Player Matchup

Izanami
Izanami
Brunohydra
Izanami
Level 24
God Stats
6W - 6L
1,869 SR
Queue Stats
18W - 23L
1,377 Elo+
Solo
Kukulkan
Kukulkan
StudlyPuma
Kukulkan
Level 17
God Stats
3W - 1L
1,786 SR
Queue Stats
23W - 18L
1,484 Elo+
Solo
Fenrir
Fenrir
candyxwarhol
Fenrir
Level 26
God Stats
16W - 7L
1,699 SR
Queue Stats
72W - 80L
1,435 Elo+
Solo
Ymir
Ymir
royisawesome
Ymir
Level 17
God Stats
10W - 5L
1,512 SR
Queue Stats
80W - 66L
1,432 Elo+
Solo
Merlin
Merlin
СЮЗЭН
Merlin
Level 7
God Stats
3W - 3L
1,669 SR
Queue Stats
13W - 15L
1,366 Elo+
Solo
Team Averages
Level 18
1,707 SR
1,419 Elo+

VS

Team Averages
Level 37
1,536 SR
1,440 Elo+
Artemis
Artemis
Argaront1
Artemis
Level 20
God Stats
0W - 6L
1,439 SR
Queue Stats
117W - 139L
1,442 Elo+
Party 1
Skadi
Skadi
CrystalHearts24
Skadi
Level 87
God Stats
0W - 4L
1,500 SR
Queue Stats
118W - 142L
1,455 Elo+
Party 1
Set
Set
Lisiasteon
Set
Level 4
God Stats
1W - 1L
1,741 SR
Queue Stats
1W - 1L
1,709 Elo+
Party 1
Hel
Hel
chesey55
Hel
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 126L
1,401 Elo+
Party 1
Ymir
Ymir
tryAgainB
Ymir
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
140W - 92L
1,191 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Brunohydra
Izanami
20
10 / 4 / 23
16,545
1,103
23,798
22,582
10,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Kukulkan
StudlyPuma
Kukulkan
20
7 / 4 / 14
13,897
926
18,583
15,105
6,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
20
11 / 5 / 16
15,276
1,018
19,923
21,577
14,786
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
8 / 4 / 24
15,093
1,006
14,405
22,851
30,069
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Merlin
СЮЗЭН
Merlin
20
2 / 2 / 24
14,061
937
12,154
13,399
12,308
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

95

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Argaront1
Artemis
20
1 / 2 / 15
13,413
894
17,662
12,155
7,631
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
7 / 5 / 3
14,836
989
21,713
14,133
5,918
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
4 / 13 / 13
14,231
949
12,221
24,744
12,186
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
5 / 9 / 12
14,898
993
26,860
17,968
10,739
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
20
2 / 9 / 12
13,575
905
11,406
25,863
31,025
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
74
38
Kills
19
19
Deaths
38
101
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Artemis
Argaront1
Artemis
1
2
15
4.25
W
Izanami
Brunohydra
Izanami
10
4
23
5.38
L
7
5
3
1.7
L
4
13
13
0.81
W
Kukulkan
StudlyPuma
Kukulkan
7
4
14
3.5
W
Fenrir
11
5
16
3.8
L
5
9
12
1.22
W
8
4
24
5
L
Ymir
2
9
12
0.89
W
Merlin
СЮЗЭН
Merlin
2
2
24
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,863
Damage
89,862
95,514
Taken
94,863
74,637
Mitigated
67,499
14,532
Healing
12,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Argaront1
Artemis
17,662
6,177
0
836
12,155
7,631
0
4,064
8,091
0
30,247
W
Izanami
Brunohydra
Izanami
23,798
18,487
0
6,371
22,582
10,690
0
9,803
12,779
0
68,305
L
21,713
10,397
0
801
14,133
5,918
0
3,625
10,508
0
59,637
L
12,221
3,371
0
152
24,744
12,186
0
11,476
13,268
0
26,268
W
Kukulkan
StudlyPuma
Kukulkan
18,583
2,122
1,035
3,800
15,105
6,784
0
6,918
8,187
48,106
0
W
Fenrir
19,923
3,821
0
1,063
21,577
14,786
0
5,924
15,653
0
31,134
L
26,860
1,122
5,313
3,102
17,968
10,739
0
8,952
9,016
56,679
0
W
14,405
1,485
1,180
1,083
22,851
30,069
0
8,827
14,024
21,466
0
L
Ymir
11,406
1,168
780
1,209
25,863
31,025
0
17,025
7,893
34,042
0
W
Merlin
СЮЗЭН
Merlin
12,154
660
0
0
13,399
12,308
0
6,794
6,605
35,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,872
Gold Earned
70,953
265
Minions Killed
274
11
Camps Cleared
5
1,330,641
Distance Traveled
1,351,512
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
13,413
894
16
1
0
278,666
3
W
Izanami
16,545
1,103
118
8
6
270,575
1
L
Skadi
14,836
989
95
6
3
273,181
0
L
Set
14,231
949
30
2
1
280,847
0
W
Kukulkan
13,897
926
69
5
0
262,075
3
W
Fenrir
15,276
1,018
26
2
3
309,511
2
L
Hel
14,898
993
74
5
1
300,427
0
W
Ymir
15,093
1,006
17
1
2
243,155
1
L
Ymir
13,575
905
59
4
0
218,391
1
W
Merlin
14,061
937
35
2
0
245,325
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role