Player Matchup

Cernunnos
Cernunnos
CrazyLoli_69_335
Cernunnos
Level 90
God Stats
6W - 3L
1,298 SR
Queue Stats
59W - 43L
1,710 Elo+
Party 1
Hel
Hel
PaTToNeiToR
Hel
Level 149
God Stats
1W - 0L
1,403 SR
Queue Stats
262W - 181L
1,685 Elo+
Party 1
King Arthur
King Arthur
ikkito
King Arthur
Level 122
God Stats
2W - 1L
1,303 SR
Queue Stats
45W - 29L
1,578 Elo+
Party 1
Team Averages
Level 120
1,335 SR
1,658 Elo+

VS

Team Averages
Level 117
1,554 SR
1,489 Elo+
Bellona
Bellona
ALBiing
Bellona
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 38L
1,506 Elo+
Party 2
Ra
Ra
Crazyhunter098
Ra
Level 116
God Stats
3W - 4L
1,662 SR
Queue Stats
4W - 7L
1,487 Elo+
Party 2
Fenrir
Fenrir
xZlo0o
Fenrir
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 42L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
19
4 / 1 / 13
14,697
668
18,199
18,536
8,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
4 / 7 / 11
14,211
646
11,393
18,369
13,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
ikkito
King Arthur
19
9 / 4 / 8
15,177
690
15,046
26,659
38,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ALBiing
Bellona
16
4 / 5 / 7
13,276
603
18,673
25,271
31,648
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
7 / 4 / 2
14,508
659
19,399
16,413
9,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
xZlo0o
Fenrir
15
1 / 8 / 8
12,518
569
9,528
17,212
7,759
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
29
17
Kills
12
12
Deaths
17
32
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bellona
ALBiing
Bellona
4
5
7
1.5
W
Cernunnos
4
1
13
10.5
L
7
4
2
2
W
4
7
11
1.36
W
King Arthur
ikkito
King Arthur
9
4
8
3.25
L
Fenrir
xZlo0o
Fenrir
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,638
Damage
47,600
63,564
Taken
58,896
60,748
Mitigated
49,372
30,865
Healing
15,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ALBiing
Bellona
18,673
4,065
0
3,197
25,271
31,648
565
3,784
20,937
0
56,276
W
Cernunnos
18,199
10,082
0
10,755
18,536
8,786
2,586
2,699
15,695
0
129,257
L
19,399
1,872
3,767
5,311
16,413
9,965
1,603
4,072
12,017
96,836
0
W
11,393
281
9,583
8,079
18,369
13,370
235
3,954
14,275
65,186
0
W
King Arthur
ikkito
King Arthur
15,046
1,730
0
2,448
26,659
38,592
451
11,810
14,175
0
37,867
L
Fenrir
xZlo0o
Fenrir
9,528
1,542
0
3,207
17,212
7,759
0
4,645
12,417
0
54,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,085
Gold Earned
40,302
269
Minions Killed
257
0
Camps Cleared
0
1,151,160
Distance Traveled
1,142,415
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
13,276
603
62
3
0
404,135
1
W
Cernunnos
14,697
668
143
7
0
352,116
4
L
Ra
14,508
659
140
6
0
359,636
4
W
Hel
14,211
646
94
4
0
371,949
3
W
King Arthur
15,177
690
32
1
0
427,095
2
L
Fenrir
12,518
569
55
3
0
378,644
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role