Player Matchup

Da Ji
Da Ji
AnotherJRHJOS
Da Ji
Level 34
God Stats
4W - 5L
1,288 SR
Queue Stats
6W - 8L
1,337 Elo+
Solo
Izanami
Izanami
EBO3
Izanami
Level 47
God Stats
2W - 1L
1,206 SR
Queue Stats
18W - 16L
1,405 Elo+
Solo
Kumbhakarna
Kumbhakarna
LEMEMEXD
Kumbhakarna
Level 47
God Stats
12W - 4L
1,662 SR
Queue Stats
87W - 113L
1,312 Elo+
Solo
Persephone
Persephone
TenguFaker
Persephone
Level 37
God Stats
7W - 10L
1,721 SR
Queue Stats
187W - 221L
1,476 Elo+
Solo
Chaac
Chaac
kurrou1312
Chaac
Level 44
God Stats
6W - 9L
1,310 SR
Queue Stats
12W - 17L
1,371 Elo+
Solo
Team Averages
Level 42
1,437 SR
1,380 Elo+

VS

Team Averages
Level 52
1,573 SR
1,387 Elo+
King Arthur
King Arthur
GoodSlothBrave
King Arthur
Level 39
God Stats
1W - 3L
1,500 SR
Queue Stats
182W - 165L
1,501 Elo+
Solo
Sylvanus
Sylvanus
GutaliNNN
Sylvanus
Level 29
God Stats
34W - 38L
1,537 SR
Queue Stats
199W - 252L
1,442 Elo+
Party 1
The Morrigan
The Morrigan
Gаmbler
The Morrigan
Level 65
God Stats
8W - 9L
1,645 SR
Queue Stats
546W - 610L
1,472 Elo+
Party 1
Cernunnos
Cernunnos
I AM FRUGO
Cernunnos
Level 107
God Stats
5W - 5L
1,740 SR
Queue Stats
82W - 101L
1,227 Elo+
Party 2
Fenrir
Fenrir
Speggington
Fenrir
Level 21
God Stats
45W - 39L
1,442 SR
Queue Stats
153W - 166L
1,294 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
15 / 2 / 8
10,992
647
19,027
11,273
4,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
EBO3
Izanami
16
6 / 4 / 4
10,207
600
8,788
8,471
3,633
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
LEMEMEXD
Kumbhakarna
12
1 / 5 / 11
8,006
471
3,157
13,352
9,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Persephone
TenguFaker
Persephone
13
1 / 5 / 4
8,120
478
7,792
7,537
2,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
17
8 / 1 / 10
10,332
608
10,124
12,546
14,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GoodSlothBrave
King Arthur
12
1 / 7 / 0
7,421
437
6,530
12,154
5,390
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
GutaliNNN
Sylvanus
12
0 / 4 / 10
7,752
456
6,402
16,478
13,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

The Morrigan
Gаmbler
The Morrigan
13
2 / 6 / 2
8,001
471
5,677
11,533
3,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
I AM FRUGO
Cernunnos
14
11 / 6 / 0
9,476
557
14,291
13,103
5,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
13
3 / 8 / 1
8,195
482
4,224
12,825
4,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
30
31
Kills
17
17
Deaths
31
37
Assists
13
Player
Kills
Deaths
Assists
KDA
W
15
2
8
9.5
W
Izanami
EBO3
Izanami
6
4
4
2
L
King Arthur
GoodSlothBrave
King Arthur
1
7
0
0.14
L
Sylvanus
GutaliNNN
Sylvanus
0
4
10
1.25
L
The Morrigan
Gаmbler
The Morrigan
2
6
2
0.5
L
Cernunnos
I AM FRUGO
Cernunnos
11
6
0
1.83
W
Kumbhakarna
LEMEMEXD
Kumbhakarna
1
5
11
1.3
L
Fenrir
3
8
1
0.44
W
Persephone
TenguFaker
Persephone
1
5
4
0.6
W
Chaac
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,888
Damage
37,124
53,179
Taken
66,093
34,357
Mitigated
32,875
12,303
Healing
10,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,027
7,535
0
1,025
11,273
4,641
1,544
1,355
9,798
0
66,092
W
Izanami
EBO3
Izanami
8,788
6,485
0
1,893
8,471
3,633
3,299
2,042
6,429
0
71,554
L
King Arthur
GoodSlothBrave
King Arthur
6,530
1,197
0
1,170
12,154
5,390
344
821
10,933
0
36,305
L
Sylvanus
GutaliNNN
Sylvanus
6,402
1,913
1,620
3,404
16,478
13,004
459
2,163
14,223
22,726
0
L
The Morrigan
Gаmbler
The Morrigan
5,677
1,215
219
2,571
11,533
3,992
383
3,901
7,063
35,732
986
L
Cernunnos
I AM FRUGO
Cernunnos
14,291
7,081
0
504
13,103
5,973
579
2,809
10,166
0
52,393
W
Kumbhakarna
LEMEMEXD
Kumbhakarna
3,157
749
0
2,027
13,352
9,025
432
3,536
9,756
12,204
0
L
Fenrir
4,224
1,147
0
561
12,825
4,516
0
520
12,143
0
51,450
W
Persephone
TenguFaker
Persephone
7,792
401
0
1,356
7,537
2,273
0
2,409
4,926
36,164
0
W
Chaac
10,124
1,893
886
5,116
12,546
14,785
621
1,277
11,173
0
58,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,657
Gold Earned
40,845
418
Minions Killed
337
0
Camps Cleared
0
1,552,457
Distance Traveled
1,352,378
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,992
647
80
5
0
339,556
8
W
Izanami
10,207
600
141
8
0
290,995
3
L
King Arthur
7,421
437
74
4
0
276,924
6
L
Sylvanus
7,752
456
25
1
0
245,448
2
L
The Morrigan
8,001
471
66
4
0
282,739
0
L
Cernunnos
9,476
557
78
5
0
271,714
0
W
Kumbhakarna
8,006
471
19
1
0
314,635
4
L
Fenrir
8,195
482
94
6
0
275,553
0
W
Persephone
8,120
478
71
4
0
256,064
0
W
Chaac
10,332
608
107
6
0
351,207
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role