Player Matchup

Set
Set
Kini-1987
Set
Level 26
God Stats
20W - 10L
1,791 SR
Queue Stats
119W - 101L
1,551 Elo+
Solo
Kuzenbo
Kuzenbo
Mantillagraph
Kuzenbo
Level 23
God Stats
20W - 12L
1,653 SR
Queue Stats
130W - 130L
1,521 Elo+
Solo
Chernobog
Chernobog
liljegrahn
Chernobog
Level 17
God Stats
8W - 5L
1,630 SR
Queue Stats
46W - 32L
1,575 Elo+
Solo
Hercules
Hercules
macleor
Hercules
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 49L
1,548 Elo+
Solo
Zeus
Zeus
oddidi7
Zeus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,775 Elo+
Solo
Team Averages
Level 19
1,615 SR
1,594 Elo+

VS

Team Averages
Level 24
1,626 SR
1,600 Elo+
Nemesis
Nemesis
CalmestCave2222
Nemesis
Level 22
God Stats
27W - 27L
1,518 SR
Queue Stats
82W - 66L
1,537 Elo+
Solo
Tiamat
Tiamat
El_xunakle
Tiamat
Level 28
God Stats
4W - 5L
1,571 SR
Queue Stats
120W - 91L
1,634 Elo+
Party 1
Bellona
Bellona
Studnaffson11
Bellona
Level 14
God Stats
12W - 7L
1,949 SR
Queue Stats
51W - 57L
1,671 Elo+
Solo
Nu Wa
Nu Wa
X-_Darksito_-X
Nu Wa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 101L
1,598 Elo+
Party 1
Bacchus
Bacchus
xSif2o1x
Bacchus
Level 28
God Stats
11W - 7L
1,589 SR
Queue Stats
306W - 249L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 10
14,258
594
18,919
21,518
15,315
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kuzenbo
17
3 / 3 / 11
11,600
483
8,803
16,043
15,878
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
liljegrahn
Chernobog
16
1 / 7 / 7
10,483
437
6,727
16,647
5,976
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hercules
macleor
Hercules
20
11 / 1 / 8
14,542
606
18,148
30,237
42,555
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zeus
oddidi7
Zeus
15
1 / 8 / 9
9,848
410
8,928
15,132
4,610
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 5 / 3
12,390
516
9,434
20,440
11,591
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tiamat
El_xunakle
Tiamat
17
3 / 7 / 4
11,624
484
16,841
16,223
11,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
15
2 / 5 / 2
10,003
417
6,824
21,012
18,283
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Mace

Heavy Mace

+30
Physical Power

19
7 / 6 / 7
12,803
533
18,319
15,791
6,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
xSif2o1x
Bacchus
16
5 / 3 / 7
11,937
497
14,373
18,973
21,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
45
26
Kills
22
22
Deaths
26
45
Assists
23
Player
Kills
Deaths
Assists
KDA
L
5
5
3
1.3
L
Tiamat
El_xunakle
Tiamat
3
7
4
0.71
W
10
3
10
5
W
Kuzenbo
3
3
11
2.83
L
Bellona
2
5
2
0.6
L
7
6
7
1.75
W
Chernobog
liljegrahn
Chernobog
1
7
7
0.64
W
Hercules
macleor
Hercules
11
1
8
15
W
Zeus
oddidi7
Zeus
1
8
9
0.69
L
Bacchus
xSif2o1x
Bacchus
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,525
Damage
65,791
99,577
Taken
92,439
84,334
Mitigated
69,396
39,412
Healing
21,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,434
4,510
0
7,696
20,440
11,591
1,110
1,486
18,954
0
103,500
L
Tiamat
El_xunakle
Tiamat
16,841
1,951
178
3,889
16,223
11,855
0
3,313
12,830
72,508
0
W
18,919
7,555
0
9,104
21,518
15,315
2,026
10,011
11,507
0
133,816
W
Kuzenbo
8,803
3,285
0
4,642
16,043
15,878
522
9,861
6,182
31,332
0
L
Bellona
6,824
2,704
0
2,388
21,012
18,283
0
4,104
16,831
0
52,335
L
18,319
6,132
0
2,813
15,791
6,355
2,064
3,794
11,997
89,995
0
W
Chernobog
liljegrahn
Chernobog
6,727
3,700
0
5,381
16,647
5,976
2,809
9,535
7,112
0
69,169
W
Hercules
macleor
Hercules
18,148
5,759
0
17,350
30,237
42,555
549
9,394
20,843
341
96,445
W
Zeus
oddidi7
Zeus
8,928
668
0
2,935
15,132
4,610
468
10,732
4,400
52,870
0
L
Bacchus
xSif2o1x
Bacchus
14,373
2,718
0
4,200
18,973
21,312
321
5,335
13,494
53,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,731
Gold Earned
58,757
640
Minions Killed
537
0
Camps Cleared
0
2,292,091
Distance Traveled
2,157,269
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,390
516
145
6
0
478,976
1
L
Tiamat
11,624
484
122
5
0
431,324
0
W
Set
14,258
594
196
8
0
467,190
1
W
Kuzenbo
11,600
483
29
1
0
483,143
7
L
Bellona
10,003
417
81
3
0
408,778
1
L
Nu Wa
12,803
533
132
6
0
380,831
2
W
Chernobog
10,483
437
123
5
0
422,910
0
W
Hercules
14,542
606
193
8
0
518,646
3
W
Zeus
9,848
410
99
4
0
400,202
5
L
Bacchus
11,937
497
57
2
0
457,360
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role