Player Matchup

Geb
Geb
Bronze III
Sarrick
Geb
Bronze III
Level 112
God Stats
0W - 1L
1,315 SR
Queue Stats
1W - 2L
1,554 MMR
Solo
Athena
Athena
Gold II
SerMoist0
Athena
Gold II
Level 126
God Stats
6W - 10L
1,115 SR
Queue Stats
119W - 113L
1,568 MMR
Party 2
Susano
Susano
Gold II
Skuodas
Susano
Gold II
Level 68
God Stats
4W - 2L
1,693 SR
Queue Stats
131W - 124L
1,569 MMR
Solo
Skadi
Skadi
Gold II
bottomfeeder737
Skadi
Gold II
Level 124
God Stats
44W - 43L
1,631 SR
Queue Stats
78W - 76L
1,585 MMR
Party 2
Raijin
Raijin
Gold IV
fiddlen
Raijin
Gold IV
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 110
1,451 SR
1,555 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 132
1,568 SR
1,548 MMR
Izanami
Izanami
Gold III
Alurl16
Izanami
Gold III
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 84L
1,531 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
BurnMacDaddy
Tsukuyomi
Gold I
Level 121
God Stats
21W - 23L
1,545 SR
Queue Stats
147W - 154L
1,600 MMR
Party 1
Horus
Horus
Gold III
Haptics
Horus
Gold III
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
118W - 117L
1,577 MMR
Party 1
Janus
Janus
Gold II
YoTeDoyDuro
Janus
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Gold II
feltcrowd0955
Tiamat
Gold II
Level 105
God Stats
8W - 4L
1,797 SR
Queue Stats
175W - 172L
1,532 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
10
0 / 5 / 0
6,274
418
1,736
9,836
7,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Athena
SerMoist0
Athena
15
2 / 4 / 0
8,488
566
8,902
17,647
12,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
Skuodas
Susano
12
1 / 3 / 2
7,774
518
4,961
10,672
3,806
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
2 / 2 / 0
7,802
520
4,194
5,751
1,991
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Raijin
fiddlen
Raijin
13
1 / 7 / 0
7,620
508
7,479
9,193
3,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
PersephoneDanzaburouSetScyllaApollo

VS

Bans
Cu ChulainnCthulhuCerberusKhepriGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alurl16
Izanami
14
3 / 1 / 7
8,989
599
5,241
8,956
3,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
BurnMacDaddy
Tsukuyomi
15
10 / 1 / 5
9,541
636
13,437
10,346
4,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
Haptics
Horus
13
2 / 1 / 10
8,347
556
3,771
7,991
5,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
4 / 2 / 6
9,529
635
5,451
9,102
3,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 1 / 2
9,440
629
8,544
11,020
11,892
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
6
Kills
21
21
Deaths
6
2
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Izanami
Alurl16
Izanami
3
1
7
6.5
W
Tsukuyomi
BurnMacDaddy
Tsukuyomi
10
1
5
12.5
W
Horus
Haptics
Horus
2
1
10
7
L
Geb
0
5
0
0
L
Athena
SerMoist0
Athena
2
4
0
0.5
L
Susano
Skuodas
Susano
1
3
2
0.67
W
4
2
6
3.5
L
2
2
0
1
W
2
1
2
3
L
Raijin
fiddlen
Raijin
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,272
Damage
36,444
53,099
Taken
47,415
28,400
Mitigated
27,915
11,555
Healing
17,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Alurl16
Izanami
5,241
2,956
0
3,396
8,956
3,031
1,209
768
8,188
0
64,858
W
Tsukuyomi
BurnMacDaddy
Tsukuyomi
13,437
4,041
0
1,110
10,346
4,138
322
1,950
8,240
0
61,294
W
Horus
Haptics
Horus
3,771
1,505
392
2,243
7,991
5,788
0
2,351
5,552
0
22,397
L
Geb
1,736
108
0
545
9,836
7,262
14
1,140
8,654
16,706
0
L
Athena
SerMoist0
Athena
8,902
3,463
0
6,001
17,647
12,206
785
8,241
9,406
55,320
0
L
Susano
Skuodas
Susano
4,961
877
0
4,086
10,672
3,806
0
1,384
9,176
0
42,561
W
5,451
349
86
3,530
9,102
3,066
0
4,574
4,164
65,282
0
L
4,194
1,098
0
0
5,751
1,991
0
0
5,751
0
59,415
W
8,544
1,752
0
6,280
11,020
11,892
730
7,866
3,154
59,241
0
L
Raijin
fiddlen
Raijin
7,479
504
0
923
9,193
3,135
0
2,942
6,117
45,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,958
Gold Earned
45,846
458
Minions Killed
500
0
Camps Cleared
0
1,448,811
Distance Traveled
1,530,637
24
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,989
599
126
8
0
286,884
7
W
Tsukuyomi
9,541
636
66
4
0
344,381
4
W
Horus
8,347
556
27
2
0
326,160
7
L
Geb
6,274
418
22
1
0
299,055
3
L
Athena
8,488
566
137
9
0
273,698
5
L
Susano
7,774
518
75
5
0
351,071
2
W
Janus
9,529
635
160
11
0
309,989
6
L
Skadi
7,802
520
123
8
0
263,308
7
W
Tiamat
9,440
629
121
8
0
263,223
4
L
Raijin
7,620
508
101
7
0
261,679
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role