Player Matchup

Fenrir
Fenrir
MoleJack
Fenrir
Level 28
God Stats
16W - 20L
1,355 SR
Queue Stats
74W - 86L
1,510 Elo+
Solo
Bellona
Bellona
Torchxz
Bellona
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,708 Elo+
Solo
Tiamat
Tiamat
Verchiese
Tiamat
Level 18
God Stats
6W - 4L
1,205 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Ares
Ares
katanov-pro
Ares
Level 9
God Stats
1W - 3L
1,500 SR
Queue Stats
86W - 109L
1,391 Elo+
Solo
Neith
Neith
mathwiz3000
Neith
Level 26
God Stats
50W - 40L
1,482 SR
Queue Stats
80W - 70L
1,473 Elo+
Solo
Team Averages
Level 20
1,408 SR
1,516 Elo+

VS

Team Averages
Level 19
1,549 SR
1,505 Elo+
Arachne
Arachne
C4llMeSmokey
Arachne
Level 20
God Stats
1W - 2L
1,423 SR
Queue Stats
38W - 35L
1,431 Elo+
Solo
Cernunnos
Cernunnos
EulogyOfHope1
Cernunnos
Level 29
God Stats
37W - 41L
1,507 SR
Queue Stats
111W - 113L
1,495 Elo+
Solo
Kukulkan
Kukulkan
LandoxCalrissian
Kukulkan
Level 29
God Stats
54W - 57L
1,568 SR
Queue Stats
718W - 744L
1,481 Elo+
Solo
Zhong Kui
Zhong Kui
SpaceeCase
Zhong Kui
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
月愿cc
Cthulhu
Level 4
God Stats
1W - 3L
1,748 SR
Queue Stats
11W - 19L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MoleJack
Fenrir
15
10 / 3 / 5
9,787
612
9,864
13,339
6,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bellona
Torchxz
Bellona
18
8 / 3 / 2
10,697
669
8,858
12,462
10,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
Verchiese
Tiamat
11
0 / 5 / 8
7,261
454
6,868
9,246
4,621
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 3 / 1
7,074
442
857
8,980
6,531
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 3 / 4
8,805
550
6,679
7,738
2,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
C4llMeSmokey
Arachne
12
6 / 6 / 2
7,947
497
9,230
12,897
5,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cernunnos
EulogyOfHope1
Cernunnos
12
5 / 4 / 2
7,522
470
7,389
11,663
3,783
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 6 / 3
8,309
519
6,704
9,925
4,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
SpaceeCase
Zhong Kui
9
2 / 2 / 1
6,652
416
5,740
6,528
4,300
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
月愿cc
Cthulhu
12
2 / 4 / 4
7,484
468
3,972
9,763
8,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
29
22
Kills
17
17
Deaths
22
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Arachne
C4llMeSmokey
Arachne
6
6
2
1.17
L
Cernunnos
EulogyOfHope1
Cernunnos
5
4
2
1.5
L
2
6
3
0.58
W
Fenrir
MoleJack
Fenrir
10
3
5
4.17
L
Zhong Kui
SpaceeCase
Zhong Kui
2
2
1
1.25
W
Bellona
Torchxz
Bellona
8
3
2
3
W
Tiamat
Verchiese
Tiamat
0
5
8
0.8
W
1
3
1
0.5
W
3
3
4
1.67
L
Cthulhu
月愿cc
Cthulhu
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,126
Damage
33,035
51,765
Taken
50,776
30,552
Mitigated
26,680
15,614
Healing
11,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
C4llMeSmokey
Arachne
9,230
6,373
0
2,198
12,897
5,794
0
1,606
11,291
0
35,655
L
Cernunnos
EulogyOfHope1
Cernunnos
7,389
3,421
0
3,510
11,663
3,783
1,040
3,257
8,406
0
38,410
L
6,704
544
0
968
9,925
4,037
588
1,290
8,635
52,033
0
W
Fenrir
MoleJack
Fenrir
9,864
1,904
99
5,522
13,339
6,214
0
3,785
9,479
0
43,346
L
Zhong Kui
SpaceeCase
Zhong Kui
5,740
1,411
0
3,606
6,528
4,300
37
0
6,528
27,417
0
W
Bellona
Torchxz
Bellona
8,858
2,512
0
5,422
12,462
10,604
1,279
4,501
7,961
4,461
63,018
W
Tiamat
Verchiese
Tiamat
6,868
643
0
1,834
9,246
4,621
342
2,865
6,221
24,952
0
W
857
126
0
4
8,980
6,531
386
3,277
5,628
20,416
0
W
6,679
3,736
509
2,224
7,738
2,582
2,919
1,603
6,060
0
53,586
L
Cthulhu
月愿cc
Cthulhu
3,972
437
88
754
9,763
8,766
0
2,115
7,648
23,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,624
Gold Earned
37,914
396
Minions Killed
329
0
Camps Cleared
0
1,373,253
Distance Traveled
1,218,931
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,947
497
63
4
0
290,070
0
L
Cernunnos
7,522
470
64
4
0
243,483
0
L
Kukulkan
8,309
519
111
7
0
253,121
2
W
Fenrir
9,787
612
70
4
0
320,344
1
L
Zhong Kui
6,652
416
47
3
0
131,746
0
W
Bellona
10,697
669
157
10
0
315,847
3
W
Tiamat
7,261
454
41
3
0
271,734
0
W
Ares
7,074
442
36
2
0
205,361
0
W
Neith
8,805
550
92
6
0
259,967
3
L
Cthulhu
7,484
468
44
3
0
300,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role