Player Matchup

He Bo
He Bo
Caktuz
He Bo
Level 18
God Stats
3W - 1L
1,293 SR
Queue Stats
228W - 255L
1,445 Elo+
Party 2
Cthulhu
Cthulhu
EizenX
Cthulhu
Level 11
God Stats
2W - 2L
1,237 SR
Queue Stats
10W - 12L
1,333 Elo+
Solo
Amaterasu
Amaterasu
Nerovaii
Amaterasu
Level 28
God Stats
42W - 48L
1,399 SR
Queue Stats
119W - 141L
1,415 Elo+
Party 2
Ra
Ra
SopaDePosho
Ra
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,334 Elo+
Solo
Mercury
Mercury
fawibotta2000
Mercury
Level 28
God Stats
9W - 0L
1,791 SR
Queue Stats
67W - 48L
1,487 Elo+
Solo
Team Averages
Level 20
1,444 SR
1,403 Elo+

VS

Team Averages
Level 27
1,559 SR
1,407 Elo+
Tsukuyomi
Tsukuyomi
Dragon_Rider66X
Tsukuyomi
Level 29
God Stats
3W - 6L
1,547 SR
Queue Stats
173W - 171L
1,463 Elo+
Party 1
Tyr
Tyr
PABLO10devil
Tyr
Level 26
God Stats
2W - 5L
1,320 SR
Queue Stats
55W - 62L
1,492 Elo+
Party 1
Yemoja
Yemoja
XzLoverBoyzX
Yemoja
Level 28
God Stats
16W - 5L
1,946 SR
Queue Stats
129W - 125L
1,430 Elo+
Party 1
Izanami
Izanami
gabrieldoisk
Izanami
Level 26
God Stats
25W - 25L
1,481 SR
Queue Stats
383W - 436L
1,365 Elo+
Solo
Hera
Hera
rick515151
Hera
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Caktuz
He Bo
19
8 / 3 / 7
12,072
575
16,205
14,042
5,229
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
EizenX
Cthulhu
14
1 / 4 / 5
8,139
388
7,112
11,043
6,682
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
Nerovaii
Amaterasu
19
1 / 1 / 4
11,239
535
9,335
11,944
9,553
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
1 / 3 / 2
9,332
444
7,097
11,130
4,980
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
20
12 / 3 / 4
12,668
603
17,422
17,209
8,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dragon_Rider66X
Tsukuyomi
18
7 / 7 / 6
11,686
556
16,471
19,468
9,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
2 / 2 / 1
11,301
538
7,960
16,122
13,666
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
15
2 / 2 / 5
9,985
475
3,980
13,819
10,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
gabrieldoisk
Izanami
14
1 / 6 / 4
8,727
416
7,915
14,408
6,488
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
2 / 6 / 1
10,203
486
8,826
11,411
4,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
31
23
Kills
14
14
Deaths
23
22
Assists
17
Player
Kills
Deaths
Assists
KDA
W
He Bo
Caktuz
He Bo
8
3
7
3.83
L
Tsukuyomi
Dragon_Rider66X
Tsukuyomi
7
7
6
1.43
W
Cthulhu
EizenX
Cthulhu
1
4
5
0.88
W
Amaterasu
Nerovaii
Amaterasu
1
1
4
3
L
2
2
1
1.25
W
1
3
2
0.67
L
Yemoja
2
2
5
2.25
W
Mercury
12
3
4
4.67
L
Izanami
gabrieldoisk
Izanami
1
6
4
0.5
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,171
Damage
45,152
65,368
Taken
75,228
35,084
Mitigated
44,718
18,334
Healing
19,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Caktuz
He Bo
16,205
1,218
0
6,964
14,042
5,229
730
4,512
9,230
79,453
0
L
Tsukuyomi
Dragon_Rider66X
Tsukuyomi
16,471
4,498
0
5,014
19,468
9,401
1,302
3,967
15,501
0
84,755
W
Cthulhu
EizenX
Cthulhu
7,112
476
358
412
11,043
6,682
363
2,643
8,369
25,986
0
W
Amaterasu
Nerovaii
Amaterasu
9,335
4,717
0
4,810
11,944
9,553
653
662
11,282
0
65,000
L
7,960
1,869
0
5,441
16,122
13,666
1,125
919
15,203
0
62,335
W
7,097
470
542
4,748
11,130
4,980
274
1,476
9,654
70,873
0
L
Yemoja
3,980
833
2,432
2,586
13,819
10,461
612
10,027
3,792
29,441
0
W
Mercury
17,422
10,609
0
500
17,209
8,640
248
3,024
14,027
0
106,063
L
Izanami
gabrieldoisk
Izanami
7,915
5,436
0
1,893
14,408
6,488
1,882
9,745
4,663
0
56,428
L
8,826
1,800
0
2,028
11,411
4,702
978
5,756
5,655
61,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,450
Gold Earned
51,902
595
Minions Killed
541
0
Camps Cleared
0
1,958,657
Distance Traveled
1,807,564
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,072
575
135
6
0
364,538
3
L
Tsukuyomi
11,686
556
140
7
0
402,940
0
W
Cthulhu
8,139
388
40
2
0
325,365
0
W
Amaterasu
11,239
535
144
7
0
423,699
0
L
Tyr
11,301
538
145
7
0
393,752
3
W
Ra
9,332
444
130
6
0
404,515
0
L
Yemoja
9,985
475
45
2
0
378,176
0
W
Mercury
12,668
603
146
7
0
440,540
5
L
Izanami
8,727
416
97
5
0
298,150
0
L
Hera
10,203
486
114
5
0
334,546
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role