Player Matchup

Cabrakan
Cabrakan
Alright So
Cabrakan
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 27L
1,578 Elo+
Party 1
Bellona
Bellona
CanadianSteakRub
Bellona
Level 88
God Stats
4W - 1L
1,491 SR
Queue Stats
259W - 231L
1,537 Elo+
Solo
Horus
Horus
Its Bag Boy
Horus
Level 154
God Stats
15W - 6L
1,822 SR
Queue Stats
491W - 465L
1,619 Elo+
Party 1
Chiron
Chiron
Susanoo Blade
Chiron
Level 154
God Stats
4W - 4L
1,833 SR
Queue Stats
416W - 437L
1,539 Elo+
Solo
Olorun
Olorun
suh brah
Olorun
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 36L
1,524 Elo+
Party 1
Team Averages
Level 134
1,629 SR
1,560 Elo+

VS

Team Averages
Level 129
1,535 SR
1,521 Elo+
Anhur
Anhur
JustJustn
Anhur
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 107L
1,627 Elo+
Solo
Chang'e
Chang'e
Krodista
Chang'e
Level 127
God Stats
9W - 13L
1,580 SR
Queue Stats
690W - 703L
1,579 Elo+
Solo
Discordia
Discordia
Shikiwaka
Discordia
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
221W - 258L
1,290 Elo+
Solo
Jormungandr
Jormungandr
ToxicSnowblind
Jormungandr
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
537W - 556L
1,507 Elo+
Solo
Zeus
Zeus
johanedu97
Zeus
Level 129
God Stats
21W - 13L
1,593 SR
Queue Stats
880W - 888L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Alright So
Cabrakan
17
2 / 2 / 19
9,785
753
6,773
16,563
23,669
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
9 / 3 / 9
11,120
855
13,852
19,112
21,510
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 5 / 15
10,389
799
8,537
19,189
19,855
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
8 / 3 / 13
11,333
872
17,863
13,462
6,476
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
suh brah
Olorun
15
1 / 5 / 11
9,093
699
6,580
11,936
6,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
JustJustn
Anhur
18
6 / 3 / 11
10,530
810
14,448
11,860
4,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Krodista
Chang'e
13
2 / 5 / 12
8,488
653
11,373
11,391
4,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
Shikiwaka
Discordia
14
1 / 5 / 8
8,510
655
9,978
10,958
4,047
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
ToxicSnowblind
Jormungandr
15
2 / 6 / 10
9,239
711
7,345
17,188
18,303
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
7 / 3 / 9
10,572
813
18,403
7,556
2,818
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
68
22
Kills
18
18
Deaths
22
67
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Alright So
Cabrakan
2
2
19
5.75
W
9
3
9
4.5
W
2
5
15
1.9
L
Anhur
JustJustn
Anhur
6
3
11
3.83
L
Chang'e
Krodista
Chang'e
2
5
12
1.6
L
Discordia
Shikiwaka
Discordia
1
5
8
1
W
8
3
13
4.83
L
Jormungandr
ToxicSnowblind
Jormungandr
2
6
10
1.17
L
7
3
9
3.83
W
Olorun
suh brah
Olorun
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,605
Damage
61,547
80,262
Taken
58,953
77,534
Mitigated
34,372
43,521
Healing
22,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Alright So
Cabrakan
6,773
1,190
3,077
2,823
16,563
23,669
260
8,880
7,418
10,556
0
W
13,852
4,168
3,012
4,375
19,112
21,510
904
10,984
7,589
0
26,087
W
8,537
3,952
8,448
6,348
19,189
19,855
901
9,226
9,592
0
16,387
L
Anhur
JustJustn
Anhur
14,448
5,616
1,636
1,837
11,860
4,989
1,235
1,602
10,194
0
32,996
L
Chang'e
Krodista
Chang'e
11,373
645
6,240
2,670
11,391
4,215
305
1,997
9,290
13,792
0
L
Discordia
Shikiwaka
Discordia
9,978
286
2,676
1,019
10,958
4,047
424
1,726
9,144
25,117
0
W
17,863
5,745
5,271
3,807
13,462
6,476
1,654
7,764
5,479
0
49,181
L
Jormungandr
ToxicSnowblind
Jormungandr
7,345
156
2,109
2,631
17,188
18,303
194
5,912
11,088
17,759
0
L
18,403
1,140
1,496
370
7,556
2,818
970
1,632
5,884
31,286
0
W
Olorun
suh brah
Olorun
6,580
3,247
3,577
2,783
11,936
6,024
1,672
8,652
3,085
20,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,720
Gold Earned
47,339
136
Minions Killed
129
0
Camps Cleared
0
1,143,155
Distance Traveled
1,014,117
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,785
753
5
0
0
226,101
0
W
Bellona
11,120
855
17
1
0
234,260
0
W
Horus
10,389
799
11
1
0
234,285
0
L
Anhur
10,530
810
43
3
0
192,767
1
L
Chang'e
8,488
653
10
1
0
207,193
1
L
Discordia
8,510
655
33
3
0
203,421
1
W
Chiron
11,333
872
60
5
0
224,565
0
L
Jormungandr
9,239
711
10
1
0
207,950
2
L
Zeus
10,572
813
33
3
0
202,786
2
W
Olorun
9,093
699
43
3
0
223,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role