Player Matchup

Cerberus
Cerberus
Azathoth99
Cerberus
Level 19
God Stats
9W - 7L
1,425 SR
Queue Stats
45W - 25L
1,616 Elo+
Solo
Chronos
Chronos
WhisKe
Chronos
Level 24
God Stats
3W - 1L
1,524 SR
Queue Stats
80W - 69L
1,487 Elo+
Party 1
Loki
Loki
dgcala05
Loki
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
shelbyexe18
Bellona
Level 13
God Stats
7W - 3L
1,793 SR
Queue Stats
224W - 205L
1,547 Elo+
Solo
Neith
Neith
xNintendoW
Neith
Level 17
God Stats
14W - 14L
1,848 SR
Queue Stats
292W - 279L
1,424 Elo+
Solo
Team Averages
Level 20
1,618 SR
1,515 Elo+

VS

Team Averages
Level 11
1,482 SR
1,351 Elo+
Thanatos
Thanatos
LaTiaHerni
Thanatos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,334 Elo+
Party 2
Scylla
Scylla
SegmiPorros
Scylla
Level 7
God Stats
0W - 3L
1,310 SR
Queue Stats
5W - 7L
1,401 Elo+
Party 2
Ra
Ra
lotixxx
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,103 Elo+
Party 2
Anhur
Anhur
nicodebe09
Anhur
Level 7
God Stats
5W - 6L
1,493 SR
Queue Stats
7W - 9L
1,367 Elo+
Party 2
Bellona
Bellona
pavilhao-solido
Bellona
Level 30
God Stats
16W - 14L
1,605 SR
Queue Stats
415W - 394L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Azathoth99
Cerberus
14
3 / 2 / 14
9,526
529
9,877
14,131
12,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
WhisKe
Chronos
16
9 / 2 / 11
10,832
602
15,018
9,517
3,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Loki
6
1 / 1 / 1
6,380
354
353
2,538
458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
shelbyexe18
Bellona
15
13 / 2 / 4
10,235
569
12,137
11,994
8,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
15
8 / 3 / 12
9,573
532
9,933
10,268
3,536
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
LaTiaHerni
Thanatos
12
4 / 6 / 1
8,471
471
4,866
12,843
4,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
13
1 / 7 / 5
8,321
462
7,525
10,505
3,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 11 / 4
7,075
393
6,153
10,432
2,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
13
2 / 8 / 3
8,659
481
7,298
11,515
3,823
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 2 / 3
8,804
489
5,088
16,196
13,830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
26
34
Kills
10
10
Deaths
34
42
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Azathoth99
Cerberus
3
2
14
5
L
Thanatos
LaTiaHerni
Thanatos
4
6
1
0.75
L
Scylla
1
7
5
0.5
W
Chronos
WhisKe
Chronos
9
2
11
7.25
W
Loki
1
1
1
1.5
L
1
11
4
0.27
L
Anhur
2
8
3
0.44
L
2
2
3
1.75
W
Bellona
shelbyexe18
Bellona
13
2
4
7.5
W
Neith
8
3
12
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,318
Damage
30,930
48,448
Taken
61,491
28,984
Mitigated
28,431
18,621
Healing
14,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Azathoth99
Cerberus
9,877
916
219
4,324
14,131
12,673
453
3,098
10,591
45,098
0
L
Thanatos
LaTiaHerni
Thanatos
4,866
1,465
0
8,546
12,843
4,772
0
2,406
10,437
0
38,279
L
Scylla
7,525
730
0
1,318
10,505
3,205
676
4,885
5,620
32,292
0
W
Chronos
WhisKe
Chronos
15,018
6,535
0
5,607
9,517
3,559
4,083
2,327
6,872
68,848
0
W
Loki
353
135
0
1,599
2,538
458
0
72
2,466
0
7,603
L
6,153
549
54
557
10,432
2,801
0
5,427
5,005
27,310
0
L
Anhur
7,298
2,959
0
925
11,515
3,823
458
3,785
7,730
0
30,313
L
5,088
742
0
3,348
16,196
13,830
0
8,392
7,804
0
34,764
W
Bellona
shelbyexe18
Bellona
12,137
3,147
0
2,360
11,994
8,758
1,050
2,390
9,376
0
45,939
W
Neith
9,933
3,740
0
4,512
10,268
3,536
2,427
4,327
5,465
0
45,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,546
Gold Earned
41,330
405
Minions Killed
291
0
Camps Cleared
0
1,416,371
Distance Traveled
1,450,319
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,526
529
109
6
0
361,103
4
L
Thanatos
8,471
471
60
3
0
262,361
0
L
Scylla
8,321
462
57
3
0
295,585
0
W
Chronos
10,832
602
110
6
0
324,180
1
W
Loki
6,380
354
21
1
0
67,160
0
L
Ra
7,075
393
61
3
0
256,537
1
L
Anhur
8,659
481
51
3
0
322,636
0
L
Bellona
8,804
489
62
3
0
313,200
2
W
Bellona
10,235
569
84
5
0
358,133
2
W
Neith
9,573
532
81
5
0
305,795
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role