Player Matchup

Bellona
Bellona
Ashlore
Bellona
Level 28
God Stats
7W - 26L
1,285 SR
Queue Stats
7W - 29L
1,250 Elo+
Party 3
Nox
Nox
Dashoud
Nox
Level 39
God Stats
2W - 4L
1,323 SR
Queue Stats
8W - 35L
1,224 Elo+
Party 3
Anubis
Anubis
FGTeofil
Anubis
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 35L
1,224 Elo+
Party 3
Arachne
Arachne
Frankfurterslag
Arachne
Level 39
God Stats
9W - 27L
1,334 SR
Queue Stats
9W - 36L
1,244 Elo+
Party 3
Sun Wukong
Sun Wukong
SoulThief01
Sun Wukong
Level 26
God Stats
5W - 19L
1,241 SR
Queue Stats
10W - 40L
1,232 Elo+
Party 3
Team Averages
Level 36
1,337 SR
1,235 Elo+

VS

Team Averages
Level 64
1,496 SR
1,568 Elo+
Chaac
Chaac
EcoMr
Chaac
Level 27
God Stats
13W - 7L
1,751 SR
Queue Stats
130W - 111L
1,714 Elo+
Party 1
Set
Set
Kab0M1
Set
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 41L
1,624 Elo+
Party 1
Apollo
Apollo
PukkelPopFZN
Apollo
Level 32
God Stats
6W - 3L
1,608 SR
Queue Stats
6W - 3L
1,728 Elo+
Solo
Cthulhu
Cthulhu
blaaacke
Cthulhu
Level 27
God Stats
1W - 1L
1,244 SR
Queue Stats
2W - 2L
1,306 Elo+
Party 2
Kukulkan
Kukulkan
krol22
Kukulkan
Level 75
God Stats
37W - 39L
1,379 SR
Queue Stats
140W - 152L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ashlore
Bellona
15
3 / 6 / 1
9,863
448
12,330
22,348
14,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nox
14
2 / 5 / 5
9,115
414
8,137
10,819
3,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
FGTeofil
Anubis
14
3 / 5 / 1
8,646
393
8,349
13,490
6,842
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 9 / 4
8,960
407
5,261
20,696
12,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
SoulThief01
Sun Wukong
15
1 / 3 / 0
8,945
407
5,927
17,256
9,836
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
EcoMr
Chaac
18
6 / 1 / 13
12,549
570
19,678
28,908
35,586
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Set
Kab0M1
Set
20
21 / 3 / 2
14,451
657
23,494
22,816
15,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
13
0 / 4 / 6
9,595
436
2,510
10,778
3,216
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
blaaacke
Cthulhu
16
0 / 1 / 14
10,746
488
6,744
16,652
12,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
krol22
Kukulkan
18
1 / 3 / 8
12,335
561
9,858
11,591
4,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
71
9
Kills
28
28
Deaths
12
11
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Bellona
Ashlore
Bellona
3
6
1
0.58
L
Nox
2
5
5
0.9
W
Chaac
EcoMr
Chaac
6
1
13
12.5
L
Anubis
FGTeofil
Anubis
3
5
1
0.7
L
0
9
4
0.22
W
Set
Kab0M1
Set
21
3
2
7.33
W
Apollo
0
4
6
0.75
L
Sun Wukong
SoulThief01
Sun Wukong
1
3
0
0.33
W
Cthulhu
blaaacke
Cthulhu
0
1
14
7
W
Kukulkan
krol22
Kukulkan
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,004
Damage
62,284
84,609
Taken
90,745
46,920
Mitigated
71,415
18,718
Healing
42,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Ashlore
Bellona
12,330
5,831
0
4,851
22,348
14,328
79
3,853
18,157
0
56,144
L
Nox
8,137
408
0
1,224
10,819
3,898
330
2,425
8,270
41,985
0
W
Chaac
EcoMr
Chaac
19,678
3,355
0
14,448
28,908
35,586
1,188
5,321
23,587
769
73,622
L
Anubis
FGTeofil
Anubis
8,349
124
373
2,377
13,490
6,842
216
1,935
11,497
43,949
0
L
5,261
3,253
405
6,552
20,696
12,016
0
4,748
15,699
2,072
60,521
W
Set
Kab0M1
Set
23,494
13,834
0
11,908
22,816
15,726
1,757
3,487
18,882
0
132,192
W
Apollo
2,510
847
0
1,290
10,778
3,216
3,511
4,696
6,082
0
34,481
L
Sun Wukong
SoulThief01
Sun Wukong
5,927
874
0
2,936
17,256
9,836
179
3,117
13,996
0
47,664
W
Cthulhu
blaaacke
Cthulhu
6,744
339
3,110
7,266
16,652
12,326
708
6,392
10,260
48,915
0
W
Kukulkan
krol22
Kukulkan
9,858
653
1,762
2,451
11,591
4,561
1,415
3,666
7,925
84,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,529
Gold Earned
59,676
386
Minions Killed
555
0
Camps Cleared
0
1,958,344
Distance Traveled
2,095,912
19
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,863
448
97
4
0
432,182
2
L
Nox
9,115
414
56
3
0
394,447
4
W
Chaac
12,549
570
112
5
0
387,255
2
L
Anubis
8,646
393
78
4
0
360,899
3
L
Arachne
8,960
407
82
4
0
419,997
6
W
Set
14,451
657
154
7
0
481,068
4
W
Apollo
9,595
436
60
3
0
401,030
2
L
Sun Wukong
8,945
407
73
3
0
350,819
4
W
Cthulhu
10,746
488
70
3
0
414,865
8
W
Kukulkan
12,335
561
159
7
0
411,694
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role