Player Matchup

Ymir
Ymir
AxelTM
Ymir
Level 4
God Stats
4W - 5L
1,164 SR
Queue Stats
130W - 136L
1,257 Elo+
Solo
Scylla
Scylla
TheStringfellow
Scylla
Level 14
God Stats
17W - 12L
1,526 SR
Queue Stats
147W - 157L
1,384 Elo+
Solo
Neith
Neith
fortnitepro7
Neith
Level 10
God Stats
22W - 18L
1,349 SR
Queue Stats
27W - 31L
1,251 Elo+
Party 1
King Arthur
King Arthur
jackreynolds12
King Arthur
Level 24
God Stats
23W - 20L
1,546 SR
Queue Stats
61W - 69L
1,428 Elo+
Solo
Fenrir
Fenrir
kpop1337
Fenrir
Level 23
God Stats
3W - 6L
1,395 SR
Queue Stats
56W - 62L
1,431 Elo+
Party 1
Team Averages
Level 15
1,396 SR
1,350 Elo+

VS

Team Averages
Level 18
1,433 SR
1,380 Elo+
Guan Yu
Guan Yu
DirewolfAegon
Guan Yu
Level 8
God Stats
1W - 2L
1,300 SR
Queue Stats
112W - 134L
1,299 Elo+
Solo
Tyr
Tyr
ViejoSabroson7v7
Tyr
Level 22
God Stats
30W - 29L
1,526 SR
Queue Stats
88W - 70L
1,549 Elo+
Solo
Yemoja
Yemoja
ilovetolarp
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,290 Elo+
Solo
Merlin
Merlin
pokeballD
Merlin
Level 28
God Stats
3W - 6L
1,369 SR
Queue Stats
10W - 7L
1,429 Elo+
Solo
Izanami
Izanami
人夫的家886
Izanami
Level 28
God Stats
9W - 6L
1,469 SR
Queue Stats
53W - 52L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AxelTM
Ymir
13
2 / 1 / 7
7,334
489
4,056
8,975
6,280
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
6 / 1 / 2
8,535
569
4,864
5,251
1,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
6 / 2 / 4
7,800
520
10,962
7,499
2,304
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
jackreynolds12
King Arthur
13
0 / 2 / 2
7,572
505
6,721
11,062
5,410
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
kpop1337
Fenrir
14
8 / 2 / 6
8,707
580
9,684
10,355
3,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
12
0 / 4 / 2
6,779
452
1,891
10,723
4,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 2 / 0
8,074
538
5,953
13,826
9,110
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
7
1 / 4 / 1
5,715
381
1,695
6,376
3,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
pokeballD
Merlin
11
1 / 7 / 1
6,968
465
6,415
9,892
3,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 5 / 0
7,700
513
6,125
10,420
3,160
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
22
Kills
8
8
Deaths
22
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
AxelTM
Ymir
2
1
7
5.5
L
Guan Yu
0
4
2
0.25
W
6
1
2
7
L
2
2
0
1
W
6
2
4
4
L
Yemoja
1
4
1
0.38
W
King Arthur
jackreynolds12
King Arthur
0
2
2
0.5
W
Fenrir
kpop1337
Fenrir
8
2
6
5.5
L
Merlin
pokeballD
Merlin
1
7
1
0.21
L
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,287
Damage
22,079
43,142
Taken
51,237
19,335
Mitigated
22,970
12,063
Healing
12,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
AxelTM
Ymir
4,056
1,059
0
651
8,975
6,280
251
1,283
7,630
29,290
0
L
Guan Yu
1,891
698
662
2,752
10,723
4,371
221
711
10,012
0
31,774
W
4,864
636
0
789
5,251
1,536
800
3,487
1,216
42,129
0
L
5,953
481
0
5,972
13,826
9,110
0
632
13,170
0
44,661
W
10,962
6,278
0
1,315
7,499
2,304
871
1,307
6,086
0
45,672
L
Yemoja
1,695
211
206
239
6,376
3,063
0
2,209
4,055
7,169
0
W
King Arthur
jackreynolds12
King Arthur
6,721
323
0
3,521
11,062
5,410
0
0
11,062
0
41,114
W
Fenrir
kpop1337
Fenrir
9,684
2,348
0
5,787
10,355
3,805
0
1,265
9,038
0
47,848
L
Merlin
pokeballD
Merlin
6,415
237
0
1,192
9,892
3,266
1,228
2,162
7,586
36,467
0
L
6,125
3,252
0
1,407
10,420
3,160
708
2,926
7,494
0
43,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,948
Gold Earned
35,236
384
Minions Killed
312
0
Camps Cleared
0
1,499,315
Distance Traveled
1,269,108
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,334
489
50
3
0
317,346
4
L
Guan Yu
6,779
452
67
4
0
288,102
0
W
Scylla
8,535
569
94
6
0
271,604
2
L
Tyr
8,074
538
99
7
0
286,876
2
W
Neith
7,800
520
76
5
0
271,596
1
L
Yemoja
5,715
381
16
1
0
189,324
3
W
King Arthur
7,572
505
85
6
0
300,425
3
W
Fenrir
8,707
580
79
5
0
338,344
3
L
Merlin
6,968
465
54
4
0
253,316
4
L
Izanami
7,700
513
76
5
0
251,490
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role