Player Matchup

Guan Yu
Guan Yu
Aunt-JaMama666
Guan Yu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 50L
1,670 Elo+
Solo
Artio
Artio
RevengeOfKronos
Artio
Level 25
God Stats
6W - 2L
1,794 SR
Queue Stats
27W - 10L
1,723 Elo+
Party 1
Medusa
Medusa
SteveyNogales
Medusa
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
130W - 66L
1,713 Elo+
Party 1
Raijin
Raijin
hotdawgwhawter
Raijin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 69L
1,702 Elo+
Solo
Susano
Susano
tG Toxic5652
Susano
Level 28
God Stats
8W - 7L
1,546 SR
Queue Stats
20W - 16L
1,486 Elo+
Party 1
Team Averages
Level 27
1,568 SR
1,659 Elo+

VS

Team Averages
Level 19
1,511 SR
1,699 Elo+
Sun Wukong
Sun Wukong
GGmaK26
Sun Wukong
Level 27
God Stats
10W - 6L
1,531 SR
Queue Stats
217W - 161L
1,627 Elo+
Solo
Eset
Eset
Gorditiloki
Eset
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 11L
1,972 Elo+
Solo
Skadi
Skadi
Ilikelilboys
Skadi
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,639 Elo+
Solo
Achilles
Achilles
Ooooo2058
Achilles
Level 23
God Stats
3W - 4L
1,500 SR
Queue Stats
157W - 150L
1,646 Elo+
Solo
Ares
Ares
PLAYlive FB 08
Ares
Level 8
God Stats
1W - 3L
1,523 SR
Queue Stats
19W - 22L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 2 / 2
6,662
666
8,395
8,690
5,217
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8
2 / 2 / 9
5,849
585
3,044
6,370
3,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

11
9 / 1 / 1
6,981
698
6,638
5,034
1,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 3 / 2
5,225
523
4,239
5,000
1,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Susano
9
2 / 1 / 3
5,337
534
2,578
5,004
1,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GGmaK26
Sun Wukong
10
4 / 4 / 1
6,311
631
5,719
8,605
3,055
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
2 / 3 / 2
5,223
522
3,641
4,952
1,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 5 / 4
4,566
457
3,282
4,953
955
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Ooooo2058
Achilles
8
2 / 4 / 3
5,409
541
4,640
8,204
2,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 5 / 0
4,382
438
1,424
6,675
3,306
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
21
Kills
9
9
Deaths
21
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
7
2
2
4
L
Sun Wukong
GGmaK26
Sun Wukong
4
4
1
1.13
L
2
3
2
1
L
0
5
4
0.4
L
Achilles
Ooooo2058
Achilles
2
4
3
0.88
L
1
5
0
0.2
W
2
2
9
3.25
W
9
1
1
9.5
W
1
3
2
0.67
W
Susano
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,894
Damage
18,706
30,098
Taken
33,389
13,629
Mitigated
10,618
10,681
Healing
6,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,395
2,671
384
3,621
8,690
5,217
0
918
7,672
0
34,102
L
Sun Wukong
GGmaK26
Sun Wukong
5,719
1,989
0
2,482
8,605
3,055
0
461
8,122
0
28,113
L
3,641
34
164
896
4,952
1,129
0
1,532
3,262
22,240
0
L
3,282
1,322
0
140
4,953
955
0
1,535
3,380
0
9,384
L
Achilles
Ooooo2058
Achilles
4,640
2,237
0
1,807
8,204
2,173
0
2,418
5,640
0
23,311
L
1,424
33
0
988
6,675
3,306
0
973
5,702
12,142
0
W
3,044
978
547
2,206
6,370
3,998
0
1,090
5,234
11,308
0
W
6,638
3,051
0
2,670
5,034
1,470
0
696
4,338
0
42,341
W
4,239
513
0
813
5,000
1,519
0
1,128
3,760
26,076
0
W
Susano
2,578
374
0
440
5,004
1,425
0
841
4,029
0
20,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,054
Gold Earned
25,891
259
Minions Killed
173
0
Camps Cleared
0
953,641
Distance Traveled
891,978
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,662
666
68
7
0
197,777
2
L
Sun Wukong
6,311
631
55
6
0
187,021
2
L
Eset
5,223
522
47
5
0
181,090
1
L
Skadi
4,566
457
7
1
0
162,461
0
L
Achilles
5,409
541
43
4
0
184,466
0
L
Ares
4,382
438
21
2
0
176,940
1
W
Artio
5,849
585
25
3
0
201,412
1
W
Medusa
6,981
698
77
8
0
169,293
2
W
Raijin
5,225
523
45
5
0
185,510
1
W
Susano
5,337
534
44
4
0
199,649
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role