Player Matchup

Hou Yi
Hou Yi
Platinum V
FanisSM
Hou Yi
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Athena
Athena
Gold IV
HousTheWarlord
Athena
Gold IV
Level 160
God Stats
26W - 18L
1,877 SR
Queue Stats
337W - 330L
1,489 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold I
aleex_fdez99
Cu Chulainn
Gold I
Level 141
God Stats
1W - 9L
1,463 SR
Queue Stats
143W - 146L
1,635 MMR
Solo
Ne Zha
Ne Zha
Gold IV
jibunmo
Ne Zha
Gold IV
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,671 MMR
Solo
Agni
Agni
Platinum V
roug11
Agni
Platinum V
Level 119
God Stats
7W - 3L
1,715 SR
Queue Stats
87W - 85L
1,668 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 125
1,611 SR
1,593 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 123
1,608 SR
1,621 MMR
Aphrodite
Aphrodite
Gold I
Alejandroatori
Aphrodite
Gold I
Level 125
God Stats
14W - 9L
1,653 SR
Queue Stats
228W - 225L
1,672 MMR
Solo
Mercury
Mercury
Platinum V
Gero6700
Mercury
Platinum V
Level 128
God Stats
8W - 6L
1,830 SR
Queue Stats
240W - 233L
1,680 MMR
Solo
Fenrir
Fenrir
Gold I
ManuMartin
Fenrir
Gold I
Level 154
God Stats
17W - 14L
1,556 SR
Queue Stats
423W - 409L
1,461 MMR
Party 2
Janus
Janus
Gold II
nickDG5
Janus
Gold II
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Platinum III
xCatarsys
Rama
Platinum III
Level 77
God Stats
5W - 6L
1,500 SR
Queue Stats
327W - 306L
1,793 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
FanisSM
Hou Yi
17
5 / 6 / 2
10,657
592
6,959
15,534
6,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 5 / 6
8,517
473
7,161
16,687
10,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
aleex_fdez99
Cu Chulainn
15
1 / 5 / 1
9,609
534
12,332
25,299
18,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ne Zha
jibunmo
Ne Zha
16
4 / 3 / 2
9,475
526
8,443
12,881
5,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Agni
roug11
Agni
14
0 / 5 / 2
8,490
472
7,754
9,783
3,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
DanzaburouSetNemesisChang'eScylla

VS

Bans
TiamatAnhurGebApolloKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Alejandroatori
Aphrodite
18
3 / 2 / 6
10,992
611
15,235
17,773
9,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Gero6700
Mercury
19
10 / 3 / 5
12,130
674
11,857
13,564
6,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
ManuMartin
Fenrir
15
4 / 4 / 9
10,121
562
7,968
15,145
8,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
nickDG5
Janus
18
2 / 0 / 8
11,182
621
8,446
8,602
3,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
19
5 / 3 / 3
12,114
673
9,915
12,451
4,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
55
12
Kills
24
24
Deaths
12
13
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Alejandroatori
Aphrodite
3
2
6
3
L
Hou Yi
FanisSM
Hou Yi
5
6
2
1
W
Mercury
Gero6700
Mercury
10
3
5
4.17
L
2
5
6
1
W
Fenrir
ManuMartin
Fenrir
4
4
9
2.13
L
Cu Chulainn
aleex_fdez99
Cu Chulainn
1
5
1
0.3
L
Ne Zha
jibunmo
Ne Zha
4
3
2
1.67
W
Janus
nickDG5
Janus
2
0
8
6
L
Agni
roug11
Agni
0
5
2
0.2
W
Rama
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,649
Damage
53,421
80,184
Taken
67,535
45,393
Mitigated
32,104
22,619
Healing
28,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Alejandroatori
Aphrodite
15,235
1,504
3,610
13,281
17,773
9,256
851
1,086
16,062
77,201
0
L
Hou Yi
FanisSM
Hou Yi
6,959
3,946
0
4,511
15,534
6,661
195
543
14,633
0
76,391
W
Mercury
Gero6700
Mercury
11,857
4,869
0
246
13,564
6,580
478
4,275
9,264
0
71,838
L
7,161
1,478
0
1,428
16,687
10,555
19
3,733
12,429
32,259
0
W
Fenrir
ManuMartin
Fenrir
7,968
2,020
0
2,872
15,145
8,864
895
5,690
9,380
0
25,090
L
Cu Chulainn
aleex_fdez99
Cu Chulainn
12,332
1,015
0
9,936
25,299
18,861
261
12,756
12,103
597
66,382
L
Ne Zha
jibunmo
Ne Zha
8,443
2,582
0
5,051
12,881
5,537
0
4,414
8,307
0
64,023
W
Janus
nickDG5
Janus
8,446
331
0
2,326
8,602
3,006
741
2,259
6,318
85,648
0
L
Agni
roug11
Agni
7,754
260
0
1,693
9,783
3,779
0
1,624
8,047
64,045
0
W
Rama
9,915
8,226
0
6,204
12,451
4,398
2,866
2,202
10,249
0
88,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,748
Gold Earned
56,539
575
Minions Killed
630
0
Camps Cleared
0
1,682,895
Distance Traveled
1,933,375
14
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,992
611
156
9
0
330,534
7
L
Hou Yi
10,657
592
156
9
0
294,517
3
W
Mercury
12,130
674
121
7
0
444,664
2
L
Athena
8,517
473
50
3
0
364,865
3
W
Fenrir
10,121
562
28
2
0
381,655
3
L
Cu Chulainn
9,609
534
136
8
0
340,511
1
L
Ne Zha
9,475
526
110
6
0
342,923
5
W
Janus
11,182
621
180
10
0
439,945
9
L
Agni
8,490
472
123
7
0
340,079
2
W
Rama
12,114
673
145
8
0
336,577
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role