Player Matchup

Danzaburou
Danzaburou
FireSqad1
Danzaburou
Level 42
God Stats
18W - 26L
1,563 SR
Queue Stats
83W - 95L
1,434 Elo+
Solo
King Arthur
King Arthur
Juanexbone
King Arthur
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
Unmichi
Nox
Level 47
God Stats
28W - 33L
1,184 SR
Queue Stats
261W - 290L
1,360 Elo+
Party 2
Cthulhu
Cthulhu
VortexMyth6510
Cthulhu
Level 47
God Stats
3W - 5L
1,340 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
XGN BREACH
Ao Kuang
Level 47
God Stats
0W - 1L
1,232 SR
Queue Stats
13W - 27L
1,175 Elo+
Solo
Team Averages
Level 54
1,364 SR
1,394 Elo+

VS

Team Averages
Level 84
1,639 SR
1,539 Elo+
Ares
Ares
DecisiveGem8453
Ares
Level 14
God Stats
9W - 6L
1,541 SR
Queue Stats
9W - 8L
1,507 Elo+
Party 1
Izanami
Izanami
VMG1
Izanami
Level 104
God Stats
21W - 6L
1,938 SR
Queue Stats
252W - 224L
1,629 Elo+
Party 1
Janus
Janus
WoIffyy
Janus
Level 122
God Stats
6W - 9L
1,736 SR
Queue Stats
229W - 200L
1,553 Elo+
Party 1
Athena
Athena
adamebros9801
Athena
Level 135
God Stats
5W - 5L
1,500 SR
Queue Stats
295W - 280L
1,606 Elo+
Party 1
Bellona
Bellona
inyourmomsdreams
Bellona
Level 47
God Stats
13W - 14L
1,480 SR
Queue Stats
276W - 322L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FireSqad1
Danzaburou
13
1 / 7 / 4
8,135
428
3,803
10,650
3,408
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
Juanexbone
King Arthur
13
2 / 8 / 0
8,293
436
6,669
17,610
11,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nox
14
0 / 6 / 0
8,029
423
2,168
9,697
3,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 5 / 1
8,755
461
11,383
14,382
5,054
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ao Kuang
XGN BREACH
Ao Kuang
12
1 / 4 / 2
7,767
409
3,086
15,942
6,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 4
8,731
460
1,989
11,148
8,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
VMG1
Izanami
17
5 / 2 / 8
10,522
554
9,988
12,669
4,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
WoIffyy
Janus
19
11 / 0 / 6
12,096
637
12,769
6,142
2,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
9 / 1 / 13
11,809
622
16,470
12,253
6,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 3 / 5
9,556
503
6,698
10,299
8,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
66
8
Kills
30
30
Deaths
8
7
Assists
36
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
L
Danzaburou
FireSqad1
Danzaburou
1
7
4
0.43
L
King Arthur
Juanexbone
King Arthur
2
8
0
0.25
L
Nox
0
6
0
0
W
Izanami
VMG1
Izanami
5
2
8
4.5
L
4
5
1
0.9
W
Janus
WoIffyy
Janus
11
0
6
14
L
Ao Kuang
XGN BREACH
Ao Kuang
1
4
2
0.5
W
9
1
13
15.5
W
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,109
Damage
47,914
68,281
Taken
52,511
29,929
Mitigated
29,936
13,928
Healing
9,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,989
264
0
848
11,148
8,238
45
5,435
5,713
15,961
0
L
Danzaburou
FireSqad1
Danzaburou
3,803
960
0
1,570
10,650
3,408
233
5,163
5,414
0
32,703
L
King Arthur
Juanexbone
King Arthur
6,669
375
0
3,344
17,610
11,243
33
6,377
10,813
171
40,707
L
Nox
2,168
181
0
2,193
9,697
3,491
286
6,806
2,685
47,477
0
W
Izanami
VMG1
Izanami
9,988
8,162
0
3,692
12,669
4,717
2,531
6,454
6,190
0
86,354
L
11,383
1,650
148
3,034
14,382
5,054
0
4,685
9,593
47,362
0
W
Janus
WoIffyy
Janus
12,769
1,247
0
1,960
6,142
2,279
931
1,445
4,697
89,294
0
L
Ao Kuang
XGN BREACH
Ao Kuang
3,086
785
171
3,468
15,942
6,733
0
7,639
8,073
40,173
0
W
16,470
5,933
0
1,653
12,253
6,307
47
1,925
10,153
92,971
0
W
6,698
2,364
0
1,607
10,299
8,395
748
1,537
8,337
0
46,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,979
Gold Earned
52,714
395
Minions Killed
570
0
Camps Cleared
0
1,739,312
Distance Traveled
1,884,668
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,731
460
17
1
0
381,810
0
L
Danzaburou
8,135
428
62
3
0
319,638
3
L
King Arthur
8,293
436
78
4
0
325,300
5
L
Nox
8,029
423
101
5
0
347,702
1
W
Izanami
10,522
554
149
8
0
318,207
1
L
Cthulhu
8,755
461
76
4
0
373,820
1
W
Janus
12,096
637
166
9
0
400,084
0
L
Ao Kuang
7,767
409
78
4
0
372,852
2
W
Athena
11,809
622
133
7
0
430,757
6
W
Bellona
9,556
503
105
6
0
353,810
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role