Player Matchup

Cthulhu
Cthulhu
Abraahams
Cthulhu
Level 28
God Stats
5W - 3L
1,661 SR
Queue Stats
85W - 66L
1,605 Elo+
Solo
Nike
Nike
Almightylog25
Nike
Level 26
God Stats
5W - 1L
1,881 SR
Queue Stats
128W - 128L
1,693 Elo+
Solo
Cernunnos
Cernunnos
AshenAlpha
Cernunnos
Level 27
God Stats
5W - 4L
1,500 SR
Queue Stats
382W - 325L
1,602 Elo+
Solo
Serqet
Serqet
CuarzoLunar
Serqet
Level 16
God Stats
5W - 7L
1,585 SR
Queue Stats
33W - 21L
1,715 Elo+
Solo
Janus
Janus
Mizore0601
Janus
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
96W - 53L
1,709 Elo+
Solo
Team Averages
Level 24
1,625 SR
1,665 Elo+

VS

Team Averages
Level 18
1,513 SR
1,711 Elo+
Apollo
Apollo
SLICKITYSLOTHY
Apollo
Level 29
God Stats
4W - 5L
1,373 SR
Queue Stats
54W - 28L
1,712 Elo+
Solo
Ullr
Ullr
Sxlano_
Ullr
Level 12
God Stats
13W - 8L
1,898 SR
Queue Stats
183W - 184L
1,705 Elo+
Solo
Terra
Terra
Torchxz
Terra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,750 Elo+
Solo
Hades
Hades
Yahoutzin
Hades
Level 28
God Stats
0W - 1L
1,296 SR
Queue Stats
302W - 272L
1,718 Elo+
Solo
Thanatos
Thanatos
ptitcoeur1504
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Abraahams
Cthulhu
13
1 / 3 / 8
7,694
481
3,829
11,597
7,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

14
1 / 4 / 5
8,142
509
4,531
12,425
9,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
AshenAlpha
Cernunnos
16
5 / 2 / 1
9,628
602
11,255
10,091
4,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
16
7 / 2 / 6
9,651
603
9,731
11,311
4,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
16
10 / 3 / 4
9,897
619
12,771
7,016
2,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 1
8,848
553
4,878
14,255
5,219
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ullr
Sxlano_
Ullr
16
4 / 5 / 2
9,008
563
7,206
14,768
5,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
Torchxz
Terra
15
3 / 1 / 1
8,476
530
5,620
12,649
10,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hades
Yahoutzin
Hades
15
4 / 4 / 1
9,014
563
10,757
11,767
5,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
ptitcoeur1504
Thanatos
9
0 / 9 / 5
6,119
382
2,276
9,365
2,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
24
24
Kills
14
14
Deaths
24
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Abraahams
Cthulhu
1
3
8
1.67
W
1
4
5
0.88
W
Cernunnos
AshenAlpha
Cernunnos
5
2
1
2.75
W
Serqet
7
2
6
5
W
Janus
10
3
4
4
L
3
5
1
0.7
L
Ullr
Sxlano_
Ullr
4
5
2
1
L
Terra
Torchxz
Terra
3
1
1
3.5
L
Hades
Yahoutzin
Hades
4
4
1
1.13
L
Thanatos
ptitcoeur1504
Thanatos
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,117
Damage
30,737
52,440
Taken
62,804
29,244
Mitigated
28,980
9,971
Healing
19,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Abraahams
Cthulhu
3,829
654
0
1,492
11,597
7,246
0
3,498
8,025
17,286
0
W
4,531
903
0
590
12,425
9,934
0
7,223
4,562
130
35,724
W
Cernunnos
AshenAlpha
Cernunnos
11,255
6,438
0
2,815
10,091
4,847
1,540
2,819
7,272
0
86,304
W
Serqet
9,731
1,447
0
4,729
11,311
4,941
65
1,449
9,778
0
49,181
W
Janus
12,771
2,006
0
345
7,016
2,276
510
550
6,426
65,266
0
L
4,878
3,496
0
2,859
14,255
5,219
85
4,710
9,040
0
56,528
L
Ullr
Sxlano_
Ullr
7,206
3,187
0
3,837
14,768
5,146
0
2,171
11,623
0
61,228
L
Terra
Torchxz
Terra
5,620
1,058
145
4,826
12,649
10,803
0
2,458
9,863
48,060
0
L
Hades
Yahoutzin
Hades
10,757
2,291
12
4,949
11,767
5,142
280
1,964
9,045
54,131
0
L
Thanatos
ptitcoeur1504
Thanatos
2,276
531
0
3,066
9,365
2,670
0
4,185
4,851
0
11,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,012
Gold Earned
41,465
433
Minions Killed
454
0
Camps Cleared
0
1,531,725
Distance Traveled
1,428,974
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,694
481
22
1
0
304,988
3
W
Nike
8,142
509
66
4
0
284,218
4
W
Cernunnos
9,628
602
145
9
0
273,905
1
W
Serqet
9,651
603
89
6
0
363,955
2
W
Janus
9,897
619
111
7
0
304,659
4
L
Apollo
8,848
553
110
7
0
283,014
2
L
Ullr
9,008
563
113
7
0
275,606
3
L
Terra
8,476
530
80
5
0
334,262
2
L
Hades
9,014
563
135
8
0
252,707
1
L
Thanatos
6,119
382
16
1
0
283,385
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role