Player Matchup

Ganesha
Ganesha
Boddddddsaaay
Ganesha
Level 109
God Stats
1W - 2L
1,432 SR
Queue Stats
54W - 49L
1,532 Elo+
Party 3
King Arthur
King Arthur
RustedWretch
King Arthur
Level 63
God Stats
2W - 2L
1,344 SR
Queue Stats
153W - 147L
1,505 Elo+
Party 1
Fenrir
Fenrir
Vincal_-
Fenrir
Level 29
God Stats
4W - 2L
1,605 SR
Queue Stats
57W - 55L
1,522 Elo+
Party 1
Ra
Ra
bluepingu99
Ra
Level 120
God Stats
2W - 1L
1,906 SR
Queue Stats
69W - 64L
1,492 Elo+
Party 1
Skadi
Skadi
uHaydn
Skadi
Level 28
God Stats
29W - 22L
1,628 SR
Queue Stats
56W - 40L
1,644 Elo+
Party 3
Team Averages
Level 70
1,583 SR
1,539 Elo+

VS

Team Averages
Level 57
1,477 SR
1,490 Elo+
Nu Wa
Nu Wa
Diardt
Nu Wa
Level 142
God Stats
55W - 43L
1,622 SR
Queue Stats
356W - 365L
1,522 Elo+
Solo
Bacchus
Bacchus
Femfis
Bacchus
Level 48
God Stats
0W - 3L
1,264 SR
Queue Stats
3W - 9L
1,290 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Skorphion03
Tsukuyomi
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 13L
1,517 Elo+
Party 2
Skadi
Skadi
iTz_Nxtria_
Skadi
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,560 Elo+
Party 2
Amaterasu
Amaterasu
zReal-_Fabry-
Amaterasu
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 6L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
12
0 / 0 / 10
7,733
483
3,893
8,699
6,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
RustedWretch
King Arthur
15
5 / 1 / 3
8,988
562
8,535
10,585
8,775
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fenrir
Vincal_-
Fenrir
13
4 / 1 / 6
8,105
507
4,899
10,809
3,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
8 / 2 / 3
10,095
631
11,430
9,464
3,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
uHaydn
Skadi
14
6 / 2 / 2
8,471
529
6,923
8,892
2,873
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Diardt
Nu Wa
13
2 / 3 / 2
8,245
515
10,377
6,750
2,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Femfis
Bacchus
12
2 / 3 / 2
7,612
476
2,989
8,463
9,727
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
Skorphion03
Tsukuyomi
13
1 / 5 / 3
8,247
515
7,883
13,342
5,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 7 / 2
6,866
429
5,954
9,657
2,891
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
zReal-_Fabry-
Amaterasu
11
0 / 5 / 1
6,357
397
2,121
9,133
6,289
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
23
Kills
6
6
Deaths
23
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ganesha
0
0
10
5
L
Nu Wa
Diardt
Nu Wa
2
3
2
1
L
Bacchus
Femfis
Bacchus
2
3
2
1
W
King Arthur
RustedWretch
King Arthur
5
1
3
6.5
L
Tsukuyomi
Skorphion03
Tsukuyomi
1
5
3
0.5
W
Fenrir
Vincal_-
Fenrir
4
1
6
7
W
8
2
3
4.75
L
1
7
2
0.29
W
Skadi
uHaydn
Skadi
6
2
2
3.5
L
Amaterasu
zReal-_Fabry-
Amaterasu
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,680
Damage
29,324
48,449
Taken
47,345
25,828
Mitigated
26,070
16,049
Healing
7,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
3,893
527
0
3,288
8,699
6,559
0
2,205
6,336
24,926
0
L
Nu Wa
Diardt
Nu Wa
10,377
1,959
0
1,670
6,750
2,075
837
3,119
3,517
44,780
0
L
Bacchus
Femfis
Bacchus
2,989
230
234
921
8,463
9,727
351
3,754
4,639
12,553
0
W
King Arthur
RustedWretch
King Arthur
8,535
1,428
0
249
10,585
8,775
248
756
9,716
53
59,000
L
Tsukuyomi
Skorphion03
Tsukuyomi
7,883
2,131
0
3,416
13,342
5,088
165
4,656
8,491
0
46,535
W
Fenrir
Vincal_-
Fenrir
4,899
376
0
4,469
10,809
3,866
56
2,588
8,005
0
40,344
W
11,430
1,493
1,585
5,050
9,464
3,755
866
3,735
5,369
79,637
0
L
5,954
2,339
0
0
9,657
2,891
541
3,424
6,189
0
41,601
W
Skadi
uHaydn
Skadi
6,923
3,212
0
1,408
8,892
2,873
18
3,129
5,657
0
54,524
L
Amaterasu
zReal-_Fabry-
Amaterasu
2,121
678
0
1,491
9,133
6,289
0
0
8,923
0
14,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,392
Gold Earned
37,327
445
Minions Killed
307
0
Camps Cleared
0
1,484,061
Distance Traveled
1,414,019
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,733
483
17
1
0
251,618
6
L
Nu Wa
8,245
515
89
6
0
285,278
2
L
Bacchus
7,612
476
21
1
0
276,461
1
W
King Arthur
8,988
562
95
6
0
276,690
0
L
Tsukuyomi
8,247
515
88
6
0
330,161
2
W
Fenrir
8,105
507
82
5
0
320,200
3
W
Ra
10,095
631
154
10
0
325,652
1
L
Skadi
6,866
429
74
5
0
251,079
3
W
Skadi
8,471
529
97
6
0
309,901
1
L
Amaterasu
6,357
397
35
2
0
271,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role