
W
Kuzenbo
TiagoPelle
Kuzenbo
0
0
1
0.5
W
1
1
1
1.5
W
Arachne
faicke
Arachne
1
0
1
1.5
W
Izanami
kyulucas
Izanami
0
0
0
0
L
0
0
0
0
L
0
1
1
0.5
L
Tsukuyomi
llPunchLinell
Tsukuyomi
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,184
Damage
5,012
11,868
Taken
12,990
4,311
Mitigated
3,824
5,917
Healing
5,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
567
445
0
1,177
1,748
352
0
174
1,574
0
21,250
W
2,363
198
0
1,819
4,207
1,360
0
1,988
2,219
0
18,617
L
1,538
382
0
982
2,197
898
0
815
1,326
16,444
0
W
Kuzenbo
TiagoPelle
Kuzenbo
588
216
0
324
2,005
891
0
196
1,809
7,393
0
W
908
343
46
1,234
2,438
434
0
1,263
1,175
14,780
0
W
Arachne
faicke
Arachne
526
366
0
882
2,494
598
0
79
2,415
0
11,128
W
Izanami
kyulucas
Izanami
627
373
0
757
1,846
541
101
0
1,846
0
23,257
L
0
0
0
0
0
0
0
0
0
0
0
L
1,988
235
42
2,372
5,235
2,400
0
0
5,235
11,513
0
L
Tsukuyomi
llPunchLinell
Tsukuyomi
1,091
259
0
1,344
2,688
661
0
419
2,237
0
12,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,768
Gold Earned
18,879
149
Minions Killed
183
0
Camps Cleared
0
415,300
Distance Traveled
553,641
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,775
755
53
11
0
84,315
2
W
Tyr
4,024
805
43
9
0
108,555
1
L
Anubis
3,639
728
35
7
0
100,626
2
W
Kuzenbo
3,310
662
14
3
0
122,025
2
W
Ra
3,854
771
34
7
0
99,261
1
W
Arachne
3,759
752
32
6
0
122,476
1
W
Izanami
3,932
786
60
12
0
101,324
2
L
Chaac
1,038
208
0
0
0
0
0
L
Sobek
3,477
695
22
4
0
106,763
0
L
Tsukuyomi
3,839
768
39
8
0
123,596
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role