Player Matchup

Fenrir
Fenrir
AJ3991
Fenrir
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 48L
1,428 Elo+
Solo
Ra
Ra
Flux141
Ra
Level 67
God Stats
1W - 5L
1,211 SR
Queue Stats
11W - 12L
1,285 Elo+
Party 2
Hercules
Hercules
PreciousPawn
Hercules
Level 102
God Stats
2W - 3L
1,593 SR
Queue Stats
6W - 10L
1,471 Elo+
Party 2
Vulcan
Vulcan
Ryanbabb0525
Vulcan
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 91
1,451 SR
1,421 Elo+

VS

Team Averages
Level 81
1,586 SR
1,479 Elo+
Thanatos
Thanatos
Beeftank356
Thanatos
Level 66
God Stats
3W - 1L
1,764 SR
Queue Stats
51W - 71L
1,514 Elo+
Solo
Aphrodite
Aphrodite
King Donkey x
Aphrodite
Level 86
God Stats
1W - 0L
1,653 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Sol
Sol
NickinBocker
Sol
Level 125
God Stats
2W - 0L
1,689 SR
Queue Stats
39W - 57L
1,401 Elo+
Solo
Chaac
Chaac
TR Sensation
Chaac
Level 48
God Stats
1W - 0L
1,239 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AJ3991
Fenrir
13
4 / 6 / 2
8,271
827
6,754
11,499
4,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
0 / 2 / 3
7,495
750
7,450
6,772
1,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
PreciousPawn
Hercules
13
1 / 1 / 2
7,504
750
5,192
10,123
6,042
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
13
2 / 8 / 2
7,866
787
3,416
8,304
2,427
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Beeftank356
Thanatos
15
6 / 2 / 10
8,916
892
10,117
9,169
3,564
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
King Donkey x
Aphrodite
12
0 / 4 / 6
7,697
770
4,789
10,068
4,310
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
9 / 0 / 6
9,992
999
11,273
7,372
2,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 2 / 4
7,884
788
6,206
11,426
9,077
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
7
Kills
17
17
Deaths
8
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AJ3991
Fenrir
4
6
2
0.83
W
Thanatos
Beeftank356
Thanatos
6
2
10
5.5
L
0
2
3
0.75
W
Aphrodite
King Donkey x
Aphrodite
0
4
6
0.75
W
9
0
6
12
L
Hercules
PreciousPawn
Hercules
1
1
2
2
L
Vulcan
2
8
2
0.38
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,812
Damage
32,385
36,698
Taken
38,035
14,868
Mitigated
19,562
8,095
Healing
23,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AJ3991
Fenrir
6,754
1,035
124
2,198
11,499
4,404
0
5,274
6,225
0
15,438
W
Thanatos
Beeftank356
Thanatos
10,117
2,441
0
4,588
9,169
3,564
558
2,784
6,385
0
14,503
L
7,450
295
750
1,942
6,772
1,995
0
2,524
4,248
27,229
0
W
Aphrodite
King Donkey x
Aphrodite
4,789
121
4,908
5,427
10,068
4,310
420
3,734
6,334
19,394
0
W
11,273
2,526
0
4,720
7,372
2,611
3,467
2,006
5,366
45,801
0
L
Hercules
PreciousPawn
Hercules
5,192
1,089
0
2,869
10,123
6,042
0
5,642
4,481
0
20,324
L
Vulcan
3,416
754
0
212
8,304
2,427
578
3,369
4,935
21,019
0
W
6,206
992
613
3,249
11,426
9,077
382
2,614
8,812
0
16,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,136
Gold Earned
34,489
152
Minions Killed
180
6
Camps Cleared
5
686,095
Distance Traveled
811,761
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,271
827
15
2
3
183,536
0
W
Thanatos
8,916
892
14
1
0
210,824
0
L
Ra
7,495
750
53
5
1
180,159
1
W
Aphrodite
7,697
770
40
4
1
184,751
0
W
Sol
9,992
999
100
10
3
212,682
1
L
Hercules
7,504
750
43
4
2
186,895
1
L
Vulcan
7,866
787
41
4
0
135,505
0
W
Chaac
7,884
788
26
3
1
203,504
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role