Player Matchup

Fenrir
Fenrir
AlexUltimate54
Fenrir
Level 120
God Stats
7W - 2L
1,395 SR
Queue Stats
724W - 585L
1,647 Elo+
Party 2
Khepri
Khepri
Ik3rtxo
Khepri
Level 71
God Stats
97W - 45L
1,659 SR
Queue Stats
625W - 475L
1,659 Elo+
Party 2
Tiamat
Tiamat
hugogamer03389
Tiamat
Level 27
God Stats
122W - 62L
1,691 SR
Queue Stats
580W - 443L
1,611 Elo+
Party 2
Team Averages
Level 73
1,582 SR
1,639 Elo+

VS

Team Averages
Level 91
1,456 SR
1,477 Elo+
Jormungandr
Jormungandr
Ardenius
Jormungandr
Level 8
God Stats
0W - 2L
1,301 SR
Queue Stats
0W - 2L
1,343 Elo+
Party 1
Chronos
Chronos
DrυnkenWhaler
Chronos
Level 157
God Stats
1W - 3L
1,567 SR
Queue Stats
7W - 9L
1,587 Elo+
Party 1
Thanatos
Thanatos
FishFace22
Thanatos
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 4
8,579
715
6,721
8,460
4,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
Ik3rtxo
Khepri
12
3 / 0 / 8
9,104
759
4,502
7,073
5,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

13
3 / 1 / 8
8,431
703
9,284
6,289
4,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ardenius
Jormungandr
9
0 / 2 / 2
6,681
557
4,969
6,968
5,401
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
0 / 5 / 2
7,207
601
6,424
11,817
4,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
FishFace22
Thanatos
9
2 / 4 / 0
7,208
601
3,916
7,829
2,377
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
11
Kills
2
2
Deaths
11
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
1
4
7
L
Jormungandr
Ardenius
Jormungandr
0
2
2
0.5
L
0
5
2
0.2
L
Thanatos
FishFace22
Thanatos
2
4
0
0.5
W
Khepri
Ik3rtxo
Khepri
3
0
8
7
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,507
Damage
15,309
21,822
Taken
26,614
14,571
Mitigated
11,892
6,445
Healing
6,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,721
1,944
0
1,370
8,460
4,477
29
3,614
4,671
0
23,430
L
Jormungandr
Ardenius
Jormungandr
4,969
1,708
0
360
6,968
5,401
0
3,183
3,707
18,586
0
L
6,424
2,565
0
2,027
11,817
4,114
192
7,882
3,785
31,822
0
L
Thanatos
FishFace22
Thanatos
3,916
984
0
4,126
7,829
2,377
0
2,821
4,858
0
25,469
W
Khepri
Ik3rtxo
Khepri
4,502
363
745
2,244
7,073
5,804
536
4,628
2,320
16,465
0
W
9,284
901
0
2,086
6,289
4,290
0
2,747
3,422
41,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,114
Gold Earned
21,096
136
Minions Killed
118
0
Camps Cleared
0
643,684
Distance Traveled
552,278
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,579
715
35
3
0
215,265
3
L
Jormungandr
6,681
557
27
2
0
176,632
1
L
Chronos
7,207
601
57
5
0
172,744
5
L
Thanatos
7,208
601
34
3
0
202,902
2
W
Khepri
9,104
759
17
1
0
213,573
0
W
Tiamat
8,431
703
84
7
0
214,846
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role