Player Matchup

Ah Puch
Ah Puch
AGSE 117
Ah Puch
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
241W - 300L
1,396 Elo+
Solo
Medusa
Medusa
Camillo Jr
Medusa
Level 48
God Stats
6W - 3L
1,302 SR
Queue Stats
37W - 35L
1,460 Elo+
Solo
Chang'e
Chang'e
Mast3rkilo
Chang'e
Level 81
God Stats
3W - 1L
1,244 SR
Queue Stats
35W - 32L
1,496 Elo+
Solo
Arachne
Arachne
Mr Queezal
Arachne
Level 47
God Stats
21W - 22L
1,494 SR
Queue Stats
450W - 469L
1,357 Elo+
Solo
Khepri
Khepri
xilysm
Khepri
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
666W - 668L
1,440 Elo+
Solo
Team Averages
Level 55
1,408 SR
1,430 Elo+

VS

Team Averages
Level 51
1,577 SR
1,465 Elo+
Achilles
Achilles
Da Papa Bowser
Achilles
Level 58
God Stats
17W - 17L
1,496 SR
Queue Stats
75W - 75L
1,451 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GreenHierophant
Tsukuyomi
Level 47
God Stats
1W - 1L
1,309 SR
Queue Stats
16W - 19L
1,409 Elo+
Solo
Danzaburou
Danzaburou
HahnSolo34
Danzaburou
Level 27
God Stats
14W - 4L
1,632 SR
Queue Stats
28W - 19L
1,528 Elo+
Party 1
Tiamat
Tiamat
PONZA 3
Tiamat
Level 57
God Stats
3W - 0L
1,681 SR
Queue Stats
270W - 302L
1,459 Elo+
Party 1
Chang'e
Chang'e
Seizmal
Chang'e
Level 66
God Stats
6W - 2L
1,769 SR
Queue Stats
109W - 112L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AGSE 117
Ah Puch
17
6 / 7 / 6
12,228
1,112
19,896
15,894
6,507
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Medusa
Camillo Jr
Medusa
18
1 / 8 / 9
11,026
1,002
13,338
16,773
8,643
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Mast3rkilo
Chang'e
17
3 / 6 / 7
11,437
1,040
11,699
16,258
9,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Arachne
Mr Queezal
Arachne
18
5 / 13 / 10
12,344
1,122
12,680
24,491
9,380
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
xilysm
Khepri
17
1 / 7 / 7
10,428
948
4,811
21,475
18,939
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

40

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
19
9 / 4 / 25
13,188
1,199
14,510
21,275
28,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tsukuyomi
GreenHierophant
Tsukuyomi
18
6 / 4 / 22
11,936
1,085
10,970
12,027
4,790
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
HahnSolo34
Danzaburou
19
4 / 3 / 27
12,738
1,158
16,093
12,580
4,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
PONZA 3
Tiamat
20
8 / 3 / 25
13,075
1,189
18,589
13,148
9,224
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
Seizmal
Chang'e
20
14 / 2 / 21
14,065
1,279
29,174
8,657
3,586
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
161
16
Kills
41
41
Deaths
16
39
Assists
120
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
AGSE 117
Ah Puch
6
7
6
1.29
L
Medusa
Camillo Jr
Medusa
1
8
9
0.69
W
Achilles
9
4
25
5.38
W
Tsukuyomi
GreenHierophant
Tsukuyomi
6
4
22
4.25
W
Danzaburou
HahnSolo34
Danzaburou
4
3
27
5.83
L
Chang'e
Mast3rkilo
Chang'e
3
6
7
1.08
L
Arachne
Mr Queezal
Arachne
5
13
10
0.77
W
Tiamat
PONZA 3
Tiamat
8
3
25
6.83
W
Chang'e
Seizmal
Chang'e
14
2
21
12.25
L
Khepri
xilysm
Khepri
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,424
Damage
89,336
94,891
Taken
67,687
52,937
Mitigated
50,582
12,529
Healing
13,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
AGSE 117
Ah Puch
19,896
3,426
519
1,700
15,894
6,507
0
7,389
8,200
43,147
0
L
Medusa
Camillo Jr
Medusa
13,338
6,687
568
2,411
16,773
8,643
0
7,114
9,367
0
49,296
W
Achilles
14,510
5,537
0
672
21,275
28,014
0
12,080
9,195
0
24,970
W
Tsukuyomi
GreenHierophant
Tsukuyomi
10,970
2,486
0
633
12,027
4,790
0
6,561
5,466
0
30,046
W
Danzaburou
HahnSolo34
Danzaburou
16,093
10,483
0
1,299
12,580
4,968
0
5,957
6,623
0
35,449
L
Chang'e
Mast3rkilo
Chang'e
11,699
512
3,150
2,702
16,258
9,468
0
8,122
7,751
34,863
0
L
Arachne
Mr Queezal
Arachne
12,680
10,938
0
1,479
24,491
9,380
0
11,800
12,255
0
21,121
W
Tiamat
PONZA 3
Tiamat
18,589
1,609
320
2,739
13,148
9,224
0
7,111
6,037
34,215
0
W
Chang'e
Seizmal
Chang'e
29,174
3,296
4,393
3,640
8,657
3,586
0
4,697
3,960
59,423
0
L
Khepri
xilysm
Khepri
4,811
526
0
0
21,475
18,939
0
12,075
8,941
16,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,463
Gold Earned
65,002
194
Minions Killed
266
4
Camps Cleared
9
925,433
Distance Traveled
1,022,285
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
12,228
1,112
45
4
1
199,453
0
L
Medusa
11,026
1,002
54
5
0
160,444
0
W
Achilles
13,188
1,199
31
3
0
200,013
0
W
Tsukuyomi
11,936
1,085
48
4
3
197,435
0
W
Danzaburou
12,738
1,158
59
5
1
190,954
1
L
Chang'e
11,437
1,040
52
5
3
186,978
0
L
Arachne
12,344
1,122
13
1
0
202,006
0
W
Tiamat
13,075
1,189
51
5
0
203,157
0
W
Chang'e
14,065
1,279
77
7
5
230,726
0
L
Khepri
10,428
948
30
3
0
176,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role