Player Matchup

Neith
Neith
B0B03260
Neith
Level 5
God Stats
1W - 7L
1,236 SR
Queue Stats
2W - 8L
1,156 Elo+
Party 2
Thor
Thor
Karmiiil
Thor
Level 8
God Stats
3W - 6L
1,424 SR
Queue Stats
28W - 47L
1,321 Elo+
Party 2
Olorun
Olorun
Scheier8673
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,148 Elo+
Party 2
Team Averages
Level 5
1,386 SR
1,208 Elo+

VS

Team Averages
Level 30
1,601 SR
1,238 Elo+
Fenrir
Fenrir
Airwolf230
Fenrir
Level 47
God Stats
3W - 2L
1,715 SR
Queue Stats
22W - 38L
1,252 Elo+
Party 1
Bellona
Bellona
GraLenNo_1
Bellona
Level 28
God Stats
6W - 4L
1,719 SR
Queue Stats
14W - 25L
1,256 Elo+
Party 1
Ra
Ra
Oligro95
Ra
Level 15
God Stats
8W - 14L
1,369 SR
Queue Stats
29W - 51L
1,205 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
B0B03260
Neith
10
1 / 6 / 0
6,990
583
4,581
8,096
2,533
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
9
0 / 3 / 1
6,731
561
3,885
8,923
2,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
11
0 / 3 / 1
6,956
580
2,204
6,611
2,328
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Airwolf230
Fenrir
12
3 / 1 / 8
8,615
718
4,682
8,089
3,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
GraLenNo_1
Bellona
13
7 / 0 / 4
9,164
764
6,624
8,388
6,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
2 / 0 / 7
8,312
693
6,733
3,409
1,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
1
Kills
12
12
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Airwolf230
Fenrir
3
1
8
7
L
Neith
B0B03260
Neith
1
6
0
0.17
W
Bellona
GraLenNo_1
Bellona
7
0
4
9
L
Thor
0
3
1
0.17
W
2
0
7
5.5
L
Olorun
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,670
Damage
18,039
23,630
Taken
19,886
7,619
Mitigated
10,680
5,203
Healing
7,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Airwolf230
Fenrir
4,682
237
0
2,722
8,089
3,189
1,199
615
7,474
0
27,224
L
Neith
B0B03260
Neith
4,581
1,049
0
930
8,096
2,533
0
2,090
5,654
0
19,391
W
Bellona
GraLenNo_1
Bellona
6,624
1,803
0
3,225
8,388
6,389
899
1,001
7,387
0
26,546
L
Thor
3,885
348
0
1,680
8,923
2,758
0
1,303
7,374
0
18,289
W
6,733
120
636
437
3,409
1,102
892
636
2,773
37,375
0
L
Olorun
2,204
908
385
2,208
6,611
2,328
0
2,520
3,809
19,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,677
Gold Earned
26,091
103
Minions Killed
158
0
Camps Cleared
0
618,646
Distance Traveled
691,813
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,615
718
43
4
0
218,537
1
L
Neith
6,990
583
28
2
0
182,151
2
W
Bellona
9,164
764
41
3
0
258,460
0
L
Thor
6,731
561
32
3
0
223,358
0
W
Ra
8,312
693
74
6
0
214,816
2
L
Olorun
6,956
580
43
4
0
213,137
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role