Player Matchup

Merlin
Merlin
ErronBlackUR886
Merlin
Level 7
God Stats
5W - 7L
1,532 SR
Queue Stats
11W - 18L
1,773 Elo+
Solo
Fenrir
Fenrir
MasonBL
Fenrir
Level 20
God Stats
20W - 16L
1,617 SR
Queue Stats
42W - 30L
1,550 Elo+
Solo
Cabrakan
Cabrakan
Sauce Walkers
Cabrakan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,411 Elo+
Party 2
Ah Puch
Ah Puch
ShazamsEmpire
Ah Puch
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 44L
1,451 Elo+
Party 2
Jormungandr
Jormungandr
kaguyazet
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,746 Elo+
Solo
Team Averages
Level 18
1,530 SR
1,586 Elo+

VS

Team Averages
Level 39
1,619 SR
1,546 Elo+
Neith
Neith
KingClayton420
Neith
Level 25
God Stats
92W - 81L
1,570 SR
Queue Stats
112W - 108L
1,527 Elo+
Solo
Amaterasu
Amaterasu
No_Okami_Slayer
Amaterasu
Level 115
God Stats
2W - 1L
1,789 SR
Queue Stats
9W - 16L
1,473 Elo+
Party 1
Susano
Susano
RyuuTaK
Susano
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,620 Elo+
Party 1
Tiamat
Tiamat
ShadowOfMorti
Tiamat
Level 22
God Stats
25W - 25L
1,552 SR
Queue Stats
198W - 152L
1,611 Elo+
Solo
Geb
Geb
TheLastOTTER_
Geb
Level 29
God Stats
20W - 15L
1,683 SR
Queue Stats
389W - 393L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 11 / 14
13,498
1,038
13,435
21,799
8,896
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
MasonBL
Fenrir
19
7 / 7 / 16
13,459
1,035
24,186
24,771
16,279
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Cabrakan
Sauce Walkers
Cabrakan
19
2 / 4 / 19
12,033
926
12,190
18,416
24,975
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Puch
19
11 / 6 / 13
14,399
1,108
29,026
16,867
9,137
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
kaguyazet
Jormungandr
18
2 / 10 / 14
11,803
908
7,865
19,207
16,539
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 13
13,997
1,077
19,823
16,784
6,456
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
No_Okami_Slayer
Amaterasu
19
11 / 6 / 12
14,163
1,089
17,054
27,545
22,429
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Susano
RyuuTaK
Susano
18
4 / 12 / 12
12,291
945
9,872
20,195
7,525
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
13 / 3 / 15
15,765
1,213
32,669
14,538
15,550
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
1 / 1 / 22
12,626
971
13,243
15,021
10,072
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
112
28
Kills
38
38
Deaths
28
76
Assists
74
Player
Kills
Deaths
Assists
KDA
L
6
11
14
1.18
W
9
6
13
2.58
L
Fenrir
MasonBL
Fenrir
7
7
16
2.14
W
Amaterasu
No_Okami_Slayer
Amaterasu
11
6
12
2.83
W
Susano
RyuuTaK
Susano
4
12
12
0.83
L
Cabrakan
Sauce Walkers
Cabrakan
2
4
19
2.88
W
13
3
15
6.83
L
Ah Puch
11
6
13
2.92
W
1
1
22
12
L
Jormungandr
kaguyazet
Jormungandr
2
10
14
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,702
Damage
92,661
101,060
Taken
94,083
75,826
Mitigated
62,032
7,142
Healing
20,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,435
1,057
0
380
21,799
8,896
0
11,404
10,395
44,701
0
W
19,823
13,126
0
4,047
16,784
6,456
0
10,594
6,190
0
43,662
L
Fenrir
MasonBL
Fenrir
24,186
6,911
0
1,539
24,771
16,279
0
10,740
14,031
0
36,134
W
Amaterasu
No_Okami_Slayer
Amaterasu
17,054
6,190
0
5,748
27,545
22,429
0
14,317
13,228
2,013
26,101
W
Susano
RyuuTaK
Susano
9,872
254
0
0
20,195
7,525
0
15,456
4,739
0
21,865
L
Cabrakan
Sauce Walkers
Cabrakan
12,190
1,321
0
163
18,416
24,975
0
6,542
11,874
24,194
0
W
32,669
3,890
128
5,991
14,538
15,550
0
11,192
3,346
71,664
0
L
Ah Puch
29,026
1,650
624
4,432
16,867
9,137
0
10,430
6,437
57,489
0
W
13,243
2,254
548
3,958
15,021
10,072
0
10,957
4,064
31,205
0
L
Jormungandr
kaguyazet
Jormungandr
7,865
2,030
0
4
19,207
16,539
0
8,437
10,585
24,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,192
Gold Earned
68,842
202
Minions Killed
253
4
Camps Cleared
5
999,284
Distance Traveled
1,181,894
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,498
1,038
68
5
0
194,980
0
W
Neith
13,997
1,077
56
4
1
176,995
0
L
Fenrir
13,459
1,035
23
2
2
277,714
0
W
Amaterasu
14,163
1,089
29
2
1
260,897
0
W
Susano
12,291
945
24
2
0
217,814
0
L
Cabrakan
12,033
926
18
1
0
180,114
1
W
Tiamat
15,765
1,213
99
8
3
248,919
0
L
Ah Puch
14,399
1,108
55
4
2
217,807
0
W
Geb
12,626
971
45
3
0
277,269
1
L
Jormungandr
11,803
908
38
3
0
128,669
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role